theme: soften the YoRHa shapes; SUPER+D opens the dashboard

The square markers, block meters and hard-cornered fills read as boxy
next to the porthole. The desktop is now soft throughout: the porthole
is the shape everything is built around and every smaller surface echoes
it.

- Theme gains radiusS / radiusM / radiusL. radiusL is frameRadius - padS,
  so anything inset padS inside one of the frame's curves is concentric
  with it.
- P5Panel and Skew draw rounded rectangles (Geom.roundedRect) whenever
  they neither lean nor are chopped, which is always now; the polygon
  path is kept for shapes brought back on purpose.
- Markers are dots; workspace pips, toggles, transport and media chips,
  notification actions and today's date are pills or discs; the slider
  handle is round. Meters are one continuous rounded line that glides to
  its level instead of a row of segments.
- Album art is rounded with ClippingRectangle in the bar, the media
  popout and the dashboard.
- Free-standing panels (launcher, ask) drop the corner brackets and take
  the frame radius.
- Fix: a hovered notification's wash was a full-bleed square, so in the
  drawer's bottom corner it ran past the drawer's curve. It is inset by
  padS/2 and rounded by radiusL, which keeps it inside the curve.

Hyprland: the discord special workspace and its window rule are gone,
SUPER+S stays the only scratchpad, and SUPER+D now opens the dashboard
(it was on SUPER+I).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
nvrlandClaude Opus 5.5 committed 2026-10-04 20:56:43 +02:00
1 parent d6de04eaaf
commit a8c19961e2
24 files changed
+188 -110

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@@ -2,6 +2,7 @@ import QtQuick
import QtQuick.Shapes
import QtQuick.Window
import Quickshell
import Quickshell.Widgets
import "root:/config"
import "root:/components"
import "root:/services"
@@ -41,12 +42,13 @@ BarPill {
anchors.left: parent.left
spacing: Theme.padS
// Album art in a hairline frame.
Rectangle {
// Album art, rounded, in a hairline frame.
ClippingRectangle {
id: artFrame
anchors.verticalCenter: parent.verticalCenter
width: 24
height: 24
radius: Theme.radiusS
color: Theme.surface
border.width: 1
border.color: Theme.overlay
@@ -111,9 +113,9 @@ BarPill {
}
}
// Signal meter: five hairline bars, NieR's audio readout rather than a
// Signal meter: five thin rounded bars, NieR's audio readout rather than a
// chunky equaliser. It moves only while audio is playing and settles
// into a row of square dots when paused — the channel is open, there
// into a row of dots when paused — the channel is open, there
// is just nothing on it.
//
// Sampled from a timer rather than tweened by an infinite
@@ -181,7 +183,8 @@ BarPill {
Rectangle {
required property int index
width: 1
width: 2
radius: 1
height: Media.playing ? eq.level(index) : 2
anchors.verticalCenter: parent.verticalCenter
color: Media.playing ? Theme.primary : Theme.muted