chore(hypr) migrated to lua confs

This commit is contained in:
2026-08-12 18:05:43 +02:00
parent a868f50ab7
commit 86e90b0213
35 changed files with 744 additions and 536 deletions
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-- https://wiki.hypr.land/Configuring/Advanced-and-Cool/Animations/
--
-- Quick and clean. Motion should get out of the way, not perform.
--
-- An earlier pass overdid it: a 1.56 overshoot on every window, an 88% popin
-- scale, and a borderangle looping forever so the focused border was in
-- constant motion. The bounce is dialled back to a hint, the popin barely
-- scales, and the border angle does not animate at all.
hl.config({
animations = {
enabled = true,
},
})
-- ------------------------------------------------------------------- curves
hl.curve("snap", { type = "bezier", points = { { 0.16, 1.00 }, { 0.30, 1.00 } } })
hl.curve("overshoot", { type = "bezier", points = { { 0.34, 1.12 }, { 0.64, 1.00 } } })
hl.curve("hard", { type = "bezier", points = { { 0.55, 0.00 }, { 0.90, 0.35 } } })
hl.curve("linear", { type = "bezier", points = { { 0, 0 }, { 1, 1 } } })
-- --------------------------------------------------------------------- tree
-- speed is in ds (1ds = 100ms). Unset leaves inherit their parent.
hl.animation({ leaf = "global", enabled = true, speed = 4, bezier = "snap" })
hl.animation({ leaf = "border", enabled = true, speed = 5, bezier = "snap" })
hl.animation({ leaf = "windows", enabled = true, speed = 4, bezier = "snap" })
hl.animation({ leaf = "windowsIn", enabled = true, speed = 4, bezier = "overshoot", style = "popin 96%" })
hl.animation({ leaf = "windowsOut", enabled = true, speed = 2.6, bezier = "hard", style = "popin 97%" })
hl.animation({ leaf = "windowsMove", enabled = true, speed = 3.6, bezier = "snap" })
hl.animation({ leaf = "fade", enabled = true, speed = 3, bezier = "snap" })
hl.animation({ leaf = "fadeIn", enabled = true, speed = 2.4, bezier = "snap" })
hl.animation({ leaf = "fadeOut", enabled = true, speed = 1.8, bezier = "hard" })
hl.animation({ leaf = "fadeSwitch", enabled = true, speed = 2, bezier = "snap" })
hl.animation({ leaf = "fadeShadow", enabled = true, speed = 3, bezier = "snap" })
hl.animation({ leaf = "fadeDim", enabled = true, speed = 2.4, bezier = "snap" })
hl.animation({ leaf = "layers", enabled = true, speed = 3, bezier = "snap" })
hl.animation({ leaf = "layersIn", enabled = true, speed = 3, bezier = "snap", style = "slide" })
hl.animation({ leaf = "layersOut", enabled = true, speed = 2, bezier = "hard", style = "slide" })
hl.animation({ leaf = "workspaces", enabled = true, speed = 3, bezier = "snap", style = "slidevert" })
hl.animation({ leaf = "workspacesIn", enabled = true, speed = 3, bezier = "snap", style = "slidevert" })
hl.animation({ leaf = "workspacesOut", enabled = true, speed = 2.4, bezier = "hard", style = "slidevert" })
hl.animation({ leaf = "specialWorkspace", enabled = true, speed = 3, bezier = "snap", style = "slidevert" })
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-- The programs the binds reach for. Exported so lua/binds/* name them once.
return {
terminal = "alacritty",
fileManager = "nautilus",
menu = "fuzzel",
-- clipboard history picker
clipboard = "cliphist list | fuzzel --dmenu | cliphist decode | wl-copy",
-- pdf picker
pdfs = "pdfs-prompt --dmenu --menu 'fuzzel --dmenu --width 60'",
-- bluetooth menu
bluetooth = "fluxo bt menu",
}
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-- https://wiki.hypr.land/Configuring/Basics/Autostart/
--
-- Everything that used to be exec-once now runs off the start event.
