added quickshell

This commit is contained in:
2026-08-10 23:57:26 +02:00
parent cbaf55cfc5
commit 47ff5233bd
69 changed files with 6945 additions and 80 deletions
+1
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@@ -8,6 +8,7 @@
!hypr/
!hyprpanel/
!nvim/
!quickshell/
!waybar/
!zathura/
!mimeapps.list
+16 -11
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@@ -1,5 +1,10 @@
# fluxo-rs configuration
# Location: ~/.config/fluxo/config.toml
#
# The hardware modules below emit raw pipe-delimited values rather than display
# strings. The Quickshell config (~/.config/quickshell/services/Sys.qml) parses
# them and does its own formatting. The previous human-readable Waybar formats
# are preserved in config.toml.waybar-bak.
[general]
menu_command = "fuzzel --dmenu --prompt \"$FLUXO_PROMPT\""
@@ -20,23 +25,23 @@ backlight = 12
dnd = 13
[network]
format = "{interface} ({ip}):  {rx:^4.1} MB/s  {tx:^4.1} MB/s"
format = "{interface}|{ip}|{rx:.3}|{tx:.3}"
[cpu]
format = "CPU: {usage:^4.1}% {temp:^4.1}C"
format = "{usage:.1}|{temp:.1}"
[memory]
format = "MEM: {used:^4.1}/{total:^4.1}GB"
format = "{used:.2}|{total:.2}"
[sys]
format = "UP: {uptime} LOAD: {load1:^3.1} "
format = "{uptime}|{load1:.2}|{load5:.2}|{load15:.2}"
[disk]
format = "{mount} {used:^3.0}/{total:^3.0}G"
format = "{mount}|{used:.1}|{total:.1}"
[power]
format = "{percentage:>3}% {icon}"
format = "{percentage}"
[audio]
format_sink_unmuted = "{name} {volume:>3}% <span size='large'>{icon}</span>"
@@ -66,10 +71,10 @@ enabled = false
format = "{used:>4.0}G / {total:>4.0}G"
[gpu]
enabled = false
format_amd = "AMD: {usage:>3.0}% {vram_used:>4.1}/{vram_total:>4.1}GB {temp:>4.1}C"
format_intel = "iGPU: {usage:>3.0}%"
format_nvidia = "NV: {usage:>3.0}% {vram_used:>4.1}/{vram_total:>4.1}GB {temp:>4.1}C"
enabled = true
format_amd = "{usage:.0}|{vram_used:.2}|{vram_total:.2}|{temp:.1}"
format_intel = "{usage:.0}|0|0|0"
format_nvidia = "{usage:.0}|{vram_used:.2}|{vram_total:.2}|{temp:.1}"
[keyboard]
enabled = false
@@ -77,7 +82,7 @@ format = "{layout}"
[backlight]
enable = true
format = " {icon} {percentage}"
format = "{percentage}"
[dnd]
enabled = true
+85
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@@ -0,0 +1,85 @@
# fluxo-rs configuration
# Location: ~/.config/fluxo/config.toml
[general]
menu_command = "fuzzel --dmenu --prompt \"$FLUXO_PROMPT\""
[signals]
network = 1
cpu = 2
memory = 3
gpu = 4
sys = 5
disk = 6
game = 7
audio = 8
bt = 9
power = 10
mpris = 11
backlight = 12
dnd = 13
[network]
format = "{interface} ({ip}):  {rx:^4.1} MB/s  {tx:^4.1} MB/s"
[cpu]
format = "CPU: {usage:^4.1}% {temp:^4.1}C"
[memory]
format = "MEM: {used:^4.1}/{total:^4.1}GB"
[sys]
format = "UP: {uptime} LOAD: {load1:^3.1} "
[disk]
format = "{mount} {used:^3.0}/{total:^3.0}G"
[power]
format = "{percentage:>3}% {icon}"
[audio]
format_sink_unmuted = "{name} {volume:>3}% <span size='large'>{icon}</span>"
format_sink_muted = "{name} <span size='large'> {icon}</span>"
format_source_unmuted = "{name} {volume:>3}% <span size='large'>{icon}</span>"
format_source_muted = "{name} <span size='large'>{icon}</span>"
[bt]
format_plugin = "{alias} [{left}|{right}] {anc} <span size='large'>󰂰</span>"
format_connected = "{alias} <span size='large'>󰂰</span>"
format_disconnected = "Disconnected <span size='large'>󰂯</span>"
format_disabled = "<span size='large'>󰂲</span>"
[game]
format_active = "<span size='large'>󰊖</span>"
format_inactive = "<span size='large'></span>"
[mpris]
format = "{artist} - {title}"
max_length = 20
scroll = true
scroll_speed = 500
scroll_separator = " /// "
[pool]
enabled = false
format = "{used:>4.0}G / {total:>4.0}G"
[gpu]
enabled = false
format_amd = "AMD: {usage:>3.0}% {vram_used:>4.1}/{vram_total:>4.1}GB {temp:>4.1}C"
format_intel = "iGPU: {usage:>3.0}%"
format_nvidia = "NV: {usage:>3.0}% {vram_used:>4.1}/{vram_total:>4.1}GB {temp:>4.1}C"
[keyboard]
enabled = false
format = "{layout}"
[backlight]
enable = true
format = " {icon} {percentage}"
[dnd]
enabled = true
format_dnd = "<span size='large'>󰂛</span>"
format_normal = "<span size='large'>󰂚</span>"
