Files
holy-flavor-rater/frontend/src/components/GenerativeBanner.tsx
T
2026-02-18 08:35:29 +01:00

227 lines
8.2 KiB
TypeScript

import React, { useRef, useEffect } from 'react';
import { alpha, useTheme } from '@mui/material';
interface GenerativeBannerProps {
username: string;
palette: string[];
ratingsCount: number;
followersCount: number;
}
const GenerativeBanner: React.FC<GenerativeBannerProps> = ({ username, palette, ratingsCount, followersCount }) => {
const canvasRef = useRef<HTMLCanvasElement>(null);
const theme = useTheme();
const getSeed = (str: string) => {
let hash = 0;
for (let i = 0; i < str.length; i++) {
hash = str.charCodeAt(i) + ((hash << 5) - hash);
}
return hash;
};
useEffect(() => {
const canvas = canvasRef.current;
if (!canvas) return;
const ctx = canvas.getContext('2d');
if (!ctx) return;
let animationFrameId: number;
const seed = getSeed(username);
const nodeCount = Math.min(25 + Math.floor(ratingsCount / 2), 60);
const speedMultiplier = 0.3 + (Math.min(followersCount, 50) / 80);
const colors = palette.length >= 2 ? palette : [theme.palette.primary.main, theme.palette.secondary.main, theme.palette.info.main];
interface Node {
x: number;
y: number;
vx: number;
vy: number;
color: string;
size: number;
}
let nodes: Node[] = [];
const pseudoRandom = (offset: number) => {
const x = Math.sin(seed + offset) * 10000;
return x - Math.floor(x);
};
const initNodes = (width: number, height: number) => {
const newNodes = [];
for (let i = 0; i < nodeCount; i++) {
newNodes.push({
x: pseudoRandom(i) * width,
y: pseudoRandom(i + 100) * height,
vx: (pseudoRandom(i + 200) - 0.5) * speedMultiplier,
vy: (pseudoRandom(i + 300) - 0.5) * speedMultiplier,
color: colors[i % colors.length],
size: 2 + pseudoRandom(i + 400) * 4
});
}
return newNodes;
};
const resize = () => {
const parent = canvas.parentElement;
if (parent) {
const rect = parent.getBoundingClientRect();
const dpr = window.devicePixelRatio || 1;
canvas.width = rect.width * dpr;
canvas.height = rect.height * dpr;
ctx.scale(dpr, dpr);
canvas.style.width = `${rect.width}px`;
canvas.style.height = `${rect.height}px`;
nodes = initNodes(rect.width, rect.height);
}
};
const resizeObserver = new ResizeObserver(() => resize());
if (canvas.parentElement) resizeObserver.observe(canvas.parentElement);
resize();
let mouse = { x: -1000, y: -1000, down: false };
const handleMouseMove = (e: MouseEvent) => {
const rect = canvas.getBoundingClientRect();
mouse.x = e.clientX - rect.left;
mouse.y = e.clientY - rect.top;
};
const handleTouchMove = (e: TouchEvent) => {
if (e.touches.length > 0) {
const rect = canvas.getBoundingClientRect();
mouse.x = e.touches[0].clientX - rect.left;
mouse.y = e.touches[0].clientY - rect.top;
}
};
const handleMouseDown = () => { mouse.down = true; };
const handleMouseUp = () => { mouse.down = false; };
// Event listeners on canvas for local coordinates
canvas.addEventListener('mousemove', handleMouseMove);
canvas.addEventListener('touchmove', handleTouchMove);
canvas.addEventListener('mousedown', handleMouseDown);
canvas.addEventListener('mouseup', handleMouseUp);
canvas.addEventListener('mouseleave', () => { mouse.x = -1000; mouse.y = -1000; mouse.down = false; });
const draw = () => {
const width = canvas.width / (window.devicePixelRatio || 1);
const height = canvas.height / (window.devicePixelRatio || 1);
if (!width || !height) {
animationFrameId = requestAnimationFrame(draw);
return;
}
ctx.clearRect(0, 0, width, height);
nodes.forEach((node) => {
node.x += node.vx;
node.y += node.vy;
if (node.x < 0 || node.x > width) node.vx *= -1;
if (node.y < 0 || node.y > height) node.vy *= -1;
const dx = mouse.x - node.x;
const dy = mouse.y - node.y;
const dist = Math.sqrt(dx * dx + dy * dy);
const maxDist = mouse.down ? 300 : 150;
if (dist < maxDist) {
const force = (maxDist - dist) / maxDist;
const strength = mouse.down ? 0.3 : 0.1;
if (mouse.down) {
node.x += dx * force * strength;
node.y += dy * force * strength;
} else {
node.x -= dx * force * strength;
node.y -= dy * force * strength;
}
}
});
// Draw mesh
ctx.lineWidth = 1;
for (let i = 0; i < nodes.length; i++) {
for (let j = i + 1; j < nodes.length; j++) {
const ddist = Math.sqrt(Math.pow(nodes[i].x - nodes[j].x, 2) + Math.pow(nodes[i].y - nodes[j].y, 2));
if (ddist < 120) {
ctx.beginPath();
ctx.moveTo(nodes[i].x, nodes[i].y);
ctx.lineTo(nodes[j].x, nodes[j].y);
ctx.strokeStyle = alpha(nodes[i].color, (1 - ddist / 120) * 0.4);
ctx.stroke();
for (let k = j + 1; k < nodes.length; k++) {
const ddist2 = Math.sqrt(Math.pow(nodes[j].x - nodes[k].x, 2) + Math.pow(nodes[j].y - nodes[k].y, 2));
const ddist3 = Math.sqrt(Math.pow(nodes[i].x - nodes[k].x, 2) + Math.pow(nodes[i].y - nodes[k].y, 2));
if (ddist2 < 120 && ddist3 < 120) {
ctx.beginPath();
ctx.moveTo(nodes[i].x, nodes[i].y);
ctx.lineTo(nodes[j].x, nodes[j].y);
ctx.lineTo(nodes[k].x, nodes[k].y);
ctx.closePath();
ctx.fillStyle = alpha(nodes[i].color, 0.1);
ctx.fill();
}
}
}
}
}
// Draw nodes
nodes.forEach(node => {
ctx.beginPath();
ctx.arc(node.x, node.y, node.size, 0, Math.PI * 2);
ctx.fillStyle = alpha(node.color, 0.9);
ctx.fill();
ctx.beginPath();
ctx.arc(node.x, node.y, node.size * 2.5, 0, Math.PI * 2);
ctx.fillStyle = alpha(node.color, 0.15);
ctx.fill();
});
animationFrameId = requestAnimationFrame(draw);
};
draw();
return () => {
resizeObserver.disconnect();
canvas.removeEventListener('mousemove', handleMouseMove);
canvas.removeEventListener('touchmove', handleTouchMove);
canvas.removeEventListener('mousedown', handleMouseDown);
canvas.removeEventListener('mouseup', handleMouseUp);
cancelAnimationFrame(animationFrameId);
};
}, [username, palette, ratingsCount, followersCount, theme]);
return (
<canvas
ref={canvasRef}
style={{
position: 'absolute',
top: 0,
left: 0,
width: '100%',
height: '100%',
pointerEvents: 'auto', // Enable direct interaction
zIndex: 5,
cursor: 'pointer'
}}
/>
);
};
export default GenerativeBanner;