refactor(quickshell): drop the Persona names from the primitives
P5Panel, P5Button, P5Slider and P5Tooltip become Panel, ActionButton, LevelSlider and Tooltip. ActionButton and LevelSlider avoid clashing with QtQuick.Controls, which the ask panel imports.
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@@ -50,7 +50,7 @@ Item {
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}
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}
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P5Button {
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ActionButton {
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id: muteButton
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anchors.right: parent.right
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anchors.top: parent.top
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@@ -59,7 +59,7 @@ Item {
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onClicked: Audio.toggleMicMute()
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}
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P5Slider {
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LevelSlider {
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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@@ -57,7 +57,7 @@ Item {
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}
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}
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P5Slider {
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LevelSlider {
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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@@ -50,7 +50,7 @@ Popout {
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width: parent.width
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spacing: Theme.padS
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P5Button {
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ActionButton {
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id: outputMuteButton
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width: parent.width
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text: Audio.muted ? "Unmute output" : "Mute output"
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@@ -58,7 +58,7 @@ Popout {
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onClicked: Audio.toggleMute()
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}
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P5Button {
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ActionButton {
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width: parent.width
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text: "Open audio mixer"
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icon: ""
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@@ -178,7 +178,7 @@ Popout {
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}
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}
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P5Slider {
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LevelSlider {
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anchors.bottom: parent.bottom
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anchors.left: parent.left
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anchors.right: parent.right
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@@ -123,7 +123,7 @@ Popout {
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// Follows the detail line rather than being pinned to the bottom of a
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// fixed-height panel, which is what left a dead band above it.
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P5Button {
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ActionButton {
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id: suspendButton
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anchors.top: detailText.bottom
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anchors.topMargin: Theme.padL
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@@ -40,14 +40,14 @@ Popout {
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anchors.left: parent.left
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spacing: Theme.padS
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P5Button {
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ActionButton {
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text: Bt.enabled ? "On" : "Off"
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icon: Bt.enabled ? "" : ""
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accent: Bt.enabled ? Theme.accent : Theme.muted
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onClicked: Bt.toggle()
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}
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P5Button {
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ActionButton {
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text: Bt.discovering ? "Scanning" : "Scan"
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icon: ""
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accent: Bt.discovering ? Theme.accent : Theme.primary
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@@ -172,7 +172,7 @@ Popout {
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renderType: Text.NativeRendering
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}
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P5Slider {
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LevelSlider {
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anchors.left: elapsed.right
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anchors.right: total.left
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anchors.leftMargin: Theme.padS
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@@ -62,14 +62,14 @@ Popout {
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anchors.left: parent.left
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spacing: Theme.padS
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P5Button {
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ActionButton {
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text: Net.wifiEnabled ? "Wi-Fi On" : "Wi-Fi Off"
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icon: Net.wifiEnabled ? "" : ""
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accent: Net.wifiEnabled ? Theme.primary : Theme.muted
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onClicked: Net.toggleWifi()
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}
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P5Button {
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ActionButton {
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text: "Settings"
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icon: ""
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onClicked: Actions.openNetworkSettings()
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@@ -34,14 +34,14 @@ Popout {
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anchors.left: parent.left
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spacing: Theme.padS
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P5Button {
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ActionButton {
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text: Notifs.dnd ? "Silenced" : "Silence"
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icon: Notifs.dnd ? "" : ""
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accent: Notifs.dnd ? Theme.treatmentOffText : Theme.primary
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onClicked: Notifs.toggleDnd()
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}
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P5Button {
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ActionButton {
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text: "Clear"
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icon: ""
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destructive: true
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@@ -3,8 +3,8 @@ import "root:/config"
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import "root:/components"
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// The slab every popout sits on. Pure preset — it declares no children of its
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// own, so P5Panel's default content property stays usable by callers.
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P5Panel {
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// own, so Panel's default content property stays usable by callers.
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Panel {
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property color tone: Theme.primary
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property bool textured: false
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@@ -14,7 +14,7 @@ P5Panel {
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readonly property bool attached: parent?.frameAttached ?? false
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fill: attached ? "transparent" : Theme.mantle
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// Zero, not a transparent fill: P5Panel re-applies this opacity to the
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// Zero, not a transparent fill: Panel re-applies this opacity to the
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// fill colour, which turned "transparent" into 97% black.
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fillOpacity: attached ? 0 : 0.97
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// The frame is structure: a neutral hairline. A free-standing panel takes
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@@ -10,7 +10,7 @@ import "root:/components"
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// implementation, but that draws a stock widget popup — square corners, system
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// palette, no lean — hanging off the corner of a shell that has none of those
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// things. This walks the menu with QsMenuOpener instead and draws it as a
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// P5Panel, so a right click on a tray icon produces the same object language as
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// Panel, so a right click on a tray icon produces the same object language as
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// everything else on the rail.
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//
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// Dismissal is a Hyprland focus grab: click anywhere outside and the compositor
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