chore(hypr) migrated to lua confs
This commit is contained in:
@@ -0,0 +1,47 @@
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-- https://wiki.hypr.land/Configuring/Advanced-and-Cool/Animations/
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--
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-- Quick and clean. Motion should get out of the way, not perform.
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--
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-- An earlier pass overdid it: a 1.56 overshoot on every window, an 88% popin
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-- scale, and a borderangle looping forever so the focused border was in
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-- constant motion. The bounce is dialled back to a hint, the popin barely
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-- scales, and the border angle does not animate at all.
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hl.config({
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animations = {
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enabled = true,
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},
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})
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-- ------------------------------------------------------------------- curves
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hl.curve("snap", { type = "bezier", points = { { 0.16, 1.00 }, { 0.30, 1.00 } } })
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hl.curve("overshoot", { type = "bezier", points = { { 0.34, 1.12 }, { 0.64, 1.00 } } })
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hl.curve("hard", { type = "bezier", points = { { 0.55, 0.00 }, { 0.90, 0.35 } } })
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hl.curve("linear", { type = "bezier", points = { { 0, 0 }, { 1, 1 } } })
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-- --------------------------------------------------------------------- tree
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-- speed is in ds (1ds = 100ms). Unset leaves inherit their parent.
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hl.animation({ leaf = "global", enabled = true, speed = 4, bezier = "snap" })
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hl.animation({ leaf = "border", enabled = true, speed = 5, bezier = "snap" })
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hl.animation({ leaf = "windows", enabled = true, speed = 4, bezier = "snap" })
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hl.animation({ leaf = "windowsIn", enabled = true, speed = 4, bezier = "overshoot", style = "popin 96%" })
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hl.animation({ leaf = "windowsOut", enabled = true, speed = 2.6, bezier = "hard", style = "popin 97%" })
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hl.animation({ leaf = "windowsMove", enabled = true, speed = 3.6, bezier = "snap" })
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hl.animation({ leaf = "fade", enabled = true, speed = 3, bezier = "snap" })
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hl.animation({ leaf = "fadeIn", enabled = true, speed = 2.4, bezier = "snap" })
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hl.animation({ leaf = "fadeOut", enabled = true, speed = 1.8, bezier = "hard" })
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hl.animation({ leaf = "fadeSwitch", enabled = true, speed = 2, bezier = "snap" })
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hl.animation({ leaf = "fadeShadow", enabled = true, speed = 3, bezier = "snap" })
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hl.animation({ leaf = "fadeDim", enabled = true, speed = 2.4, bezier = "snap" })
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hl.animation({ leaf = "layers", enabled = true, speed = 3, bezier = "snap" })
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hl.animation({ leaf = "layersIn", enabled = true, speed = 3, bezier = "snap", style = "slide" })
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hl.animation({ leaf = "layersOut", enabled = true, speed = 2, bezier = "hard", style = "slide" })
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hl.animation({ leaf = "workspaces", enabled = true, speed = 3, bezier = "snap", style = "slidevert" })
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hl.animation({ leaf = "workspacesIn", enabled = true, speed = 3, bezier = "snap", style = "slidevert" })
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hl.animation({ leaf = "workspacesOut", enabled = true, speed = 2.4, bezier = "hard", style = "slidevert" })
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hl.animation({ leaf = "specialWorkspace", enabled = true, speed = 3, bezier = "snap", style = "slidevert" })
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@@ -0,0 +1,16 @@
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-- The programs the binds reach for. Exported so lua/binds/* name them once.
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return {
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terminal = "alacritty",
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fileManager = "nautilus",
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menu = "fuzzel",
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-- clipboard history picker
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clipboard = "cliphist list | fuzzel --dmenu | cliphist decode | wl-copy",
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-- pdf picker
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pdfs = "pdfs-prompt --dmenu --menu 'fuzzel --dmenu --width 60'",
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-- bluetooth menu
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bluetooth = "fluxo bt menu",
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}
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@@ -0,0 +1,25 @@
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-- https://wiki.hypr.land/Configuring/Basics/Autostart/
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--
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-- Everything that used to be exec-once now runs off the start event.
