Ferrofluid spikes and caustics replace the solar flares

The drop grows spikes on a fixed lattice, raised by the bass line and by kicks
at the beat's spot on the rim, and throws a moving net of light behind it.
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nvrl committed 2026-11-02 22:27:11 +01:00
1 parent f2c8915e5a
commit b290cd49e3
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@@ -130,11 +130,11 @@
<label><input type="radio" name="visuals" value="liquid"> liquid</label>
<label><input type="radio" name="visuals" value="simple"> simple</label>
</fieldset>
<fieldset class="modes" id="flares-setting">
<legend>solar flares <small>on the liquid drop</small></legend>
<label title="on for riddim, tearout and 140 tracks"><input type="radio" name="flares" value="auto"> auto</label>
<label><input type="radio" name="flares" value="on"> on</label>
<label><input type="radio" name="flares" value="off"> off</label>
<fieldset class="modes" id="spikes-setting">
<legend>ferrofluid spikes <small>on the liquid drop</small></legend>
<label title="on for riddim, tearout and 140 tracks"><input type="radio" name="spikes" value="auto"> auto</label>
<label><input type="radio" name="spikes" value="on"> on</label>
<label><input type="radio" name="spikes" value="off"> off</label>
</fieldset>
<fieldset class="modes">
<legend>crossfade</legend>
@@ -274,8 +274,8 @@
<dt>m · + −</dt><dd>mute · volume</dd>
<dt>?</dt><dd>this help</dd>
</dl>
<p>Drag the liquid artwork sideways to spin it. On riddim the solar flares round it follow the
beat: a loop on each kick, the same crown every bar, a break on each snare. Lock-screen and
<p>Drag the liquid artwork sideways to spin it. On riddim it turns to ferrofluid: spikes
stand up with the bass, and each kick raises the same crown every bar. Lock-screen and
headphone buttons work too.</p>
<p class="pointer-only fineprint">Keys like r or x doing something else, such as reloading or
closing the tab? A vim-keys browser extension (Vimium and the like) takes them first: