refactor(quickshell): drop the Persona names from the primitives
P5Panel, P5Button, P5Slider and P5Tooltip become Panel, ActionButton, LevelSlider and Tooltip. ActionButton and LevelSlider avoid clashing with QtQuick.Controls, which the ask panel imports.
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@@ -48,7 +48,7 @@ FocusScope {
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implicitWidth: wide ? 260 : (row.implicitWidth + panel.contentPad * 2)
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implicitHeight: 44
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P5Panel {
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Panel {
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id: panel
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anchors.fill: parent
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lean: root.lean
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@@ -4,7 +4,7 @@ import "root:/components"
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// Calm, permanent-chrome preset. It is deliberately flat and opaque: one
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// neutral hairline, no texture, no ticks, and no accent unless active.
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P5Panel {
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Panel {
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property bool active: false
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property color tone: Theme.treatmentActiveMark
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@@ -3,7 +3,7 @@ import QtQuick.Shapes
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import "root:/config"
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import "root:/components"
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// A small block — the small-scale counterpart to P5Panel. Upright and rounded
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// A small block — the small-scale counterpart to Panel. Upright and rounded
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// under the YoRHa theme; it still leans if given a lean.
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//
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// Every tick, rule, meter segment and slider rail in this shell leans at
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@@ -23,12 +23,12 @@ Shape {
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property color borderColor: "transparent"
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property real borderWidth: 0
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// Lean of the vertical edges as a fraction of height, matching P5Panel.
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// Lean of the vertical edges as a fraction of height, matching Panel.
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property real lean: Theme.skew
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property bool leanLeft: false
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// Wide, short pieces — the rail's hairline rules — slant their horizontal
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// edges by a fraction of width instead, exactly as P5Panel does for the
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// edges by a fraction of width instead, exactly as Panel does for the
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// rail slab.
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property bool vertical: false
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