hl.on("hyprland.start", function()
-- Takemi shell — bar, popouts, notifications, OSD, power menu and lock
-- screen. Config lives in ~/.config/quickshell. It owns
-- org.freedesktop.Notifications, so dunst must stay masked
-- (systemctl --user mask dunst.service).
hl.exec_cmd("uwsm app -- qs")
hl.exec_cmd("uwsm app -- nm-applet --indicator")
hl.exec_cmd("uwsm app -- hyprpaper")
-- clipboard history, text and images
hl.exec_cmd("wl-paste --type text --watch cliphist store")
hl.exec_cmd("wl-paste --type image --watch cliphist store")
-- hl.exec_cmd("uwsm app -- nextcloud --background")
-- hl.exec_cmd("uwsm app -- rclone mount google_drive: ~/gdrive")
-- hl.exec_cmd("uwsm app -- protonvpn-app")
-- hl.exec_cmd("uwsm app -- /usr/bin/discord --enable-features=UseOzonePlatform --ozone-platform=wayland --start-minimized")
-- hl.exec_cmd("uwsm app -- /usr/lib/xdg-desktop-portal-hyprland")
-- hl.exec_cmd("sleep 5 && ~/.config/hypr/scripts/replay-ctrl.sh start")
end)
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-- Launching things.
-- https://wiki.hypr.land/Configuring/Basics/Binds/
local apps = require("lua/apps")
local mod = "SUPER" -- Sets "Windows" key as main modifier
hl.bind(mod .. " + RETURN", hl.dsp.exec_cmd(apps.terminal), { description = "terminal" })
hl.bind(mod .. " + E", hl.dsp.exec_cmd(apps.fileManager), { description = "file manager" })
hl.bind(mod .. " + SPACE", hl.dsp.exec_cmd(apps.menu), { description = "app launcher" })
hl.bind(mod .. " + M", hl.dsp.exec_cmd(apps.pdfs), { description = "pdf picker" })
hl.bind(mod .. " + B", hl.dsp.exec_cmd(apps.bluetooth), { description = "bluetooth menu" })
-- Clipboard history. On release so the picker does not inherit the held ALT.
hl.bind("ALT + m", hl.dsp.exec_cmd(apps.clipboard), { release = true, description = "clipboard history" })
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-- Screenshots, replay buffer, webcam. Everything that records something.
local scripts = os.getenv("HOME") .. "/.config/hypr/scripts/"
-- ------------------------------------------------------------- screenshots
-- PRINT selects a region, CTRL grabs the focused window, SHIFT saves to disk
-- instead of the clipboard.
hl.bind("PRINT", hl.dsp.exec_cmd('grim -g "$(slurp)" - | wl-copy'))
hl.bind("SHIFT + PRINT", hl.dsp.exec_cmd('grim -g "$(slurp)" ~/Pictures/Screenshots/$(date +\'%Y-%m-%d_%H-%M-%S\').png'))
hl.bind("CTRL + PRINT", hl.dsp.exec_cmd(scripts .. "screenshot_window.sh copy"))
hl.bind("CTRL + SHIFT + PRINT", hl.dsp.exec_cmd(scripts .. "screenshot_window.sh save"))
-- ------------------------------------------------------- replay and camera
-- On release, so the shortcut is not caught mid-chord.
local on_release = { release = true }
hl.bind("ALT + z", hl.dsp.exec_cmd(scripts .. "replay-ctrl.sh toggle"), on_release)
hl.bind("ALT + SHIFT + z", hl.dsp.exec_cmd(scripts .. "replay-ctrl.sh save"), on_release)
hl.bind("ALT + SHIFT + c", hl.dsp.exec_cmd(scripts .. "droidcam-ctrl.sh toggle"), on_release)
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-- Laptop multimedia keys: volume, mic, brightness, transport.
-- `locked` keeps them working over the lock screen.