+5
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@@ -2,6 +2,11 @@
# Autostart necessary processes (like notifications daemons, status bars, etc.)
# Or execute your favorite apps at launch like this:
# Takemi shell — bar, popouts, notifications, OSD, power menu and lock screen.
# Config lives in ~/.config/quickshell. It owns org.freedesktop.Notifications,
# so dunst must stay masked (systemctl --user mask dunst.service).
exec-once = uwsm app -- qs
# exec-once = uwsm app -- waybar
# exec-once = uwsm app -- hyprpanel
# exec-once = uwsm app -- nextcloud --background
+7 -2
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@@ -18,12 +18,17 @@ bind = $mainMod, M, exec, pdfs-prompt
bind = $mainMod, B, exec, fluxo bt menu
bind = $mainMod, RETURN, exec, $terminal
bind = $mainMod SHIFT, Q, killactive,
bind = $mainMod CTRL, L, exec, hyprlock
bind = $mainMod CTRL, L, exec, qs ipc call shell lock
bind = $mainMod, E, exec, $fileManager
bind = $mainMod, V, togglefloating,
bind = $mainMod, F, fullscreen,
bind = $mainMod, SPACE, exec, $menu
bind = $mainMod, P, exec, ~/.config/hypr/scripts/powermenu.sh
bind = $mainMod, P, exec, qs ipc call shell power
# Takemi shell
bind = $mainMod SHIFT, N, exec, qs ipc call shell toggleDnd
bind = $mainMod CTRL SHIFT, N, exec, qs ipc call shell clearNotifications
bind = $mainMod SHIFT, R, exec, qs ipc call shell reloadConfig
# cycle keyboard layout (dvorak-intl <-> us-intl)
bind = $mainMod ALT, SPACE, exec, hyprctl switchxkblayout all next
# bind = $mainMod, t, togglesplit, # dwindle
+25
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@@ -0,0 +1,25 @@
# Takemi palette — kept in step with ~/.config/quickshell/config/Theme.qml.
# Derived from ~/.wallpapers/takemi_2.jpg: cold teal over near-black, with
# Persona 5 crimson as the accent.
$base = rgb(04070a)
$mantle = rgb(080e14)
$surface = rgb(0d1922)
$surfaceAlt = rgb(14262f)
$overlay = rgb(1d3a47)
$outline = rgb(2b5567)
$text = rgb(e2f4f8)
$subtext = rgb(93b8c4)
$muted = rgb(587c8a)
$primary = rgb(34d3e6)
$primaryDim = rgb(17879b)
$glow = rgb(8ef2ff)
$blue = rgb(3b8fd6)
$deep = rgb(0d4b5e)
$accent = rgb(ff2d40)
$accentDim = rgb(a8121f)
$warn = rgb(ffb03a)
$ok = rgb(35e08f)
+72 -57
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@@ -1,21 +1,19 @@
# catppuccin mocha theme
source = ~/.config/hypr/catppuccin-hyprland/themes/mocha.conf
# Takemi — Persona 5 flavoured theme, matched to ~/.config/quickshell.
source = ~/.config/hypr/modules/takemi.conf
# Refer to https://wiki.hyprland.org/Configuring/Variables/
# https://wiki.hyprland.org/Configuring/Variables/#general
general {
gaps_in = 5
gaps_out = 5, 5, 5, 5
gaps_out = 6, 8, 8, 8
border_size = 3
border_size = 2
# https://wiki.hyprland.org/Configuring/Variables/#variable-types for info about colors
col.active_border = $mauve $lavender 45deg
col.inactive_border = rgb($surface2Alpha)