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hl.on("hyprland.start", function()
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-- Takemi shell — bar, popouts, notifications, OSD, power menu and lock
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-- screen. Config lives in ~/.config/quickshell. It owns
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-- org.freedesktop.Notifications, so dunst must stay masked
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-- (systemctl --user mask dunst.service).
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hl.exec_cmd("uwsm app -- qs")
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hl.exec_cmd("uwsm app -- nm-applet --indicator")
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hl.exec_cmd("uwsm app -- hyprpaper")
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-- clipboard history, text and images
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hl.exec_cmd("wl-paste --type text --watch cliphist store")
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hl.exec_cmd("wl-paste --type image --watch cliphist store")
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-- hl.exec_cmd("uwsm app -- nextcloud --background")
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-- hl.exec_cmd("uwsm app -- rclone mount google_drive: ~/gdrive")
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-- hl.exec_cmd("uwsm app -- protonvpn-app")
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-- hl.exec_cmd("uwsm app -- /usr/bin/discord --enable-features=UseOzonePlatform --ozone-platform=wayland --start-minimized")
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-- hl.exec_cmd("uwsm app -- /usr/lib/xdg-desktop-portal-hyprland")
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-- hl.exec_cmd("sleep 5 && ~/.config/hypr/scripts/replay-ctrl.sh start")
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end)
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@@ -0,0 +1,14 @@
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-- Launching things.
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-- https://wiki.hypr.land/Configuring/Basics/Binds/
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local apps = require("lua/apps")
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local mod = "SUPER" -- Sets "Windows" key as main modifier
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hl.bind(mod .. " + RETURN", hl.dsp.exec_cmd(apps.terminal), { description = "terminal" })
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hl.bind(mod .. " + E", hl.dsp.exec_cmd(apps.fileManager), { description = "file manager" })
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hl.bind(mod .. " + SPACE", hl.dsp.exec_cmd(apps.menu), { description = "app launcher" })
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hl.bind(mod .. " + M", hl.dsp.exec_cmd(apps.pdfs), { description = "pdf picker" })
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hl.bind(mod .. " + B", hl.dsp.exec_cmd(apps.bluetooth), { description = "bluetooth menu" })
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-- Clipboard history. On release so the picker does not inherit the held ALT.
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hl.bind("ALT + m", hl.dsp.exec_cmd(apps.clipboard), { release = true, description = "clipboard history" })
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@@ -0,0 +1,19 @@
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-- Screenshots, replay buffer, webcam. Everything that records something.
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local scripts = os.getenv("HOME") .. "/.config/hypr/scripts/"
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-- ------------------------------------------------------------- screenshots
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-- PRINT selects a region, CTRL grabs the focused window, SHIFT saves to disk
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-- instead of the clipboard.
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hl.bind("PRINT", hl.dsp.exec_cmd('grim -g "$(slurp)" - | wl-copy'))
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hl.bind("SHIFT + PRINT", hl.dsp.exec_cmd('grim -g "$(slurp)" ~/Pictures/Screenshots/$(date +\'%Y-%m-%d_%H-%M-%S\').png'))
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hl.bind("CTRL + PRINT", hl.dsp.exec_cmd(scripts .. "screenshot_window.sh copy"))
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hl.bind("CTRL + SHIFT + PRINT", hl.dsp.exec_cmd(scripts .. "screenshot_window.sh save"))
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-- ------------------------------------------------------- replay and camera
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-- On release, so the shortcut is not caught mid-chord.
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local on_release = { release = true }
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hl.bind("ALT + z", hl.dsp.exec_cmd(scripts .. "replay-ctrl.sh toggle"), on_release)
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hl.bind("ALT + SHIFT + z", hl.dsp.exec_cmd(scripts .. "replay-ctrl.sh save"), on_release)
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hl.bind("ALT + SHIFT + c", hl.dsp.exec_cmd(scripts .. "droidcam-ctrl.sh toggle"), on_release)
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@@ -0,0 +1,20 @@
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-- Laptop multimedia keys: volume, mic, brightness, transport.
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-- `locked` keeps them working over the lock screen.
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-- Volume and brightness repeat when held.