-- Volume and brightness repeat when held.
local held = { locked = true, repeating = true }
hl.bind("XF86AudioRaiseVolume", hl.dsp.exec_cmd("fluxo vol up 5"), held)
hl.bind("XF86AudioLowerVolume", hl.dsp.exec_cmd("fluxo vol down 5"), held)
hl.bind("XF86AudioMute", hl.dsp.exec_cmd("fluxo vol mute"), held)
hl.bind("XF86AudioMicMute", hl.dsp.exec_cmd("fluxo mic mute"), held)
hl.bind("XF86MonBrightnessUp", hl.dsp.exec_cmd("brightnessctl s +10%"), held)
hl.bind("XF86MonBrightnessDown", hl.dsp.exec_cmd("brightnessctl s 10%-"), held)
-- Transport. Requires playerctl.
local locked = { locked = true }
hl.bind("XF86AudioNext", hl.dsp.exec_cmd("playerctl next"), locked)
hl.bind("XF86AudioPrev", hl.dsp.exec_cmd("playerctl previous"), locked)
hl.bind("XF86AudioPlay", hl.dsp.exec_cmd("playerctl play-pause"), locked)
hl.bind("XF86AudioPause", hl.dsp.exec_cmd("playerctl play-pause"), locked)
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-- Takemi shell (quickshell) IPC. Config lives in ~/.config/quickshell.
local mod = "SUPER"
local function shell(call, opts)
hl.bind(opts.key, hl.dsp.exec_cmd("qs ipc call shell " .. call), { description = opts.description })
end
shell("lock", { key = mod .. " + CTRL + L", description = "lock screen" })
shell("power", { key = mod .. " + P", description = "power menu" })
shell("toggleDnd", { key = mod .. " + SHIFT + N", description = "toggle do not disturb" })
shell("clearNotifications", { key = mod .. " + CTRL + SHIFT + N", description = "clear notifications" })
shell("reloadConfig", { key = mod .. " + SHIFT + R", description = "reload shell config" })
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-- Focus, layout and groups — everything that acts on the window under you.
local mod = "SUPER"
-- ------------------------------------------------------------------- window
hl.bind(mod .. " + SHIFT + Q", hl.dsp.window.close())
hl.bind(mod .. " + V", hl.dsp.window.float())
hl.bind(mod .. " + F", hl.dsp.window.fullscreen())
-- hl.bind(mod .. " + t", hl.dsp.layout("togglesplit")) -- dwindle
-- -------------------------------------------------------------------- focus
local directions = { h = "l", l = "r", k = "u", j = "d" }
for key, direction in pairs(directions) do
hl.bind(mod .. " + " .. key, hl.dsp.focus({ direction = direction }))
hl.bind(mod .. " + SHIFT + " .. key:upper(), hl.dsp.window.move({ direction = direction, group_aware = true }))
end
-- ------------------------------------------------------------------- groups
hl.bind(mod .. " + n", hl.dsp.group.toggle())
hl.bind("ALT + Tab", hl.dsp.group.next())
-- hl.bind("ALT + Tab", hl.dsp.group.prev())
-- -------------------------------------------------------------------- mouse
hl.bind(mod .. " + mouse:272", hl.dsp.window.drag(), { mouse = true })
hl.bind(mod .. " + mouse:273", hl.dsp.window.resize(), { mouse = true })
-- ----------------------------------------------------------------- keyboard
-- cycle keyboard layout (dvorak-intl <-> us-intl), see lua/input.lua
hl.bind(mod .. " + ALT + SPACE", hl.dsp.exec_cmd("hyprctl switchxkblayout all next"))
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-- Workspaces, including the two scratchpads.
local mod = "SUPER"
-- Switch with mod + [0-9], move the active window with mod + SHIFT + [0-9].
for i = 1, 10 do
local key = i % 10 -- 10 maps to key 0
hl.bind(mod .. " + " .. key, hl.dsp.focus({ workspace = i }))
hl.bind(mod .. " + SHIFT + " .. key, hl.dsp.window.move({ workspace = i }))
end
-- Scroll through existing workspaces with mod + scroll
hl.bind(mod .. " + mouse_down", hl.dsp.focus({ workspace = "e+1" }))
hl.bind(mod .. " + mouse_up", hl.dsp.focus({ workspace = "e-1" }))
-- Scratchpads: S holds anything virtual, D holds chat.
