some qs fixes

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nvrl committed 2026-10-09 04:17:36 +02:00
1 parent 32d5683fad
commit 6addb504e6
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@@ -170,7 +170,7 @@ BarPill {
Timer {
interval: eq.tickMs
running: Media.playing && eq.visible && (eq.Window.window?.visible ?? true)
running: Media.playing && eq.visible && (eq.Window.window?.visible ?? true) && !GameMode.active
repeat: true
onTriggered: eq.phase++
// Restart the cycle from its trough, so playback always begins