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local held = { locked = true, repeating = true }
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hl.bind("XF86AudioRaiseVolume", hl.dsp.exec_cmd("fluxo vol up 5"), held)
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hl.bind("XF86AudioLowerVolume", hl.dsp.exec_cmd("fluxo vol down 5"), held)
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hl.bind("XF86AudioMute", hl.dsp.exec_cmd("fluxo vol mute"), held)
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hl.bind("XF86AudioMicMute", hl.dsp.exec_cmd("fluxo mic mute"), held)
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hl.bind("XF86MonBrightnessUp", hl.dsp.exec_cmd("brightnessctl s +10%"), held)
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hl.bind("XF86MonBrightnessDown", hl.dsp.exec_cmd("brightnessctl s 10%-"), held)
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-- Transport. Requires playerctl.
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local locked = { locked = true }
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hl.bind("XF86AudioNext", hl.dsp.exec_cmd("playerctl next"), locked)
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hl.bind("XF86AudioPrev", hl.dsp.exec_cmd("playerctl previous"), locked)
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hl.bind("XF86AudioPlay", hl.dsp.exec_cmd("playerctl play-pause"), locked)
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hl.bind("XF86AudioPause", hl.dsp.exec_cmd("playerctl play-pause"), locked)
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@@ -0,0 +1,13 @@
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-- Takemi shell (quickshell) IPC. Config lives in ~/.config/quickshell.
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local mod = "SUPER"
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local function shell(call, opts)
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hl.bind(opts.key, hl.dsp.exec_cmd("qs ipc call shell " .. call), { description = opts.description })
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end
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shell("lock", { key = mod .. " + CTRL + L", description = "lock screen" })
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shell("power", { key = mod .. " + P", description = "power menu" })
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shell("toggleDnd", { key = mod .. " + SHIFT + N", description = "toggle do not disturb" })
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shell("clearNotifications", { key = mod .. " + CTRL + SHIFT + N", description = "clear notifications" })
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shell("reloadConfig", { key = mod .. " + SHIFT + R", description = "reload shell config" })
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@@ -0,0 +1,30 @@
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-- Focus, layout and groups — everything that acts on the window under you.
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local mod = "SUPER"
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-- ------------------------------------------------------------------- window
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hl.bind(mod .. " + SHIFT + Q", hl.dsp.window.close())
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hl.bind(mod .. " + V", hl.dsp.window.float())
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hl.bind(mod .. " + F", hl.dsp.window.fullscreen())
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-- hl.bind(mod .. " + t", hl.dsp.layout("togglesplit")) -- dwindle
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-- -------------------------------------------------------------------- focus
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local directions = { h = "l", l = "r", k = "u", j = "d" }
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for key, direction in pairs(directions) do
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hl.bind(mod .. " + " .. key, hl.dsp.focus({ direction = direction }))
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hl.bind(mod .. " + SHIFT + " .. key:upper(), hl.dsp.window.move({ direction = direction, group_aware = true }))
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end
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-- ------------------------------------------------------------------- groups
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hl.bind(mod .. " + n", hl.dsp.group.toggle())
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hl.bind("ALT + Tab", hl.dsp.group.next())
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-- hl.bind("ALT + Tab", hl.dsp.group.prev())
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-- -------------------------------------------------------------------- mouse
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hl.bind(mod .. " + mouse:272", hl.dsp.window.drag(), { mouse = true })
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hl.bind(mod .. " + mouse:273", hl.dsp.window.resize(), { mouse = true })
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-- ----------------------------------------------------------------- keyboard
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-- cycle keyboard layout (dvorak-intl <-> us-intl), see lua/input.lua
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hl.bind(mod .. " + ALT + SPACE", hl.dsp.exec_cmd("hyprctl switchxkblayout all next"))
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@@ -0,0 +1,22 @@
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-- Workspaces, including the two scratchpads.
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local mod = "SUPER"
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-- Switch with mod + [0-9], move the active window with mod + SHIFT + [0-9].
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for i = 1, 10 do
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local key = i % 10 -- 10 maps to key 0
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hl.bind(mod .. " + " .. key, hl.dsp.focus({ workspace = i }))
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hl.bind(mod .. " + SHIFT + " .. key, hl.dsp.window.move({ workspace = i }))
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end
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-- Scroll through existing workspaces with mod + scroll
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hl.bind(mod .. " + mouse_down", hl.dsp.focus({ workspace = "e+1" }))
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hl.bind(mod .. " + mouse_up", hl.dsp.focus({ workspace = "e-1" }))
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-- Scratchpads: S holds anything virtual, D holds chat.