# Teal into crimson, on the diagonal — the shell's two voices.
col.active_border = $primary $accent 135deg
col.inactive_border = $outline
# Set to true enable resizing windows by clicking and dragging on borders and gaps
resize_on_border = false
# Please see https://wiki.hyprland.org/Configuring/Tearing/ before you turn this on
@@ -26,58 +24,76 @@ general {
# https://wiki.hyprland.org/Configuring/Variables/#decoration
decoration {
rounding = 12
rounding_power = 3
# Persona 5 has no rounded corners. Neither do we.
rounding = 0
# Change transparency of focused and unfocused windows
active_opacity = 1.0
inactive_opacity = 1.0
inactive_opacity = 0.96
shadow {
enabled = true
range = 4
range = 18
render_power = 3
color = rgba(1a1a1aee)
offset = 0 4
color = rgba(04070aee)
color_inactive = rgba(04070a88)
}
# https://wiki.hyprland.org/Configuring/Variables/#blur
blur {
enabled = true
size = 3
passes = 1
size = 6
passes = 3
new_optimizations = true
ignore_opacity = true
xray = false
noise = 0.02
contrast = 1.1
brightness = 0.85
vibrancy = 0.25
vibrancy_darkness = 0.3
vibrancy = 0.1696
# The bar and its popouts do their own thing.
popups = true
popups_ignorealpha = 0.4
}
}
# https://wiki.hyprland.org/Configuring/Variables/#animations
# https://wiki.hyprland.org/Configuring/Animations/
# Snappy with a little overshoot — nothing here should feel soft.
animations {
enabled = yes, please :)
# Default animations, see https://wiki.hyprland.org/Configuring/Animations/ for more
bezier = easeOutQuint,0.23,1,0.32,1
bezier = easeInOutCubic,0.65,0.05,0.36,1
bezier = snap, 0.16, 1.00, 0.30, 1.00
bezier = overshoot, 0.34, 1.56, 0.64, 1.00
bezier = hard, 0.55, 0.00, 0.90, 0.35
bezier = linear, 0, 0, 1, 1
bezier = almostLinear,0.5,0.5,0.75,1.0
bezier = quick,0.15,0,0.1,1
animation = global, 1, 10, default
animation = border, 1, 5.39, easeOutQuint
animation = windows, 1, 4.79, easeOutQuint
animation = windowsIn, 1, 4.1, easeOutQuint, popin 87%
animation = windowsOut, 1, 1.49, linear, popin 87%
animation = fadeIn, 1, 1.73, almostLinear
animation = fadeOut, 1, 1.46, almostLinear
animation = fade, 1, 3.03, quick
animation = layers, 1, 3.81, easeOutQuint
animation = layersIn, 1, 4, easeOutQuint, fade
animation = layersOut, 1, 1.5, linear, fade
animation = fadeLayersIn, 1, 1.79, almostLinear
animation = fadeLayersOut, 1, 1.39, almostLinear
animation = workspaces, 1, 1.94, almostLinear, fade
animation = workspacesIn, 1, 1.21, almostLinear, fade
animation = workspacesOut, 1, 1.94, almostLinear, fade
animation = global, 1, 4, snap
animation = border, 1, 6, snap
animation = borderangle, 1, 60, linear, loop
animation = windows, 1, 4, overshoot
animation = windowsIn, 1, 4.2, overshoot, popin 88%
animation = windowsOut, 1, 2.4, hard, popin 90%
animation = windowsMove, 1, 3.6, snap
animation = fade, 1, 3, snap
animation = fadeIn, 1, 2.4, snap
animation = fadeOut, 1, 1.8, hard
animation = fadeSwitch, 1, 2, snap
animation = fadeShadow, 1, 3, snap
animation = fadeDim, 1, 2.4, snap
animation = layers, 1, 3, overshoot
animation = layersIn, 1, 3.4, overshoot, slide
animation = layersOut, 1, 2, hard, slide
animation = workspaces, 1, 3.4, overshoot, slidevert
animation = workspacesIn, 1, 3.4, overshoot, slidevert
animation = workspacesOut, 1, 2.6, hard, slidevert
animation = specialWorkspace, 1, 3.6, overshoot, slidevert
}
# See https://wiki.hyprland.org/Configuring/Master-Layout/ for more
@@ -85,41 +101,40 @@ master {
new_status = master
}
dwindle {
preserve_split = true
}
# https://wiki.hyprland.org/Configuring/Variables/#misc
misc {
force_default_wallpaper = 0 # Set to 0 or 1 to disable the anime mascot wallpapers
disable_hyprland_logo = true # If true disables the random hyprland logo / anime girl background. :(
force_default_wallpaper = 0
disable_hyprland_logo = true
# 0 = off, 1 = always, 2 = fullscreen only (G7 is a 240Hz VRR panel)
vrr = 2
font_family = FiraCode Nerd Font
background_color = $base
focus_on_activate = true
}
group {
# The border around the grouped windows
col.border_active = $mauve $lavender 45deg
col.border_inactive = $surface1
