# Takemi shell design audit — scope ## Audited artifact - Running Persona 5-inspired desktop shell shown in the two supplied 1920×1080 screenshots. - Quickshell implementation under `quickshell/`, including the top bar, right rail, pop-outs, tray menus, power overlay, notifications/OSD, and lock screen. - Shared design tokens and primitives in `quickshell/config/` and `quickshell/components/`. ## User and task - Primary user: the workstation owner using the shell throughout the day. - Primary task: identify system state and reach common desktop controls quickly, without the theme obscuring application content. ## Constraints - Preserve the Persona 5 / Tae Takemi identity. - Preserve the crimson, black, and white palette and screen-print character. - Stack remains Quickshell, Hyprland, and Fluxo. - The result must work at desktop scale, with keyboard and pointer input, and remain legible during long sessions. ## References - Persona 5 interface language: asymmetric editorial composition, hard ink, decisive silhouettes, halftone texture, and rapid card-like motion. - Current implementation and supplied screenshots are the concrete baseline; fidelity to the game is subordinate to daily desktop usefulness. ## Out of scope - Application-level themes outside the shell. - Replacing the wallpaper or character artwork. - Changing the desktop stack.