removed jitter
CI / frontend (push) Failing after 1s
CI / backend (push) Failing after 0s

This commit is contained in:
2026-05-21 04:46:47 +02:00
parent 02e15ea222
commit 3f2c39e000
@@ -131,8 +131,7 @@ html.cybersigil body::after {
}
.cybersigil .cs-fx-wire .cs-sigil path {
animation:
cs-redraw 6.5s cubic-bezier(0.4, 0, 0.2, 1) infinite,
cs-shimmer 4s ease-in-out infinite alternate;
cs-redraw 6.5s cubic-bezier(0.4, 0, 0.2, 1) infinite;
/* negative, per-stroke offset: the field is always mid-carve, never blank */
animation-delay: calc(var(--i, 0) * -0.4s);
}
@@ -205,7 +204,6 @@ html.cybersigil body::after {
width: 100%;
height: 100%;
overflow: visible;
animation: cs-jitter 12s step-end infinite;
}
@keyframes cs-jitter {
0%, 95% { transform: translate(0,0) scale(1); }
@@ -270,7 +268,7 @@ html.cybersigil body::after {
/* Stroke-weight tiers — heavy growth, hair filaments, prickly barbs, motifs. */
.cybersigil .cs-sigil .cs-sig-main { stroke-width: 2.8; }
.cybersigil .cs-sigil .cs-sig-spine {
animation: cs-haptic 3s ease-in-out infinite;
/* Haptic pulse removed for a more static look */
}
@keyframes cs-haptic {
0%, 100% { stroke-width: 2.8; filter: drop-shadow(0 0 2px var(--sky)); }