some qs fixes

This commit is contained in:
nvrl committed 2026-10-09 04:17:36 +02:00
1 parent 32d5683fad
commit 6addb504e6
26 files changed
+510 -82

No files matched your search

+7 -3
View File
@@ -4,9 +4,10 @@
-- lua/, and each require() is its own scope: an error in one file does not stop
-- the others from loading.
--
-- Order matters only in two places: palette must exist before anything paints
-- with it, and monitors must exist before the lid handler binds to them. Both
-- are handled by the requires below, top to bottom.
-- Order matters only in three places: palette must exist before anything
-- paints with it, monitors must exist before the lid handler binds to them,
-- and game mode reads the look and the animations as configured. All three are
-- handled by the requires below, top to bottom.
-- what the desktop looks like
require("lua/palette")
@@ -27,6 +28,9 @@ require("lua/autostart")
require("lua/rules/windows")
require("lua/rules/layers")
-- after look and animations: it reads their values to put back
require("lua/gamemode")
-- how it is driven
require("lua/binds/apps")
require("lua/binds/windows")