local special = { S = "virtual", D = "discord" }
for key, name in pairs(special) do
hl.bind(mod .. " + " .. key, hl.dsp.workspace.toggle_special(name))
hl.bind(mod .. " + SHIFT + " .. key, hl.dsp.window.move({ workspace = "special:" .. name }))
end
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-- https://wiki.hypr.land/Configuring/Advanced-and-Cool/Environment-variables/
--
-- Note: this session starts through uwsm, which would rather have these in
-- ~/.config/uwsm/env (toolkit, cursor, GPU) and ~/.config/uwsm/env-hyprland
-- (HYPR*, AQ_*). They are kept here for now so the config stays self-contained.
-- cursor
hl.env("HYPRCURSOR_THEME", "Bibata-Modern-Classic")
hl.env("HYPRCURSOR_SIZE", "24")
hl.env("XCURSOR_THEME", "Bibata-Modern-Classic")
hl.env("XCURSOR_SIZE", "24")
-- session
hl.env("XDG_CURRENT_DESKTOP", "Hyprland")
-- toolkits
hl.env("QT_QPA_PLATFORMTHEME", "qt6ct")
hl.env("MOZ_ENABLE_WAYLAND", "1")
hl.env("ELECTRON_OZONE_PLATFORM_HINT", "wayland")
-- AMD graphics / video acceleration
hl.env("LIBVA_DRIVER_NAME", "radeonsi")
hl.env("VDPAU_DRIVER", "radeonsi")
hl.env("AMD_VULKAN_ICD", "RADV")
-- misc
hl.env("EDITOR", "nvim")
-- hl.env("INTEL_DEBUG", "noccs")
-- hl.env("WLR_DRM_NO_ATOMIC", "1")
-- hl.env("debug:full_cm_proto", "true")
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-- https://wiki.hypr.land/Configuring/Basics/Variables/#input
hl.config({
input = {
-- index 0 = dvorak-intl (default), index 1 = us-intl
-- switch with $mainMod ALT, SPACE (see lua/binds/windows.lua)
kb_layout = "us,us",
kb_variant = "dvorak-intl,intl",
kb_model = "",
kb_rules = "",
kb_options = "caps:backspace",
follow_mouse = 0,
accel_profile = "flat",
sensitivity = 0, -- -1.0 - 1.0, 0 means no modification.
touchpad = {
natural_scroll = false,
},
},
})
-- Layouts are inherited from the global input block so that layout switching
-- applies to these too. Only bind resolution differs here.
-- https://wiki.hypr.land/Configuring/Advanced-and-Cool/Devices/
for _, name in ipairs({
"at-translated-set-2-keyboard",
"topre-corporation-hhkb-professional",
}) do
hl.device({ name = name, resolve_binds_by_sym = true })
end
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-- Laptop lid handling.
--
-- One rule, applied from several triggers:
--
-- panel off <=> lid is shut AND something else is plugged in
--
-- Both halves are re-checked every time, so the session can never end up with
-- zero outputs. Undocking with the lid shut brings the panel back; booting
-- alone after a docked shutdown just works, because nothing about the previous
-- session is remembered.
--
-- That last part is the fix for the old design: scripts/lid_handler.sh wrote a
-- lid_state.conf that got sourced on the next start, so a laptop that was shut
-- while docked came up believing it still had an external display and blanked
-- its own panel. Lid state now comes from the kernel instead, and the external
-- check is a live one.
local monitors = require("lua/monitors")
-- ------------------------------------------------------------- reading state
-- The kernel's own view of the hinge. Present on this machine as
-- /proc/acpi/button/lid/LID/state; the device name differs per vendor, hence
-- the glob. Returns nil if the file is missing or unparseable.
local function acpi_lid_closed()
local pipe = io.popen("cat /proc/acpi/button/lid/*/state 2>/dev/null")
if not pipe then
return nil
end
local out = pipe:read("a") or ""
pipe:close()
if out:find("closed", 1, true) then
return true
elseif out:find("open", 1, true) then
return false
end
return nil
end
-- Whatever the last switch event said, used only when ACPI has nothing for us.
