Commit Graph
2 Commits
Author SHA1 Message Date
nvrl 065c9980dc Draw a clean play/pause on the drop and make the app installable
The raised icon was cut into a mesh too coarse for its edges and did not line up
with the icon painted over it, so it came out doubled and jagged, and melting one
shape into the other went through blobby in-betweens. The icon is now only painted:
crisp and white on a dark disc like the page's round buttons, still turning with the
drop, and pause and play fade into each other as the new one grows in.

Some browsers only offer to install an app with a service worker. A minimal one at
/sw.js (served from the root so it covers the whole app) caches nothing and only
shows a short offline note instead of the browser's error page. The manifest gets
an id.
2026-11-01 16:08:59 +01:00
nvrl b4470850bf Rebuild front end in TypeScript with a pager, crossfades and reactive visuals
The front end moves to web/ (Vite, TypeScript, no framework) and is built
into web/dist, which the server embeds. hls.js is bundled from npm and
loaded on demand instead of vendored.

The feed is a custom pager instead of CSS scroll snapping: drag and flick
with a spring that keeps the finger's speed, a rubber band at the ends,
one page per wheel or trackpad gesture, and only three cards in the DOM.

Playback uses two decks. The next track is buffered shortly after the
current one starts and tracks crossfade through a Web Audio graph; on iOS,
where that would break lock-screen playback, they switch with a cut. An
analyser drives a bass pulse of the artwork and its glow, and each card
takes its accent colour from the artist image. Styles start from design
tokens and respect reduced motion.

Docker gets a Node build stage; legal pages use their own small stylesheet.
2026-11-01 12:57:17 +01:00