col.border_active = $primary $accent 135deg
col.border_inactive = $outline
groupbar {
font_family = JetBrainsMono Nerd Font
font_size = 11
# Increase the height so the text has room to breathe
height = 24
# Disable the default 3D gradient for a modern flat look
gradients = false
# --- Active Tab ---
# Bright background with very dark text for perfect readability
col.active = $mauve
text_color = $crust
col.active = $primary
text_color = $base
# --- Inactive Tab ---
# Dark surface background with dimmed, soft text
col.inactive = $surface0
text_color_inactive = $subtext0
col.inactive = $surface
text_color_inactive = $muted
# Colored indicator bar, roughly half the groupbar height
indicator_height = 15
indicator_height = 3
}
}
+3 -2
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@@ -5,8 +5,9 @@
LID_STATE_FILE="$HOME/.config/hypr/lid_state.conf"
restart_ui() {
# Spawn in background and detach
systemctl restart --user waybar hyprpaper
# The Quickshell bar follows monitor hotplug on its own, so only the
# wallpaper daemon needs a kick.
systemctl restart --user hyprpaper
}
if [[ "$1" == "close" ]]; then
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@@ -0,0 +1,118 @@
# Takemi
A Persona 5 flavoured Quickshell desktop for Hyprland. Cold teal and near-black
pulled from `~/.wallpapers/takemi_2.jpg`, with crimson as the accent voice.
Everything leans, corners are chopped rather than rounded, and headings carry
the wallpaper's RGB split.
Replaces Waybar, dunst and hyprlock.
## Running
```sh
qs # starts the shell (Hyprland does this via autostart.conf)
qs -p lockpreview.qml # the lock screen in an ordinary window, for styling
```
Hyprland starts it from `~/.config/hypr/modules/autostart.conf`.
## Layout
```
shell.qml entrypoint — one bar, power menu, toasts and OSD per screen
config/ palette, type scale, geometry, motion curves
components/ the P5 primitives: panels, gauges, sliders, split-ink text
services/ data sources, all singletons
bar/ the bar and its modules
popouts/ hover panels hanging off bar modules
overlays/ power menu, notification toasts, volume/brightness OSD
lock/ session lock
assets/ halftone and stripe tiles, generated with ImageMagick
```
`P5Panel` is the base surface everything sits on. It does not auto-size —
callers set implicit sizes from their own layout (`row.implicitWidth +
contentPad * 2`), which keeps the shape maths out of binding loops.
## Bar
| Module | Left click | Right click | Middle | Scroll | Hover |
|---|---|---|---|---|---|
| Sigil | app menu | reload shell | | | |
| Workspaces | switch | | | | |
| CPU/MEM/GPU | btop | | | | resource dashboard |
| Media | play/pause | next | raise player | next/prev | full player |
| Clock | pin calendar | | | | calendar |
| Tray | activate | app menu | secondary | | |
| Network | pin panel | toggle Wi-Fi | nm-connection-editor | | networks |
| Bluetooth | pin panel | toggle adapter | | | devices |
| Volume | mute | pin panel | pavucontrol | volume | audio mixer |
| Mic | mute | pin panel | | mic volume | audio mixer |
| Brightness | | | | brightness | |
| Battery | pin panel | | | | power detail |
| Bell | history + mark read | do not disturb | | | history |
| Power | power menu | | | | |
Popouts open on a short dwell and stay while the pointer is over the trigger or
the panel. Clicking pins one open.
## Keybinds
Set in `~/.config/hypr/modules/keybinds.conf`:
- `Super+Ctrl+L` — lock
- `Super+P` — power menu
- `Super+Shift+N` — toggle do not disturb
- `Super+Ctrl+Shift+N` — clear notifications
- `Super+Shift+R` — reload the shell
All of these go through Quickshell's IPC, so they work from any script:
```sh
qs ipc call shell lock
qs ipc call shell power
qs ipc call shell toggleDnd
qs ipc call shell clearNotifications
qs ipc call shell reloadConfig
```
## Data sources
Hardware telemetry comes from `fluxo`, whose hardware modules are configured to
emit raw pipe-delimited values rather than display strings — `services/Sys.qml`
parses them and does its own formatting. The previous human-readable Waybar
formats are preserved in `~/.config/fluxo/config.toml.waybar-bak`.