local last_switch_closed = nil
local function lid_closed()
local acpi = acpi_lid_closed()
if acpi ~= nil then
return acpi
end
return last_switch_closed == true
end
-- ---------------------------------------------------------------- reconciling
-- nil until the first decision, so the first pass always applies.
local panel_off = nil
-- `ignore` is the output being unplugged: during monitor.removed it can still
-- be listed, and counting it would keep the panel switched off.
local function reconcile(ignore)
-- Nothing enumerated yet means we are still parsing the config on a cold
-- start. Leave the defaults from lua/monitors.lua alone and wait for the
-- start event.
local all = hl.get_monitors()
if #all == 0 then
return
end
local externals = 0
for _, mon in ipairs(monitors.externals_present()) do
if mon.name ~= ignore then
externals = externals + 1
end
end
local want_off = lid_closed() and externals > 0
if want_off == panel_off then
return
end
-- First decision of the session, and it agrees with what lua/monitors.lua
-- already applied: nothing actually moved, so no daemon needs poking.
local settled = panel_off == nil and not want_off
panel_off = want_off
if want_off then
monitors.disable_builtin()
else
monitors.enable_builtin()
end
monitors.apply_external()
-- Quickshell follows monitor hotplug by itself; only the wallpaper daemon
-- needs a kick.
if not settled then
hl.exec_cmd("systemctl restart --user hyprpaper")
end
end
-- ------------------------------------------------------------------ triggers
hl.bind("switch:on:Lid Switch", function()
last_switch_closed = true
reconcile()
end, { locked = true })
hl.bind("switch:off:Lid Switch", function()
last_switch_closed = false
reconcile()
end, { locked = true })
-- Docking and undocking. Removal passes the output that is going away.
hl.on("monitor.added", function()
reconcile()
end)
hl.on("monitor.removed", function(mon)
reconcile(mon and mon.name)
end)
-- Cold start: outputs are not up yet at this point, so this settles once they
-- are. On `hyprctl reload` the start event does not fire again, but the
-- monitor list is already populated, so run it inline too.
hl.on("hyprland.start", function()
reconcile()
end)
reconcile()
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-- Takemi — Persona 5 flavoured theme, matched to ~/.config/quickshell.
--
-- Everything static about how the desktop is painted. Motion lives next door
-- in lua/animations.lua.
local c = require("lua/palette")
hl.config({
-- https://wiki.hypr.land/Configuring/Basics/Variables/
general = {
gaps_in = 5,
gaps_out = { top = 6, right = 8, bottom = 8, left = 8 },
border_size = 2,
col = {
active_border = c.activeBorder,
inactive_border = c.outline,
},
resize_on_border = false,
-- Please see https://wiki.hypr.land/Configuring/Advanced-and-Cool/Tearing/
-- before you turn this on
allow_tearing = false,
layout = "dwindle",
},
decoration = {
-- Persona 5 has no rounded corners. Neither do we.
rounding = 0,
-- Fully opaque, both states. Flat ink on flat ground.
active_opacity = 1.0,
inactive_opacity = 1.0,
shadow = {
enabled = true,
range = 18,
render_power = 3,
offset = { 0, 4 },
color = "rgba(000000ee)",
color_inactive = "rgba(00000088)",
},
-- Off. Blur is the signature of the glass-and-frost look, which is the
-- opposite of what this theme is doing — every surface here is opaque,
-- flat and hard-edged. With nothing translucent left to blur it also
-- costs three render passes for no visible result.
