import QtQuick import QtQuick.Effects // Layer effect that recolours whatever it is applied to into a flat silhouette // of `tintColor` — used for the white texture tiles and for tray icons. // // Colorization alone keeps the source's lightness, so a dark icon came out as a // dark shade of the tint and all but vanished against the rail. Brightness runs // first and lifts every pixel to white, which leaves colorization nothing to // preserve but the alpha. MultiEffect { property color tintColor: "white" brightness: 1.0 colorization: 1.0 colorizationColor: tintColor }