Everything else is native: PipeWire for audio, BlueZ for bluetooth,
NetworkManager for Wi-Fi, UPower for battery, MPRIS for media, and Quickshell's
own notification server. These are event-driven, so the bar and OSD react the
instant a volume key is pressed instead of on the next poll.
## Lock screen
Authenticates through `/etc/pam.d/hyprlock`, which on this box is just
`auth include login`. The visuals live in `lock/LockFace.qml` so they can be
styled in an ordinary window (`qs -p lockpreview.qml`) without locking the
session.
If the shell ever dies while the session is locked, the compositor keeps the
session secured by protocol and there is no unlocker left to talk to — recovery
means restarting Hyprland from a TTY.
## What was retired
- `waybar.service` — disabled. Its config is still in `~/.config/waybar`.
- `dunst.service` — masked, so it cannot be D-Bus activated and steal
`org.freedesktop.Notifications`. Undo with
`systemctl --user unmask dunst.service`.
- `hyprlock` — no longer bound. `hyprlock.conf` is untouched.
## Optional
`power-profiles-daemon` is not installed (TLP is), so the power-profile
switching in `services/Battery.qml` stays dormant. Nothing else depends on it.
The display face is Adwaita Sans Black Italic, which is what was already on the
box. A heavy condensed grotesque — Anton, Archivo Black, Oswald — would land
closer to the real Persona 5 type. Change `Theme.fontDisplay` and everything
follows.
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import QtQuick
import Quickshell
import Quickshell.Hyprland
import "root:/config"
import "root:/components"
// Focused window title, glitching on every change the way a Persona 5 caption
// snaps into place.
Item {
id: root
required property var screenRef
readonly property HyprlandMonitor monitor: Hyprland.monitorFor(screenRef)
readonly property HyprlandToplevel toplevel: Hyprland.activeToplevel
// Only speak for the monitor this bar lives on.
readonly property bool mine: toplevel !== null
&& (root.monitor === null || toplevel.monitor === null
|| toplevel.monitor.id === root.monitor.id)
readonly property string title: mine && toplevel.title ? toplevel.title : "—"
// The bar shrinks this when the three clusters would otherwise collide.
property real maxWidth: 240
implicitWidth: Math.min(maxWidth, Math.max(70, label.implicitWidth + 4))
implicitHeight: 20
Behavior on implicitWidth {
NumberAnimation { duration: Theme.durSlow; easing.type: Easing.OutExpo }
}
Marquee {
id: label
anchors.fill: parent
text: root.title
color: root.mine ? Theme.subtext : Theme.muted
pixelSize: Theme.fsSmall
family: Theme.fontDisplay
italic: true
weight: Font.DemiBold
}
onTitleChanged: flash.restart()
// A quick crimson wipe under the title on focus change.
Rectangle {
id: wipe
anchors.bottom: parent.bottom
height: 2
width: 0
color: Theme.accent
opacity: 0
}
SequentialAnimation {
id: flash
ParallelAnimation {
NumberAnimation {
target: wipe; property: "width"
from: 0; to: root.width
duration: Theme.durBase; easing.type: Easing.OutExpo
}
NumberAnimation {
target: wipe; property: "opacity"
from: 0; to: 1; duration: Theme.durFast
}
}
NumberAnimation {
target: wipe; property: "opacity"
to: 0; duration: Theme.durSlow
}
}
}
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import QtQuick
import Quickshell
import Quickshell.Wayland
import "root:/config"
import "root:/components"
import "root:/services"
// One bar per monitor.
//
// Layout is three clusters: identity and system state on the left, the clock
// and player dead centre, controls on the right. The centre is genuinely
// centred, so the left cluster's window title is capped at whatever space is
// actually left over — otherwise the clusters overlap on a 1080p panel.
PanelWindow {
id: root
required property var modelData
screen: modelData
WlrLayershell.layer: WlrLayer.Top
WlrLayershell.namespace: "takemi-bar"
anchors {
top: true
left: true
right: true
}
margins {
top: Theme.barMargin
left: Theme.barMargin
right: Theme.barMargin
}
implicitHeight: Theme.barHeight
exclusiveZone: Theme.barHeight + Theme.barMargin
color: "transparent"
// Half the space not taken by the centre cluster, minus breathing room.