blur = {
enabled = false,
},
},
misc = {
force_default_wallpaper = 0,
disable_hyprland_logo = true,
-- 0 = off, 1 = always, 2 = fullscreen only (G7 is a 240Hz VRR panel)
vrr = 0,
font_family = "FiraCode Nerd Font",
background_color = c.base,
focus_on_activate = true,
},
group = {
col = {
border_active = c.activeBorder,
border_inactive = c.outline,
},
groupbar = {
font_family = "JetBrainsMono Nerd Font",
font_size = 11,
height = 24,
gradients = false,
-- --- Active tab ---
col = {
active = c.accent,
inactive = c.surface,
},
text_color = c.ink,
-- --- Inactive tab ---
text_color_inactive = c.muted,
indicator_height = 3,
},
},
-- https://wiki.hypr.land/Configuring/Layouts/Dwindle-Layout/
dwindle = {
preserve_split = true,
},
-- https://wiki.hypr.land/Configuring/Layouts/Master-Layout/
master = {
new_status = "master",
},
})
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-- https://wiki.hypr.land/Configuring/Basics/Monitors/
--
-- Declares every display once and exports the table, so lua/lid.lua can turn
-- the laptop panel on and off without duplicating any of these numbers.
--
-- Load-time behaviour is deliberately dumb: the built-in panel is always
-- enabled here. Deciding to switch it off needs to know whether anything else
-- is actually plugged in, and during a cold start the outputs are not
-- enumerated yet — so that decision lives in lua/lid.lua, which re-runs it on
-- every lid and hotplug event. Worst case the panel flickers on for a moment
-- while docked; the alternative failure is a black screen.
local M = {}
M.laptop = "eDP-1"
M.external = {
-- samsung home monitor. Other modes it has run at, if you ever need them:
-- "2560x1440@144", "1920x1080@144", "1280x720@240"
{ output = "desc:Samsung Electric Company LC27G7xT H4ZRA00734", mode = "2560x1440@240", position = "-2560x0", scale = 1 },
}
M.builtin = { output = M.laptop, mode = "1920x1080@60", position = "0x0", scale = 1 }
-- Anything not declared above falls back to Hyprland's auto placement, so a
-- borrowed projector or a monitor at the office still lights up.
function M.apply_external()
for _, mon in ipairs(M.external) do
hl.monitor(mon)
end
end
function M.enable_builtin()
hl.monitor(M.builtin)
end
function M.disable_builtin()
hl.monitor({ output = M.laptop, disabled = true })
end
-- Every connected output except the laptop panel. Empty during early startup,
-- which callers have to treat as "do not know yet", never as "nothing here".
function M.externals_present()
local found = {}
for _, mon in ipairs(hl.get_monitors()) do
if mon.name ~= M.laptop then
table.insert(found, mon)
end
end
return found
end
M.enable_builtin()
M.apply_external()
return M
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-- Takemi palette — kept in step with ~/.config/quickshell/config/Theme.qml.
--
-- Crimson, black, white. Nothing else carries hue.
--
-- Returned as a table, so every module that paints something does
-- local c = require("lua/palette")
-- and there is exactly one place the colours are written.
local c = {}
-- ----------------------------------------------------------------- THE KNOB
-- The one colour in this setup. Change this line and the window borders,
-- group indicators and focus states all recolour with it.
--
-- Keep it in step with `readonly property color accent` in
-- ~/.config/quickshell/config/Theme.qml, which is what colours the shell.
-- Those are the only two places the colour is written.
c.accent = "rgb(ff2d40)"
c.accentDim = "rgb(8f1826)"
c.accentSoft = "rgb(ff6b78)"
-- ------------------------------------------------------------------ neutrals
c.ink = "rgb(000000)"
c.base = "rgb(0a0a0c)"
c.mantle = "rgb(0d0d10)"
c.surface = "rgb(141418)"
c.surfaceAlt = "rgb(1c1c22)"
c.overlay = "rgb(26262e)"
c.outline = "rgb(3a3a44)"
c.text = "rgb(ffffff)"
c.subtext = "rgb(c8c8ce)"
c.muted = "rgb(6b6b70)"
-- Retired hues, kept as aliases so existing references resolve. The shell has
-- no teal any more — the wallpaper is the colour in the composition.
c.primary = c.text
c.primaryDim = "rgb(9a9aa2)"
c.glow = c.accent
c.blue = c.primaryDim
c.deep = c.surfaceAlt
c.warn = c.accentSoft
c.ok = c.text
-- Crimson into its own shadow, on the diagonal. The accent is the only hue
-- here — a gradient into a second colour is what put blue in the border.
