some qs fixes
This commit is contained in:
1 parent
32d5683fad
commit
6addb504e6
26 files changed
+510
-82
No files matched your search
+7
-3
@@ -4,9 +4,10 @@
|
||||
-- lua/, and each require() is its own scope: an error in one file does not stop
|
||||
-- the others from loading.
|
||||
--
|
||||
-- Order matters only in two places: palette must exist before anything paints
|
||||
-- with it, and monitors must exist before the lid handler binds to them. Both
|
||||
-- are handled by the requires below, top to bottom.
|
||||
-- Order matters only in three places: palette must exist before anything
|
||||
-- paints with it, monitors must exist before the lid handler binds to them,
|
||||
-- and game mode reads the look and the animations as configured. All three are
|
||||
-- handled by the requires below, top to bottom.
|
||||
|
||||
-- what the desktop looks like
|
||||
require("lua/palette")
|
||||
@@ -27,6 +28,9 @@ require("lua/autostart")
|
||||
require("lua/rules/windows")
|
||||
require("lua/rules/layers")
|
||||
|
||||
-- after look and animations: it reads their values to put back
|
||||
require("lua/gamemode")
|
||||
|
||||
-- how it is driven
|
||||
require("lua/binds/apps")
|
||||
require("lua/binds/windows")
|
||||
|
||||
Reference in new issue
Block a user