removed jitter
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@@ -131,8 +131,7 @@ html.cybersigil body::after {
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}
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}
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.cybersigil .cs-fx-wire .cs-sigil path {
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.cybersigil .cs-fx-wire .cs-sigil path {
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animation:
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animation:
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cs-redraw 6.5s cubic-bezier(0.4, 0, 0.2, 1) infinite,
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cs-redraw 6.5s cubic-bezier(0.4, 0, 0.2, 1) infinite;
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cs-shimmer 4s ease-in-out infinite alternate;
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/* negative, per-stroke offset: the field is always mid-carve, never blank */
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/* negative, per-stroke offset: the field is always mid-carve, never blank */
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animation-delay: calc(var(--i, 0) * -0.4s);
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animation-delay: calc(var(--i, 0) * -0.4s);
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}
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}
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@@ -205,7 +204,6 @@ html.cybersigil body::after {
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width: 100%;
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width: 100%;
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height: 100%;
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height: 100%;
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overflow: visible;
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overflow: visible;
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animation: cs-jitter 12s step-end infinite;
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}
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}
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@keyframes cs-jitter {
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@keyframes cs-jitter {
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0%, 95% { transform: translate(0,0) scale(1); }
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0%, 95% { transform: translate(0,0) scale(1); }
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@@ -270,7 +268,7 @@ html.cybersigil body::after {
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/* Stroke-weight tiers — heavy growth, hair filaments, prickly barbs, motifs. */
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/* Stroke-weight tiers — heavy growth, hair filaments, prickly barbs, motifs. */
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.cybersigil .cs-sigil .cs-sig-main { stroke-width: 2.8; }
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.cybersigil .cs-sigil .cs-sig-main { stroke-width: 2.8; }
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.cybersigil .cs-sigil .cs-sig-spine {
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.cybersigil .cs-sigil .cs-sig-spine {
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animation: cs-haptic 3s ease-in-out infinite;
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/* Haptic pulse removed for a more static look */
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}
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}
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@keyframes cs-haptic {
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@keyframes cs-haptic {
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0%, 100% { stroke-width: 2.8; filter: drop-shadow(0 0 2px var(--sky)); }
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0%, 100% { stroke-width: 2.8; filter: drop-shadow(0 0 2px var(--sky)); }
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