199 lines
7.0 KiB
QML
199 lines
7.0 KiB
QML
pragma Singleton
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import QtQuick
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import Quickshell
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import Quickshell.Services.Notifications
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import "root:/config"
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// Notification server. Replaces dunst: the shell owns the org.freedesktop
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// .Notifications name and renders popups and the history list itself.
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Singleton {
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id: root
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property bool dnd: false
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// Newest first. Popups read the head of this list.
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property list<Notification> history: []
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property int maxHistory: 60
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readonly property int count: history.filter(n => n).length
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// The history by sender, for the log: one entry per app, newest first
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// inside each, the apps ordered by their newest notification.
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readonly property var groups: {
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const byApp = {};
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const order = [];
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for (const n of root.history) {
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if (!n) continue;
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const app = n.appName || "System";
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if (!(app in byApp)) { byApp[app] = []; order.push(app); }
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byApp[app].push(n);
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}
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return order.map(app => ({ app: app, items: byApp[app] }));
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}
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// The server hands out ids in rising order, so everything in the log above
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// the newest id seen when the log was last opened is unread. Derived from
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// the history rather than counted, so dismissing an entry anywhere takes
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// it off the count too.
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property int readId: 0
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readonly property int unread: history.filter(n => n && n.id > root.readId).length
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readonly property bool hasUnread: unread > 0
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NotificationServer {
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id: server
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keepOnReload: true
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bodySupported: true
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bodyMarkupSupported: true
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bodyImagesSupported: true
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actionsSupported: true
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actionIconsSupported: true
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imageSupported: true
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inlineReplySupported: true
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persistenceSupported: true
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onNotification: notif => {
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// Hold the notification open until we drop it ourselves.
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notif.tracked = true;
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root.adopt(notif);
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const next = [notif, ...root.history.filter(n => n)];
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for (const n of next.slice(root.maxHistory)) root.release(n);
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root.history = next.slice(0, root.maxHistory);
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// A game holds every toast but a critical one; the log has them all.
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const held = GameMode.active && notif.urgency !== NotificationUrgency.Critical;
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if (!root.dnd && !held) root.popupRequested(notif);
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}
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}
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// The server outlives a reload, and keeps what it was tracking; this
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// object does not. Take those back into the log, already read.
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Component.onCompleted: {
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const kept = server.trackedNotifications.values.slice().sort((a, b) => b.id - a.id);
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for (const n of kept) root.adopt(n);
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root.history = kept.slice(0, root.maxHistory);
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for (const n of kept.slice(root.maxHistory)) root.release(n);
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root.markRead();
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}
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// An app may close its own notification at any time, and the server then
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// destroys the object, leaving a null in the history. The lock keeps it
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// alive, frozen as it was, until the log lets it go; closing it only takes
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// it off screen.
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function adopt(notif: Notification) {
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root.holds[notif.id] = hold.createObject(root, { object: notif });
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notif.closed.connect(() => {
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root.retracted = Object.assign({}, root.retracted, { [notif.id]: true });
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root.notifRetracted(notif);
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});
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}
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Component {
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id: hold
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RetainableLock { locked: true }
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}
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// One lock per notification in the history, by id.
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property var holds: ({})
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// Ids of the notifications whose app has closed them. They stay in the log
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// but can no longer be acted on.
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property var retracted: ({})
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signal popupRequested(Notification notif)
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signal notifRetracted(Notification notif)
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function isRetracted(notif: Notification): bool {
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return !notif || root.retracted[notif.id] === true;
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}
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// Close a notification if its app has not, and let the object go.
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function release(notif: Notification) {
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if (!notif) return;
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const id = notif.id;
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if (!root.isRetracted(notif)) notif.dismiss();
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root.holds[id]?.destroy();
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delete root.holds[id];
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if (id in root.retracted) {
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const next = Object.assign({}, root.retracted);
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delete next[id];
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root.retracted = next;
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}
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}
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function dismiss(notif: Notification) {
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if (!notif) return;
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root.history = root.history.filter(n => n && n !== notif);
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root.release(notif);
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}
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function dismissApp(app: string) {
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const from = n => n.appName || "System";
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const gone = root.history.filter(n => n && from(n) === app);
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root.history = root.history.filter(n => n && from(n) !== app);
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for (const n of gone) root.release(n);
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}
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function clearAll() {
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const all = root.history.filter(n => n);
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root.history = [];
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for (const n of all) root.release(n);
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}
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function markRead() {
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root.readId = Math.max(root.readId, ...root.history.filter(n => n).map(n => n.id));
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}
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// Run one of a notification's actions and take it out of the log. Done
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// here rather than in the card: invoking closes a non-resident
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// notification, which takes its toast, and the card with it, off screen
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// before the card's handler has finished.
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function invoke(notif: Notification, action: NotificationAction) {
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if (!notif || root.isRetracted(notif)) return;
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action.invoke();
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root.dismiss(notif);
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}
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function toggleDnd() {
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root.dnd = !root.dnd;
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}
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readonly property string icon: {
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if (root.dnd) return "";
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if (root.hasUnread) return "";
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return "";
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}
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// Urgency-driven accents for the popup chrome.
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function urgencyColor(u: int): color {
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switch (u) {
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case NotificationUrgency.Critical: return Theme.alarm;
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case NotificationUrgency.Low: return Theme.muted;
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default: return Theme.primary;
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}
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}
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function appIconFor(notif: Notification): string {
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if (!notif) return "";
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const app = (notif.appName || "").toLowerCase();
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if (app.includes("spotify")) return "";
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if (app.includes("discord")) return "";
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if (app.includes("slack")) return "";
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if (app.includes("thunderbird") || app.includes("mail")) return "";
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if (app.includes("firefox")) return "";
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if (app.includes("volume") || app.includes("audio")) return "";
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if (app.includes("screenshot") || app.includes("grim")) return "";
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return "";
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}
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// How long a popup stays up, in ms.
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function timeoutFor(notif: Notification): int {
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if (!notif) return 5000;
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if (notif.urgency === NotificationUrgency.Critical) return 0; // sticky
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if (notif.expireTimeout > 0) return notif.expireTimeout;
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if (notif.urgency === NotificationUrgency.Low) return 3500;
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return 6000;
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}
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}
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