The Super+S scratchpad gets a ring after the workspace pips while it holds windows, filled while it is open; clicking it toggles it. Switching keyboard layout flashes the OSD with the short name (US, Dvorak) and the full keymap underneath.
213 lines
7.9 KiB
QML
213 lines
7.9 KiB
QML
import QtQuick
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import Quickshell
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import Quickshell.Hyprland
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import "root:/config"
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import "root:/components"
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// Workspace indicator: soft pills that stretch open when focused. Occupied
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// workspaces fill in, urgent ones snap to the alarm colour.
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Item {
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id: root
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required property var screenRef
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readonly property HyprlandMonitor monitor: Hyprland.monitorFor(screenRef)
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readonly property int focusedId: monitor?.activeWorkspace?.id ?? -1
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// Live workspaces on this monitor, keyed by id, ignoring special workspaces.
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readonly property var occupancy: {
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const map = {};
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for (const w of (Hyprland.workspaces?.values ?? [])) {
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if (w.id < 1) continue;
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if (root.monitor && w.monitor && w.monitor.id !== root.monitor.id) continue;
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map[w.id] = {
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count: w.toplevels?.values?.length ?? 0,
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urgent: w.urgent,
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fullscreen: w.hasFullscreen
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};
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}
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return map;
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}
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// Always show 1..5, plus anything beyond that which is actually in use.
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readonly property var slots: {
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const ids = [1, 2, 3, 4, 5];
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for (const key in root.occupancy) {
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const id = parseInt(key);
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if (ids.indexOf(id) === -1) ids.push(id);
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}
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return ids.sort((a, b) => a - b);
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}
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implicitWidth: row.implicitWidth
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implicitHeight: 24
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Row {
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id: row
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anchors.verticalCenter: parent.verticalCenter
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spacing: 6
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Repeater {
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model: root.slots
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Item {
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id: pip
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required property var modelData
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required property int index
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readonly property int wsId: modelData
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readonly property var info: root.occupancy[wsId]
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readonly property bool occupied: info !== undefined && info.count > 0
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readonly property bool urgent: info !== undefined && info.urgent
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readonly property bool focused: root.focusedId === wsId
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readonly property bool hovered: pipHover.hovered
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// Every tick is the same height and the same shear. Only the
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// width changes, and only to say which workspace is focused.
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//
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// Kept well short of the bar's 20px divider rules. At 18px an
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// empty outline tick was the same height, lean and weight as a
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// divider, and the workspace strip read as a row of rules.
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width: focused ? 30 : (occupied ? 16 : 8)
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height: 14
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Behavior on width {
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NumberAnimation {
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duration: Theme.durSlow
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easing.type: Easing.OutCubic
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}
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}
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Skew {
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id: tick
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anchors.fill: parent
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radius: height / 2
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// Focused is a solid accent block. Urgent is a solid alarm
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// block — it used to be the accent too, which made an
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// urgent workspace indistinguishable from the focused one.
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// Occupied is a subtext block. Empty is a flat recessed
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// slot, filled rather than outlined so it cannot pass for a
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// divider.
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color: {
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if (pip.focused) return Theme.accent;
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if (pip.urgent) return Theme.alarm;
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if (pip.hovered) return Theme.text;
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if (pip.occupied) return Theme.subtext;
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return Theme.surfaceAlt;
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}
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Behavior on color {
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ColorAnimation { duration: Theme.durBase }
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}
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// Urgent is the one pip that has to be seen peripherally.
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SequentialAnimation on opacity {
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running: pip.urgent && !pip.focused
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loops: Animation.Infinite
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alwaysRunToEnd: true
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NumberAnimation { to: 0.4; duration: 520; easing.type: Easing.InOutQuad }
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NumberAnimation { to: 1.0; duration: 520; easing.type: Easing.InOutQuad }
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}
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}
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// The focused workspace wears its number.
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Text {
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anchors.centerIn: parent
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opacity: pip.focused ? 1 : 0
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visible: opacity > 0.01
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text: pip.wsId
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color: Theme.ink
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font.family: Theme.fontDisplay
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font.pixelSize: Theme.fsSmall
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font.weight: Theme.weightDisplay
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renderType: Text.NativeRendering
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Behavior on opacity {
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NumberAnimation { duration: Theme.durBase }
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}
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}
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// Fullscreen marker.
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Rectangle {
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visible: pip.info !== undefined && pip.info.fullscreen && !pip.focused
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width: 4; height: 4
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radius: 2
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color: Theme.accent
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.top: parent.bottom
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anchors.topMargin: 1
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}
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HoverHandler {
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id: pipHover
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cursorShape: Qt.PointingHandCursor
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}
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// Hyprland evaluates IPC `dispatch` payloads as Lua now that the
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// config is Lua (hyprland.lua rather than hyprland.conf), so the
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// old `dispatch workspace 3` string is a Lua syntax error and the
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// click silently does nothing. Dispatchers have to be called the
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// same way lua/binds/workspaces.lua calls them.
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TapHandler {
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onTapped: Hyprland.dispatch("hl.dsp.focus({workspace = " + pip.wsId + "})")
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}
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}
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}
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// The Super+S scratchpad, after a gap: a ring while it holds windows,
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// filled with the light while it is open on this monitor. Absent when
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// it is empty, which is most of the time.
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Item {
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id: scratch
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readonly property var ws: {
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for (const w of (Hyprland.workspaces?.values ?? []))
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if (w.name === "special:virtual") return w;
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return null;
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}
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readonly property int count: scratch.ws?.toplevels?.values?.length ?? 0
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readonly property bool shown: (root.monitor?.lastIpcObject?.specialWorkspace?.name ?? "")
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=== "special:virtual"
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visible: scratch.count > 0
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width: 8 + 10
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height: 14
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Rectangle {
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anchors.right: parent.right
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anchors.verticalCenter: parent.verticalCenter
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width: 10
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height: 10
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radius: 5
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color: scratch.shown ? Theme.accent : "transparent"
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border.width: scratch.shown ? 0 : 1
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border.color: scratchHover.hovered ? Theme.text : Theme.subtext
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Behavior on color {
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ColorAnimation { duration: Theme.durBase }
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}
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}
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HoverHandler {
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id: scratchHover
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cursorShape: Qt.PointingHandCursor
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}
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TapHandler {
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onTapped: Hyprland.dispatch("hl.dsp.workspace.toggle_special(\"virtual\")")
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}
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}
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}
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// The monitor snapshot carries which special workspace is open; it is only
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// refreshed on request.
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Connections {
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target: Hyprland
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function onRawEvent(event) {
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if (event.name === "activespecial" || event.name === "activespecialv2")
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Hyprland.refreshMonitors();
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}
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}
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}
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