readonly property real sideBudget:
(width - centreCluster.width) / 2 - Theme.barGap * 2
// ------------------------------------------------------------------ left
Row {
id: leftCluster
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
spacing: Theme.barGap
Sigil {
id: sigil
screenRef: root.modelData
}
BarPill {
id: spacesPill
accent: Theme.primary
padding: Theme.padS
interactive: false
implicitWidth: spacesRow.implicitWidth + contentPad * 2
Row {
id: spacesRow
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
spacing: Theme.padM
Workspaces {
id: spaces
anchors.verticalCenter: parent.verticalCenter
screenRef: root.modelData
}
Rectangle {
anchors.verticalCenter: parent.verticalCenter
width: 1
height: 18
color: Theme.alpha(Theme.outline, 0.8)
}
ActiveWindow {
anchors.verticalCenter: parent.verticalCenter
screenRef: root.modelData
// Everything else on this side is fixed width, so the title
// gets whatever remains.
maxWidth: Math.max(70, root.sideBudget
- sigil.implicitWidth
- resources.implicitWidth
- spaces.implicitWidth
- Theme.barGap * 2
- Theme.padM * 3
- spacesPill.leanInset)
}
}
}
Resources {
id: resources
screenRef: root.modelData
}
}
// ---------------------------------------------------------------- centre
Row {
id: centreCluster
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
spacing: Theme.barGap
MediaPill {
screenRef: root.modelData
}
Clock {
screenRef: root.modelData
}
}
// ----------------------------------------------------------------- right
Row {
id: rightCluster
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
spacing: Theme.barGap
Tray {
screenRef: root.modelData
}
Status {
screenRef: root.modelData
}
NotifButton {
screenRef: root.modelData
}
PowerButton {
screenRef: root.modelData
}
}
// A hairline of crimson under the whole bar — the Persona 5 underscore.
Rectangle {
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
height: 1
gradient: Gradient {
orientation: Gradient.Horizontal
GradientStop { position: 0.0; color: "transparent" }
GradientStop { position: 0.18; color: Theme.alpha(Theme.accent, 0.55) }
GradientStop { position: 0.5; color: Theme.alpha(Theme.primary, 0.35) }
GradientStop { position: 0.82; color: Theme.alpha(Theme.accent, 0.55) }
GradientStop { position: 1.0; color: "transparent" }
}
}
}
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import QtQuick
import "root:/config"
import "root:/components"
// Shared chrome for every bar module: a leaning slab that lifts and lights up
// under the pointer, and forwards clicks and scrolls to the widget.
Item {
id: root
property color accent: Theme.primary
property bool active: false
property bool slash: false
property real lean: Theme.skew
property real padding: Theme.padM
property bool interactive: true
property bool halftone: false
readonly property bool hovered: hover.hovered
readonly property real leanInset: panel.leanInset
// Total horizontal inset a pill must add on top of its content width.
readonly property real contentPad: panel.contentPad
readonly property alias panelItem: panel
default property alias content: holder.data
signal clicked()
signal rightClicked()
signal middleClicked()
signal scrolled(real delta)
implicitHeight: Theme.barHeight
P5Panel {
id: panel
anchors.fill: parent
lean: root.lean
padding: root.padding
halftone: root.halftone
halftoneColor: root.accent
sheen: true
fill: root.active ? Theme.surfaceAlt : Theme.surface
fillOpacity: root.hovered ? 0.98 : 0.88
border: root.hovered || root.active
? Theme.alpha(root.accent, 0.9)
: Theme.alpha(Theme.outline, 0.7)
borderWidth: root.hovered || root.active ? Theme.stroke : 1
slash: root.slash || root.active
slashColor: root.accent
Behavior on fillOpacity {
NumberAnimation { duration: Theme.durFast }
}
Behavior on border {
ColorAnimation { duration: Theme.durBase }
}
Item {
id: holder
anchors.fill: parent
}
}
// Lift toward the pointer. Subtle, but it makes the bar feel alive.
transform: Translate {
y: root.hovered && root.interactive ? -2 : 0
Behavior on y {
NumberAnimation {
duration: Theme.durBase
easing.type: Easing.OutBack
}
}
}
HoverHandler {
id: hover
enabled: root.interactive
cursorShape: Qt.PointingHandCursor
}
TapHandler {
enabled: root.interactive
acceptedButtons: Qt.LeftButton
onTapped: root.clicked()
}
TapHandler {
enabled: root.interactive
acceptedButtons: Qt.RightButton
onTapped: root.rightClicked()
}
TapHandler {
enabled: root.interactive
acceptedButtons: Qt.MiddleButton
onTapped: root.middleClicked()
}
WheelHandler {
enabled: root.interactive
acceptedDevices: PointerDevice.Mouse | PointerDevice.TouchPad
onWheel: event => root.scrolled(event.angleDelta.y)
}
}
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import QtQuick
import Quickshell
import "root:/config"
import "root:/components"
import "root:/popouts"
// Centre-stage clock. Hovering drops the calendar.