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local special = { S = "virtual", D = "discord" }
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for key, name in pairs(special) do
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hl.bind(mod .. " + " .. key, hl.dsp.workspace.toggle_special(name))
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hl.bind(mod .. " + SHIFT + " .. key, hl.dsp.window.move({ workspace = "special:" .. name }))
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end
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@@ -0,0 +1,31 @@
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-- https://wiki.hypr.land/Configuring/Advanced-and-Cool/Environment-variables/
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--
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-- Note: this session starts through uwsm, which would rather have these in
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-- ~/.config/uwsm/env (toolkit, cursor, GPU) and ~/.config/uwsm/env-hyprland
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-- (HYPR*, AQ_*). They are kept here for now so the config stays self-contained.
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-- cursor
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hl.env("HYPRCURSOR_THEME", "Bibata-Modern-Classic")
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hl.env("HYPRCURSOR_SIZE", "24")
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hl.env("XCURSOR_THEME", "Bibata-Modern-Classic")
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hl.env("XCURSOR_SIZE", "24")
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-- session
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hl.env("XDG_CURRENT_DESKTOP", "Hyprland")
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-- toolkits
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hl.env("QT_QPA_PLATFORMTHEME", "qt6ct")
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hl.env("MOZ_ENABLE_WAYLAND", "1")
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hl.env("ELECTRON_OZONE_PLATFORM_HINT", "wayland")
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-- AMD graphics / video acceleration
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hl.env("LIBVA_DRIVER_NAME", "radeonsi")
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hl.env("VDPAU_DRIVER", "radeonsi")
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hl.env("AMD_VULKAN_ICD", "RADV")
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-- misc
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hl.env("EDITOR", "nvim")
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-- hl.env("INTEL_DEBUG", "noccs")
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-- hl.env("WLR_DRM_NO_ATOMIC", "1")
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-- hl.env("debug:full_cm_proto", "true")
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@@ -0,0 +1,32 @@
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-- https://wiki.hypr.land/Configuring/Basics/Variables/#input
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hl.config({
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input = {
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-- index 0 = dvorak-intl (default), index 1 = us-intl
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-- switch with $mainMod ALT, SPACE (see lua/binds/windows.lua)
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kb_layout = "us,us",
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kb_variant = "dvorak-intl,intl",
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kb_model = "",
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kb_rules = "",
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kb_options = "caps:backspace",
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follow_mouse = 0,
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accel_profile = "flat",
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sensitivity = 0, -- -1.0 - 1.0, 0 means no modification.
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touchpad = {
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natural_scroll = false,
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},
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},
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})
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-- Layouts are inherited from the global input block so that layout switching
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-- applies to these too. Only bind resolution differs here.
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-- https://wiki.hypr.land/Configuring/Advanced-and-Cool/Devices/
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for _, name in ipairs({
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"at-translated-set-2-keyboard",
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"topre-corporation-hhkb-professional",
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}) do
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hl.device({ name = name, resolve_binds_by_sym = true })
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end
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@@ -0,0 +1,129 @@
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-- Laptop lid handling.
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--
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-- One rule, applied from several triggers:
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--
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-- panel off <=> lid is shut AND something else is plugged in
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--
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-- Both halves are re-checked every time, so the session can never end up with
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-- zero outputs. Undocking with the lid shut brings the panel back; booting
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-- alone after a docked shutdown just works, because nothing about the previous
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-- session is remembered.
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--
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-- That last part is the fix for the old design: scripts/lid_handler.sh wrote a
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-- lid_state.conf that got sourced on the next start, so a laptop that was shut
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-- while docked came up believing it still had an external display and blanked
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-- its own panel. Lid state now comes from the kernel instead, and the external
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-- check is a live one.
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local monitors = require("lua/monitors")
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-- ------------------------------------------------------------- reading state
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-- The kernel's own view of the hinge. Present on this machine as
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-- /proc/acpi/button/lid/LID/state; the device name differs per vendor, hence
|
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-- the glob. Returns nil if the file is missing or unparseable.
