theme: soften the YoRHa shapes; SUPER+D opens the dashboard
The square markers, block meters and hard-cornered fills read as boxy next to the porthole. The desktop is now soft throughout: the porthole is the shape everything is built around and every smaller surface echoes it. - Theme gains radiusS / radiusM / radiusL. radiusL is frameRadius - padS, so anything inset padS inside one of the frame's curves is concentric with it. - P5Panel and Skew draw rounded rectangles (Geom.roundedRect) whenever they neither lean nor are chopped, which is always now; the polygon path is kept for shapes brought back on purpose. - Markers are dots; workspace pips, toggles, transport and media chips, notification actions and today's date are pills or discs; the slider handle is round. Meters are one continuous rounded line that glides to its level instead of a row of segments. - Album art is rounded with ClippingRectangle in the bar, the media popout and the dashboard. - Free-standing panels (launcher, ask) drop the corner brackets and take the frame radius. - Fix: a hovered notification's wash was a full-bleed square, so in the drawer's bottom corner it ran past the drawer's curve. It is inset by padS/2 and rounded by radiusL, which keeps it inside the curve. Hyprland: the discord special workspace and its window rule are gone, SUPER+S stays the only scratchpad, and SUPER+D now opens the dashboard (it was on SUPER+I). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -9,7 +9,7 @@ end
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shell("lock", { key = mod .. " + CTRL + L", description = "lock screen" })
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shell("power", { key = mod .. " + P", description = "power menu" })
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shell("ask", { key = mod .. " + A", description = "ask claude" })
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shell("dashboard", { key = mod .. " + I", description = "dashboard" })
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shell("dashboard", { key = mod .. " + D", description = "dashboard" })
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shell("toggleDnd", { key = mod .. " + SHIFT + N", description = "toggle do not disturb" })
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shell("clearNotifications", { key = mod .. " + CTRL + SHIFT + N", description = "clear notifications" })
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shell("reloadConfig", { key = mod .. " + SHIFT + R", description = "reload shell config" })
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@@ -1,4 +1,4 @@
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-- Workspaces, including the two scratchpads.
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-- Workspaces, including the scratchpad.
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local mod = "SUPER"
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@@ -13,10 +13,6 @@ end
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hl.bind(mod .. " + mouse_down", hl.dsp.focus({ workspace = "e+1" }))
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hl.bind(mod .. " + mouse_up", hl.dsp.focus({ workspace = "e-1" }))
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-- Scratchpads: S holds anything virtual, D holds chat.
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local special = { S = "virtual", D = "discord" }
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for key, name in pairs(special) do
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hl.bind(mod .. " + " .. key, hl.dsp.workspace.toggle_special(name))
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hl.bind(mod .. " + SHIFT + " .. key, hl.dsp.window.move({ workspace = "special:" .. name }))
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end
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-- Scratchpad: S holds anything virtual. Chat opens wherever it is launched.
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hl.bind(mod .. " + S", hl.dsp.workspace.toggle_special("virtual"))
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hl.bind(mod .. " + SHIFT + S", hl.dsp.window.move({ workspace = "special:virtual" }))
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@@ -54,7 +54,6 @@ hl.window_rule({ match = { class = GAMESCOPE }, workspace = "1" })
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-- Special workspaces
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hl.window_rule({ match = { class = "^(Spotify|spotify)$" }, workspace = "special:virtual" })
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hl.window_rule({ match = { class = "^(discord|vesktop)$" }, workspace = "special:discord" })
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-- ==========================================
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-- STEAM & GAMING
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