BarPill {
id: root
required property var screenRef
accent: Theme.accent
slash: true
padding: Theme.padS
implicitWidth: layout.implicitWidth + contentPad * 2
SystemClock {
id: clock
precision: SystemClock.Seconds
}
onClicked: calendar.pinned = !calendar.pinned
Row {
id: layout
anchors.centerIn: parent
spacing: Theme.padM
Column {
anchors.verticalCenter: parent.verticalCenter
spacing: -1
Text {
text: Qt.formatDateTime(clock.date, "ddd").toUpperCase()
color: Theme.accent
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 2.5
renderType: Text.NativeRendering
}
Text {
text: Qt.formatDateTime(clock.date, "dd MMM").toUpperCase()
color: Theme.subtext
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 1
renderType: Text.NativeRendering
}
}
Rectangle {
anchors.verticalCenter: parent.verticalCenter
width: 2
height: 22
color: Theme.alpha(Theme.accent, 0.6)
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -Theme.skew, 0, 22 * Theme.skew,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
}
SplitText {
id: timeText
anchors.verticalCenter: parent.verticalCenter
text: Qt.formatDateTime(clock.date, "HH:mm")
pixelSize: Theme.fsTitle
split: 1.4
}
// Seconds, kept quiet so they read as a ticking detail rather than noise.
Text {
anchors.verticalCenter: parent.verticalCenter
anchors.verticalCenterOffset: 4
text: Qt.formatDateTime(clock.date, "ss")
color: Theme.alpha(Theme.primary, 0.8)
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
renderType: Text.NativeRendering
}
}
// Glitch the time on the hour, because it should feel like something happened.
property int lastHour: -1
Connections {
target: clock
function onDateChanged() {
const h = clock.date.getHours();
if (root.lastHour !== -1 && h !== root.lastHour) timeText.glitch();
root.lastHour = h;
}
}
CalendarPopout {
id: calendar
anchorItem: root
triggerHovered: root.hovered
clockDate: clock.date
}
}
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import QtQuick
import QtQuick.Shapes
import Quickshell
import "root:/config"
import "root:/components"
import "root:/services"
import "root:/popouts"
// Now-playing module. Collapses to nothing when no player is around.
BarPill {
id: root
required property var screenRef
accent: Theme.primary
padding: Theme.padS
visible: Media.hasPlayer || width > 1
implicitWidth: Media.hasPlayer
? layout.implicitWidth + contentPad * 2
: 0
Behavior on implicitWidth {
NumberAnimation { duration: Theme.durSlow; easing.type: Easing.OutExpo }
}
clip: true
onClicked: Media.playPause()
onRightClicked: Media.next()
onMiddleClicked: Media.raise()
onScrolled: delta => delta > 0 ? Media.next() : Media.previous()
Row {
id: layout
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
spacing: Theme.padS
// Album art, chopped into the house shape.
Item {
id: artFrame
anchors.verticalCenter: parent.verticalCenter
width: 24
height: 24
Shape {
id: artMask
anchors.fill: parent
visible: false
layer.enabled: true
preferredRendererType: Shape.CurveRenderer
ShapePath {
fillColor: "white"
strokeColor: "transparent"
PathPolyline {
path: Geom.chamfer(Geom.parallelogram(24, 24, 0.18), 5, [1, 3])
}
}
}
Image {
id: art
anchors.fill: parent
source: Media.artUrl
fillMode: Image.PreserveAspectCrop
cache: true
asynchronous: true
visible: status === Image.Ready
layer.enabled: true
layer.effect: MaskedArt { maskItem: artMask }
}
// Fallback: the source app's glyph.
Icon {
anchors.centerIn: parent
visible: art.status !== Image.Ready
text: Media.sourceIcon
font.pixelSize: Theme.fsLarge
color: Theme.primary
pulsing: Media.playing
pulseScale: 1.12
}
}
Column {
anchors.verticalCenter: parent.verticalCenter
spacing: 0
Marquee {
width: 130
height: 14
text: Media.title || Media.identity
color: Theme.text
pixelSize: Theme.fsSmall
family: Theme.fontDisplay
weight: Font.DemiBold
italic: true
}
Marquee {
width: 130
height: 12
text: Media.artist || Media.album || Media.identity
color: Theme.muted
pixelSize: Theme.fsMicro
family: Theme.fontMono
}
}
// Play state, as a two-bar equaliser that freezes when paused.
