theme: soften the YoRHa shapes; SUPER+D opens the dashboard

The square markers, block meters and hard-cornered fills read as boxy
next to the porthole. The desktop is now soft throughout: the porthole
is the shape everything is built around and every smaller surface echoes
it.

- Theme gains radiusS / radiusM / radiusL. radiusL is frameRadius - padS,
  so anything inset padS inside one of the frame's curves is concentric
  with it.
- P5Panel and Skew draw rounded rectangles (Geom.roundedRect) whenever
  they neither lean nor are chopped, which is always now; the polygon
  path is kept for shapes brought back on purpose.
- Markers are dots; workspace pips, toggles, transport and media chips,
  notification actions and today's date are pills or discs; the slider
  handle is round. Meters are one continuous rounded line that glides to
  its level instead of a row of segments.
- Album art is rounded with ClippingRectangle in the bar, the media
  popout and the dashboard.
- Free-standing panels (launcher, ask) drop the corner brackets and take
  the frame radius.
- Fix: a hovered notification's wash was a full-bleed square, so in the
  drawer's bottom corner it ran past the drawer's curve. It is inset by
  padS/2 and rounded by radiusL, which keeps it inside the curve.

Hyprland: the discord special workspace and its window rule are gone,
SUPER+S stays the only scratchpad, and SUPER+D now opens the dashboard
(it was on SUPER+I).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
nvrlandClaude Opus 5.5 committed 2026-10-04 20:56:43 +02:00
1 parent d6de04eaaf
commit a8c19961e2
24 files changed
+188 -110

No files matched your search

+5 -3
View File
@@ -17,14 +17,16 @@ P5Panel {
// Zero, not a transparent fill: P5Panel re-applies this opacity to the
// fill colour, which turned "transparent" into 97% black.
fillOpacity: attached ? 0 : 0.97
// The frame is structure: a neutral hairline. The tone goes into the
// corner ticks, which is where NieR puts the one bright mark on a panel.
// The frame is structure: a neutral hairline. A free-standing panel takes
// the frame's own corner radius, so it reads as a piece of the hull set
// down somewhere else rather than as a hard card.
border: Theme.surfaceAlt
borderWidth: attached ? 0 : Theme.stroke
halftone: textured
halftoneColor: tone
halftoneOpacity: 0.06
ticks: !attached
ticks: false
radius: Theme.frameRadius
tickColor: tone
padding: Theme.padM
}