some qs fixes
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@@ -167,7 +167,17 @@ Singleton {
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id: retry
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interval: 2000
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repeat: false
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onTriggered: source.running = true
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onTriggered: source.running = !GameMode.active
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}
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// Nothing reads the meters while a game covers the bar. Drop the stream
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// and pick it up again afterwards; the first lines back refresh every value.
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Connections {
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target: GameMode
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function onActiveChanged() {
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source.running = !GameMode.active;
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}
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}
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// ------------------------------------------------------------ formatting
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