fixed launcher nav + headroom completion
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@@ -311,19 +311,19 @@ Singleton {
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root._remember(item.key);
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if (arg === "") {
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proc.exec(["uwsm", "app", "--", item.key]);
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Quickshell.execDetached(["uwsm", "app", "--", item.key]);
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return;
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}
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if (root.fieldRe.test(item.exec || "")) {
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proc.exec(["uwsm", "app", "--", item.key, arg]);
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Quickshell.execDetached(["uwsm", "app", "--", item.key, arg]);
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return;
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}
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const argv = root._tokenize(item.exec || "")
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.filter(t => !root.anyFieldRe.test(t));
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if (argv.length === 0) {
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proc.exec(["uwsm", "app", "--", item.key]);
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Quickshell.execDetached(["uwsm", "app", "--", item.key]);
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return;
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}
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argv.push(arg);
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@@ -333,7 +333,7 @@ Singleton {
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const name = item.key.replace(".desktop", "").replace(/[^a-zA-Z0-9_-]/g, "-");
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const head = ["uwsm", "app", "-a", name];
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if (item.terminal) head.push("-T");
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proc.exec(head.concat(["--"]).concat(argv));
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Quickshell.execDetached(head.concat(["--"]).concat(argv));
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}
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// Exec lines are shell-ish but not shell: the spec allows double quotes and
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@@ -367,17 +367,24 @@ Singleton {
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function runShell(line: string, inTerminal: bool): void {
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if (line.trim() === "") return;
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if (inTerminal) proc.exec(["uwsm", "app", "-T", "--", "sh", "-c", line]);
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else proc.exec(["uwsm", "app", "--", "sh", "-c", line]);
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if (inTerminal) Quickshell.execDetached(["uwsm", "app", "-T", "--", "sh", "-c", line]);
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else Quickshell.execDetached(["uwsm", "app", "--", "sh", "-c", line]);
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}
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function copy(text: string): void {
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proc.exec(["wl-copy", "--", text]);
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Quickshell.execDetached(["wl-copy", "--", text]);
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}
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// Fire-and-forget. Each call replaces the last, which is fine because uwsm
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// has already handed the app off to systemd by the time it exits.
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Process { id: proc }
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// Everything above spawns through `Quickshell.execDetached` rather than a
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// `Process`, and it has to. `uwsm app` does not exit once the scope is up —
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// it stays on as the scope's main process for as long as the app lives. A
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// shared `Process` therefore never goes idle, so the next `exec()` kills the
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// previous uwsm, systemd tears down the scope with it, and launching the
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// second app closes the first. Shell reload did the same thing to every app
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// at once, since `manageLifetime` kills the child when the object goes away.
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//
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// A detached spawn is owned by nobody here, which is exactly right: once
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// uwsm has the scope, the shell has no further business in that lifetime.
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// ----------------------------------------------------------------- dmenu
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// The launcher can stand in for `fuzzel --dmenu`, which is what lets fuzzel
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@@ -494,7 +501,7 @@ Singleton {
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// wl-copy without being round-tripped through a QML string.
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function pasteClip(item: var): void {
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if (!/^[0-9]+$/.test(item.clipId)) return;
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proc.exec(["sh", "-c", "cliphist decode " + item.clipId + " | wl-copy"]);
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Quickshell.execDetached(["sh", "-c", "cliphist decode " + item.clipId + " | wl-copy"]);
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}
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function searchClips(term: string): var {
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