theme: strip the remaining Persona punch from Hyprland and the popouts
Hyprland: - Windows round at 8px, concentric with the porthole's 18px corners at the 10px gap, instead of square corners inside a rounded opening. - Group tabs are solid hull slabs; the titles used to float over the wallpaper. The current tab is lifted a step with its title in the light. - Motion rewritten to glide and settle: no overshoot curve, gentler popin, workspaces slide-fade a short way instead of sweeping the whole screen, and layers only fade so they never stack on quickshell's own slides. Quickshell: - Album art in the bar and the media popout is square in a hairline frame, not masked to a leaning chamfered shape; the accent slab under the popout art is gone, and a track change dips the title instead of tilting the art. - The bar's equaliser is a five-hairline signal meter that rests as dots. - Segment meters (system, battery, OSD) are 4px rows instead of 10-12px blocks; the toast fuse is a hairline; the clock's accent slab is a neutral divider. - No hover pops: rail icons, tray icons, media transport buttons and P5Button no longer scale up or lunge sideways; the icon bump is reduced. Terminal: ANSI bright black drops to #464d44. TUIs use it as a panel fill, and at the outline grey it read as a flat light slab. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -171,8 +171,8 @@ PanelWindow {
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anchors.verticalCenter: parent.verticalCenter
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// Natural width, not a fixed one — SplitText offsets its
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// ghosts with left/right anchor margins, so pinning the
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// width and right-aligning the text would flatten the RGB
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// split away. The title's left edge is anchored, so a
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// width and right-aligning the text would flatten the
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// glitch flicker away. The title's left edge is anchored, so a
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// widening readout only moves its own left edge.
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text: Math.round(root.level * 100) + "%"
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pixelSize: Theme.fsBody
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@@ -181,10 +181,10 @@ PanelWindow {
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MeterBar {
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width: parent.width
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height: 10
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height: 4
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segments: 20
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segmentWidth: (width - 19 * 3) / 20
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spacing: 3
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segmentWidth: (width - 19 * 2) / 20
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spacing: 2
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value: root.level * 100
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activeColor: root.tone
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}
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