c.activeBorder = { colors = { c.accent, c.accentDim }, angle = 135 }
return c
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-- https://wiki.hypr.land/Configuring/Basics/Window-Rules/#layer-rules
--
-- Quickshell surfaces (bar, popouts, OSD) and the fuzzel launcher. Note
-- decoration.blur is off in lua/look.lua, so these only take effect if blur is
-- switched back on.
for _, namespace in ipairs({ "bottom", "top", "launcher" }) do
hl.layer_rule({
match = { namespace = namespace },
blur = true,
ignore_alpha = 0.5,
})
end
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-- https://wiki.hypr.land/Configuring/Basics/Window-Rules/
--
-- Rules are evaluated top to bottom and the last match wins, so order matters.
-- Named rules are all evaluated before anonymous ones.
-- ==========================================
-- MATCHERS
-- ==========================================
-- Dialogs and utility apps that should float in the center
local DIALOG_TITLES = "^(Open Form|Open File|Select a File|Choose a file|Open Workspace|Choose Directory.*|Save As.*|Save File.*|branchdialog|pinentry-gtk-2|Confirm to replace files|File Operation Progress|Open Files.*|Anmelden.*|File Upload.*|TRuDI-Export laden)$"
local DIALOG_CLASSES = "^(pavucontrol|blueman-manager|nm-connection-editor|org.pulseaudio.pavucontrol|io.narl.proton-drive-linux-prompt)$"
local STEAM = "^(steam)$"
local GAMESCOPE = "^(gamescope)$"
-- ==========================================
-- GENERAL & FIXES
-- ==========================================
-- Ignore maximize requests from apps. You'll probably like this.
-- hl.window_rule({ match = { class = ".*" }, suppress_event = "maximize" })
-- Fix some dragging issues with XWayland
-- hl.window_rule({
-- match = { class = "^$", title = "^$", xwayland = true, float = true, fullscreen = false, pin = false },
-- no_focus = true,
-- })
hl.window_rule({ match = { class = "^$", title = "^$" }, no_blur = true })
-- ==========================================
-- FLOATING & CENTERED DIALOGS
-- ==========================================
-- Float, size, center, no blur — one rule per matcher instead of four.
for _, match in ipairs({ { title = DIALOG_TITLES }, { class = DIALOG_CLASSES } }) do
hl.window_rule({
match = match,
float = true,
size = { 800, 600 },
center = true,
no_blur = true,
})
end
-- ==========================================
-- WORKSPACE ASSIGNMENTS
-- ==========================================
-- hl.window_rule({ match = { class = "^(firefox)$" }, workspace = "1" })
-- hl.window_rule({ match = { class = "^(kitty)$" }, workspace = "2" })
-- hl.window_rule({ match = { class = "^(Code)$" }, workspace = "3" })
hl.window_rule({ match = { class = GAMESCOPE }, workspace = "1" })
-- Special workspaces
hl.window_rule({ match = { class = "^(Spotify|spotify)$" }, workspace = "special:virtual" })
hl.window_rule({ match = { class = "^(discord|vesktop)$" }, workspace = "special:discord" })
-- ==========================================
-- STEAM & GAMING
-- ==========================================
-- hl.window_rule({ match = { class = STEAM, title = "^(Steam)$" }, workspace = "3 silent" })
-- Fixed sizes for specific Steam windows
hl.window_rule({ match = { class = STEAM, title = "^(Friends List)$" }, size = { 400, 800 } })
hl.window_rule({ match = { class = STEAM, title = "^(Steam Settings)$" }, size = { 1000, 800 } })
hl.window_rule({ match = { class = STEAM, title = "^(Add Non-Steam Game)$" }, size = { 1000, 800 } })
-- Float and disable blur for Steam windows that aren't the main window
hl.window_rule({
match = { class = STEAM, title = "negative:^(Steam)$" },
float = true,
no_blur = true,
-- center = true,
})
-- Allow tearing for games started with Gamescope
hl.window_rule({ match = { class = GAMESCOPE }, immediate = true })