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https://github.com/narrrl/pl8list-rewind.git
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Ferrofluid spikes and caustics replace the solar flares
The drop grows spikes on a fixed lattice, raised by the bass line and by kicks at the beat's spot on the rim, and throws a moving net of light behind it.
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@@ -130,11 +130,11 @@
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<label><input type="radio" name="visuals" value="liquid"> liquid</label>
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<label><input type="radio" name="visuals" value="simple"> simple</label>
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</fieldset>
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<fieldset class="modes" id="flares-setting">
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<legend>solar flares <small>on the liquid drop</small></legend>
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<label title="on for riddim, tearout and 140 tracks"><input type="radio" name="flares" value="auto"> auto</label>
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<label><input type="radio" name="flares" value="on"> on</label>
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<label><input type="radio" name="flares" value="off"> off</label>
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<fieldset class="modes" id="spikes-setting">
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<legend>ferrofluid spikes <small>on the liquid drop</small></legend>
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<label title="on for riddim, tearout and 140 tracks"><input type="radio" name="spikes" value="auto"> auto</label>
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<label><input type="radio" name="spikes" value="on"> on</label>
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<label><input type="radio" name="spikes" value="off"> off</label>
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</fieldset>
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<fieldset class="modes">
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<legend>crossfade</legend>
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@@ -274,8 +274,8 @@
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<dt>m · + −</dt><dd>mute · volume</dd>
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<dt>?</dt><dd>this help</dd>
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</dl>
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<p>Drag the liquid artwork sideways to spin it. On riddim the solar flares round it follow the
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beat: a loop on each kick, the same crown every bar, a break on each snare. Lock-screen and
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<p>Drag the liquid artwork sideways to spin it. On riddim it turns to ferrofluid: spikes
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stand up with the bass, and each kick raises the same crown every bar. Lock-screen and
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headphone buttons work too.</p>
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<p class="pointer-only fineprint">Keys like r or x doing something else, such as reloading or
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closing the tab? A vim-keys browser extension (Vimium and the like) takes them first:
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