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local function acpi_lid_closed()
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local pipe = io.popen("cat /proc/acpi/button/lid/*/state 2>/dev/null")
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if not pipe then
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return nil
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end
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local out = pipe:read("a") or ""
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pipe:close()
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if out:find("closed", 1, true) then
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return true
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elseif out:find("open", 1, true) then
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return false
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end
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return nil
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end
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-- Whatever the last switch event said, used only when ACPI has nothing for us.
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local last_switch_closed = nil
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local function lid_closed()
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local acpi = acpi_lid_closed()
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if acpi ~= nil then
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return acpi
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end
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return last_switch_closed == true
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end
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-- ---------------------------------------------------------------- reconciling
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-- nil until the first decision, so the first pass always applies.
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local panel_off = nil
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-- `ignore` is the output being unplugged: during monitor.removed it can still
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-- be listed, and counting it would keep the panel switched off.
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local function reconcile(ignore)
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-- Nothing enumerated yet means we are still parsing the config on a cold
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-- start. Leave the defaults from lua/monitors.lua alone and wait for the
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-- start event.
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local all = hl.get_monitors()
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if #all == 0 then
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return
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end
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local externals = 0
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for _, mon in ipairs(monitors.externals_present()) do
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if mon.name ~= ignore then
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externals = externals + 1
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end
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end
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local want_off = lid_closed() and externals > 0
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if want_off == panel_off then
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return
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end
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-- First decision of the session, and it agrees with what lua/monitors.lua
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-- already applied: nothing actually moved, so no daemon needs poking.
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local settled = panel_off == nil and not want_off
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panel_off = want_off
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if want_off then
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monitors.disable_builtin()
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else
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monitors.enable_builtin()
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end
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monitors.apply_external()
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-- Quickshell follows monitor hotplug by itself; only the wallpaper daemon
|
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-- needs a kick.
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if not settled then
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hl.exec_cmd("systemctl restart --user hyprpaper")
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end
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||||
end
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-- ------------------------------------------------------------------ triggers
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||||
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hl.bind("switch:on:Lid Switch", function()
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last_switch_closed = true
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reconcile()
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end, { locked = true })
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||||
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||||
hl.bind("switch:off:Lid Switch", function()
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last_switch_closed = false
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reconcile()
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end, { locked = true })
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||||
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||||
-- Docking and undocking. Removal passes the output that is going away.
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||||
hl.on("monitor.added", function()
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reconcile()
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end)
|
||||
|
||||
hl.on("monitor.removed", function(mon)
|
||||
reconcile(mon and mon.name)
|
||||
end)
|
||||
|
||||
-- Cold start: outputs are not up yet at this point, so this settles once they
|
||||
-- are. On `hyprctl reload` the start event does not fire again, but the
|
||||
-- monitor list is already populated, so run it inline too.
|
||||
hl.on("hyprland.start", function()
|
||||
reconcile()
|
||||
end)
|
||||
|
||||
reconcile()
|
||||
@@ -0,0 +1,102 @@
|
||||
-- Takemi — Persona 5 flavoured theme, matched to ~/.config/quickshell.
|
||||
--
|
||||
-- Everything static about how the desktop is painted. Motion lives next door
|
||||
-- in lua/animations.lua.
|
||||
|
||||
local c = require("lua/palette")
|
||||
|
||||
hl.config({
|
||||
-- https://wiki.hypr.land/Configuring/Basics/Variables/
|
||||
general = {
|
||||
gaps_in = 5,
|
||||
gaps_out = { top = 6, right = 8, bottom = 8, left = 8 },
|
||||
|
||||
border_size = 2,
|
||||
|
||||
col = {
|
||||
active_border = c.activeBorder,
|
||||
inactive_border = c.outline,
|
||||
},
|
||||
|
||||
resize_on_border = false,
|
||||
|
||||
-- Please see https://wiki.hypr.land/Configuring/Advanced-and-Cool/Tearing/
|
||||
-- before you turn this on
|
||||
allow_tearing = false,
|
||||
|
||||
layout = "dwindle",
|
||||
},
|
||||
|
||||
decoration = {
|
||||
-- Persona 5 has no rounded corners. Neither do we.
|
||||
rounding = 0,
|
||||
|
||||
-- Fully opaque, both states. Flat ink on flat ground.
