Commit Graph
5 Commits
Author SHA1 Message Date
nvrlandClaude Opus 5.5 196abc2311 feat(quickshell): popouts grow out of the frame
Hover panels used to float a gap away from their trigger as free-standing
cards. They are now part of the hull: flush against the frame edge they
open from, painted in the hull colour, joined to it through concave
fillets, with the porthole rim carried round their open side, and they
slide out from behind the frame instead of fading and scaling in.

Popout places itself rather than relying on the compositor's slide
adjustment. A panel is centred on its trigger and, if that lands it near
one of the opening's corners, docked into the corner — attached to the
bar and the rail at once — so it never leaves a thin strip of opening
between itself and the rail. The calendar, network and audio panels dock
top-right; notifications dock bottom-right.

PopoutSurface leaves fill, border and corner ticks to the hull when it is
inside a Popout, and keeps them in the launcher and the ask panel. Its
attached fill opacity is 0 rather than a transparent colour, because
P5Panel re-applies fillOpacity to the colour and turned "transparent"
into 97% black.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 20:34:17 +02:00
nvrlandClaude Opus 5.5 18091a7109 theme: YoRHa dark — NieR:Automata interface on the space-1 wallpaper
Replaces the Persona x Mocha rice. NieR's menu language is kept whole —
plain rectangles, hairline rules, letter-spaced upright capitals, a square
marker on the current row, corner ticks round panels, and selection shown
by inverting the row — but the colours come from ~/.wallpapers/space-1.jpg
rather than from the game's beige: the grey-green void as the ground, the
suit's sage grey as text, the planet's white as the one accent, and the
hull's red indicator lights as the alarm.

The Persona geometry is switched off rather than ripped out: Theme.skew
and Theme.cut are 0, so P5Panel, Skew and Geom collapse to rectangles.
Overshoot easing, italics and black weights are gone shell-wide.

New, borrowed from caelestia's screen border: bar/Frame.qml draws the bar,
the rail and a thin left/bottom band as one hull on the bottom layer, with
the desktop as a rounded opening cut out of it. Frame also owns all four
exclusive zones, so the bar and rail are placed from the screen edge.

Hyprland moves to 1px borders lit from the planet white into grey, a soft
wide shadow and gaps measured from the opening. Alacritty, fish and dunst
get matching YoRHa palettes. Neovim, GTK/Qt and btop are still Mocha.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 20:10:53 +02:00
nvrl 32b43bdbb3 quickshell fixes 2026-09-24 13:35:20 +02:00
nvrl a868f50ab7 improvements 2026-08-11 17:35:26 +02:00
nvrl 47ff5233bd added quickshell 2026-08-10 23:57:26 +02:00