|
||||
active_opacity = 1.0,
|
||||
inactive_opacity = 1.0,
|
||||
|
||||
shadow = {
|
||||
enabled = true,
|
||||
range = 18,
|
||||
render_power = 3,
|
||||
offset = { 0, 4 },
|
||||
color = "rgba(000000ee)",
|
||||
color_inactive = "rgba(00000088)",
|
||||
},
|
||||
|
||||
-- Off. Blur is the signature of the glass-and-frost look, which is the
|
||||
-- opposite of what this theme is doing — every surface here is opaque,
|
||||
-- flat and hard-edged. With nothing translucent left to blur it also
|
||||
-- costs three render passes for no visible result.
|
||||
blur = {
|
||||
enabled = false,
|
||||
},
|
||||
},
|
||||
|
||||
misc = {
|
||||
force_default_wallpaper = 0,
|
||||
disable_hyprland_logo = true,
|
||||
-- 0 = off, 1 = always, 2 = fullscreen only (G7 is a 240Hz VRR panel)
|
||||
vrr = 0,
|
||||
font_family = "FiraCode Nerd Font",
|
||||
background_color = c.base,
|
||||
focus_on_activate = true,
|
||||
},
|
||||
|
||||
group = {
|
||||
col = {
|
||||
border_active = c.activeBorder,
|
||||
border_inactive = c.outline,
|
||||
},
|
||||
|
||||
groupbar = {
|
||||
font_family = "JetBrainsMono Nerd Font",
|
||||
font_size = 11,
|
||||
|
||||
height = 24,
|
||||
gradients = false,
|
||||
|
||||
-- --- Active tab ---
|
||||
col = {
|
||||
active = c.accent,
|
||||
inactive = c.surface,
|
||||
},
|
||||
text_color = c.ink,
|
||||
|
||||
-- --- Inactive tab ---
|
||||
text_color_inactive = c.muted,
|
||||
|
||||
indicator_height = 3,
|
||||
},
|
||||
},
|
||||
|
||||
-- https://wiki.hypr.land/Configuring/Layouts/Dwindle-Layout/
|
||||
dwindle = {
|
||||
preserve_split = true,
|
||||
},
|
||||
|
||||
-- https://wiki.hypr.land/Configuring/Layouts/Master-Layout/
|
||||
master = {
|
||||
new_status = "master",
|
||||
},
|
||||
})
|
||||
@@ -0,0 +1,57 @@
|
||||
-- https://wiki.hypr.land/Configuring/Basics/Monitors/
|
||||
--
|
||||
-- Declares every display once and exports the table, so lua/lid.lua can turn
|
||||
-- the laptop panel on and off without duplicating any of these numbers.
|
||||
--
|
||||
-- Load-time behaviour is deliberately dumb: the built-in panel is always
|
||||
-- enabled here. Deciding to switch it off needs to know whether anything else
|
||||
-- is actually plugged in, and during a cold start the outputs are not
|
||||
-- enumerated yet — so that decision lives in lua/lid.lua, which re-runs it on
|
||||
-- every lid and hotplug event. Worst case the panel flickers on for a moment
|
||||
-- while docked; the alternative failure is a black screen.
|
||||
|
||||
local M = {}
|
||||
|
||||
M.laptop = "eDP-1"
|
||||
|
||||
M.external = {
|
||||
-- samsung home monitor. Other modes it has run at, if you ever need them:
|
||||
-- "2560x1440@144", "1920x1080@144", "1280x720@240"
|
||||
{ output = "desc:Samsung Electric Company LC27G7xT H4ZRA00734", mode = "2560x1440@240", position = "-2560x0", scale = 1 },
|
||||
}
|
||||
|
||||
M.builtin = { output = M.laptop, mode = "1920x1080@60", position = "0x0", scale = 1 }
|
||||
|
||||
-- Anything not declared above falls back to Hyprland's auto placement, so a
|
||||
-- borrowed projector or a monitor at the office still lights up.
|
||||
|
||||
function M.apply_external()
|
||||
for _, mon in ipairs(M.external) do
|
||||
hl.monitor(mon)
|
||||
end
|
||||
end
|
||||
|
||||
function M.enable_builtin()
|
||||
hl.monitor(M.builtin)
|
||||
end
|
||||
|
||||
function M.disable_builtin()
|
||||
hl.monitor({ output = M.laptop, disabled = true })
|
||||
end
|
||||
|
||||
-- Every connected output except the laptop panel. Empty during early startup,
|
||||
-- which callers have to treat as "do not know yet", never as "nothing here".
|
||||
function M.externals_present()
|
||||
local found = {}
|
||||
for _, mon in ipairs(hl.get_monitors()) do
|
||||
if mon.name ~= M.laptop then
|
||||
table.insert(found, mon)
|
||||
end
|
||||
end
|
||||
return found
|
||||
end
|
||||
|
||||
M.enable_builtin()
|
||||
M.apply_external()
|
||||
|
||||
return M
|
||||
@@ -0,0 +1,51 @@
|
||||
-- Takemi palette — kept in step with ~/.config/quickshell/config/Theme.qml.
|
||||
--
|
||||
-- Crimson, black, white. Nothing else carries hue.
|
||||
--
|
||||
-- Returned as a table, so every module that paints something does
|
||||
-- local c = require("lua/palette")
|
||||
-- and there is exactly one place the colours are written.
|
||||
|
||||
local c = {}
|
||||
|
||||
-- ----------------------------------------------------------------- THE KNOB
|
||||
-- The one colour in this setup. Change this line and the window borders,
|
||||
-- group indicators and focus states all recolour with it.
|
||||
--
|
||||
-- Keep it in step with `readonly property color accent` in
|
||||
-- ~/.config/quickshell/config/Theme.qml, which is what colours the shell.
|
||||
-- Those are the only two places the colour is written.
|
||||
c.accent = "rgb(ff2d40)"
|
||||
|
||||
c.accentDim = "rgb(8f1826)"
|
||||
c.accentSoft = "rgb(ff6b78)"
|
||||
|
||||
-- ------------------------------------------------------------------ neutrals
|
||||
c.ink = "rgb(000000)"
|
||||
|
||||
c.base = "rgb(0a0a0c)"
|
||||
c.mantle = "rgb(0d0d10)"
|
||||
c.surface = "rgb(141418)"
|
||||
c.surfaceAlt = "rgb(1c1c22)"
|
||||
c.overlay = "rgb(26262e)"
|
||||
c.outline = "rgb(3a3a44)"
|
||||
|
||||
c.text = "rgb(ffffff)"
|
||||
c.subtext = "rgb(c8c8ce)"
|
||||
c.muted = "rgb(6b6b70)"
|
||||
|
||||
-- Retired hues, kept as aliases so existing references resolve. The shell has
|
||||
-- no teal any more — the wallpaper is the colour in the composition.
|
||||
c.primary = c.text
|
||||
c.primaryDim = "rgb(9a9aa2)"
|
||||
c.glow = c.accent
|
||||
c.blue = c.primaryDim
|
||||
c.deep = c.surfaceAlt
|
||||
c.warn = c.accentSoft
|
||||
c.ok = c.text
|
||||
|
||||
-- Crimson into its own shadow, on the diagonal. The accent is the only hue
|
||||
-- here — a gradient into a second colour is what put blue in the border.
|
||||
c.activeBorder = { colors = { c.accent, c.accentDim }, angle = 135 }
|
||||
|
||||
return c
|
||||
@@ -0,0 +1,13 @@
|
||||
-- https://wiki.hypr.land/Configuring/Basics/Window-Rules/#layer-rules
|
||||
--
|
||||
-- Quickshell surfaces (bar, popouts, OSD) and the fuzzel launcher. Note
|
||||
-- decoration.blur is off in lua/look.lua, so these only take effect if blur is
|
||||
-- switched back on.
|
||||
|
||||
for _, namespace in ipairs({ "bottom", "top", "launcher" }) do
|
||||
hl.layer_rule({
|
||||
match = { namespace = namespace },
|
||||
blur = true,
|
||||
ignore_alpha = 0.5,
|
||||
})
|
||||
end
|
||||
@@ -0,0 +1,74 @@
|
||||
-- https://wiki.hypr.land/Configuring/Basics/Window-Rules/
|
||||
--
|
||||
-- Rules are evaluated top to bottom and the last match wins, so order matters.
|
||||
-- Named rules are all evaluated before anonymous ones.
|
||||
|
||||
-- ==========================================
|
||||
-- MATCHERS
|
||||
-- ==========================================
|
||||
-- Dialogs and utility apps that should float in the center
|
||||
local DIALOG_TITLES = "^(Open Form|Open File|Select a File|Choose a file|Open Workspace|Choose Directory.*|Save As.*|Save File.*|branchdialog|pinentry-gtk-2|Confirm to replace files|File Operation Progress|Open Files.*|Anmelden.*|File Upload.*|TRuDI-Export laden)$"
|
||||
local DIALOG_CLASSES = "^(pavucontrol|blueman-manager|nm-connection-editor|org.pulseaudio.pavucontrol|io.narl.proton-drive-linux-prompt)$"
|
||||
|
||||
local STEAM = "^(steam)$"
|
||||
local GAMESCOPE = "^(gamescope)$"
|
||||
|
||||
-- ==========================================
|
||||
-- GENERAL & FIXES
|
||||
-- ==========================================
|
||||
-- Ignore maximize requests from apps. You'll probably like this.
|
||||
-- hl.window_rule({ match = { class = ".*" }, suppress_event = "maximize" })
|
||||
|
||||
-- Fix some dragging issues with XWayland
|
||||
-- hl.window_rule({
|
||||
-- match = { class = "^$", title = "^$", xwayland = true, float = true, fullscreen = false, pin = false },
|
||||
-- no_focus = true,
|
||||
-- })
|
||||
hl.window_rule({ match = { class = "^$", title = "^$" }, no_blur = true })
|
||||
|
||||
-- ==========================================
|
||||
-- FLOATING & CENTERED DIALOGS
|
||||
-- ==========================================
|
||||
-- Float, size, center, no blur — one rule per matcher instead of four.
|
||||
for _, match in ipairs({ { title = DIALOG_TITLES }, { class = DIALOG_CLASSES } }) do
|
||||
hl.window_rule({
|
||||
match = match,
|
||||
float = true,
|
||||
size = { 800, 600 },
|
||||
center = true,
|
||||
no_blur = true,
|
||||
})
|
||||
end
|
||||
|
||||
-- ==========================================
|
||||
-- WORKSPACE ASSIGNMENTS
|
||||
-- ==========================================
|
||||
-- hl.window_rule({ match = { class = "^(firefox)$" }, workspace = "1" })
|
||||
-- hl.window_rule({ match = { class = "^(kitty)$" }, workspace = "2" })
|
||||
-- hl.window_rule({ match = { class = "^(Code)$" }, workspace = "3" })
|
||||
hl.window_rule({ match = { class = GAMESCOPE }, workspace = "1" })
|
||||
|
||||
-- Special workspaces
|
||||
hl.window_rule({ match = { class = "^(Spotify|spotify)$" }, workspace = "special:virtual" })
|
||||
hl.window_rule({ match = { class = "^(discord|vesktop)$" }, workspace = "special:discord" })
|
||||
|
||||
-- ==========================================
|
||||
-- STEAM & GAMING
|
||||
-- ==========================================
|
||||
-- hl.window_rule({ match = { class = STEAM, title = "^(Steam)$" }, workspace = "3 silent" })
|
||||
|
||||
-- Fixed sizes for specific Steam windows
|
||||
hl.window_rule({ match = { class = STEAM, title = "^(Friends List)$" }, size = { 400, 800 } })
|
||||
hl.window_rule({ match = { class = STEAM, title = "^(Steam Settings)$" }, size = { 1000, 800 } })
|
||||
hl.window_rule({ match = { class = STEAM, title = "^(Add Non-Steam Game)$" }, size = { 1000, 800 } })
|
||||
|
||||
-- Float and disable blur for Steam windows that aren't the main window
|
||||
hl.window_rule({
|
||||
match = { class = STEAM, title = "negative:^(Steam)$" },
|
||||
float = true,
|
||||
no_blur = true,
|
||||
-- center = true,
|
||||
})
|
||||
|
||||
-- Allow tearing for games started with Gamescope
|
||||
hl.window_rule({ match = { class = GAMESCOPE }, immediate = true })
|
||||
Reference in New Issue
Block a user