Row {
anchors.verticalCenter: parent.verticalCenter
spacing: 2
Repeater {
model: 3
Rectangle {
required property int index
width: 3
height: 6
anchors.verticalCenter: parent.verticalCenter
color: Media.playing ? Theme.primary : Theme.muted
SequentialAnimation on height {
running: Media.playing
loops: Animation.Infinite
NumberAnimation {
to: 4 + (index * 5) % 13
duration: 320 + index * 90
easing.type: Easing.InOutSine
}
NumberAnimation {
to: 14 - (index * 4) % 9
duration: 280 + index * 70
easing.type: Easing.InOutSine
}
}
Behavior on color {
ColorAnimation { duration: Theme.durBase }
}
}
}
}
}
// Track progress, hairline along the bottom of the pill.
Rectangle {
anchors.bottom: parent.bottom
anchors.bottomMargin: 3
anchors.left: parent.left
anchors.leftMargin: root.leanInset
width: Math.max(0, (root.width - root.leanInset * 2) * Media.progress)
height: 2
color: Theme.accent
visible: Media.canSeek
Behavior on width {
NumberAnimation { duration: 480; easing.type: Easing.OutQuad }
}
}
onVisibleChanged: if (visible) titleGlitch.restart()
Connections {
target: Media
function onTrackChanged() { titleGlitch.restart(); }
}
SequentialAnimation {
id: titleGlitch
NumberAnimation {
target: artFrame; property: "rotation"
from: -8; to: 0; duration: Theme.durSlow; easing.type: Easing.OutBack
}
}
MediaPopout {
id: popout
anchorItem: root
triggerHovered: root.hovered && Media.hasPlayer
}
}
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import QtQuick
import Quickshell
import "root:/config"
import "root:/components"
import "root:/services"
import "root:/popouts"
// Notification bell with an unread badge. Click opens the history, right click
// toggles do-not-disturb.
BarPill {
id: root
required property var screenRef
accent: Notifs.dnd ? Theme.muted : Theme.primary
padding: Theme.padS
implicitWidth: Theme.barHeight - 4 + contentPad
onClicked: {
popout.pinned = !popout.pinned;
Notifs.markRead();
}
onRightClicked: Notifs.toggleDnd()
Icon {
id: bell
anchors.centerIn: parent
text: Notifs.icon
font.pixelSize: Theme.fsLarge
color: {
if (Notifs.dnd) return Theme.muted;
if (Notifs.hasUnread) return Theme.accent;
return root.hovered ? Theme.glow : Theme.primary;
}
}
// Unread badge, chopped like everything else.
Rectangle {
visible: Notifs.unread > 0 && !Notifs.dnd
anchors.right: parent.right
anchors.rightMargin: 2
anchors.top: parent.top
anchors.topMargin: 4
width: Math.max(12, badge.implicitWidth + 5)
height: 12
color: Theme.accent
Text {
id: badge
anchors.centerIn: parent
text: Notifs.unread > 9 ? "9+" : Notifs.unread
color: Theme.text
font.family: Theme.fontMono
font.pixelSize: 8
font.weight: Font.Bold
renderType: Text.NativeRendering
}
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -Theme.skew, 0, 12 * Theme.skew,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
}
Connections {
target: Notifs
function onPopupRequested() { bell.bump(); }
}
NotifPopout {
id: popout
anchorItem: root
triggerHovered: root.hovered
}
}
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import QtQuick
import Quickshell
import "root:/config"
import "root:/components"
import "root:/services"
// Far right. Opens the full-screen power menu.
BarPill {
id: root
required property var screenRef
accent: Theme.accent
slash: true
padding: Theme.padS
active: Actions.powerMenuOpen
implicitWidth: Theme.barHeight - 4 + contentPad
onClicked: Actions.togglePowerMenu()
Icon {
id: glyph
anchors.centerIn: parent
text: "󰐥"
font.pixelSize: Theme.fsLarge
color: root.hovered || Actions.powerMenuOpen ? Theme.accent : Theme.subtext
}
// A crimson halo that swells under the pointer.
Rectangle {
anchors.centerIn: glyph
z: -1
width: root.hovered ? 26 : 0
height: width
radius: width / 2
color: Theme.alpha(Theme.accent, 0.18)
Behavior on width {
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutBack }
}
}
}
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import QtQuick
import Quickshell
import "root:/config"
import "root:/components"
import "root:/services"
import "root:/popouts"
// Compact CPU / MEM / GPU readout. Each metric is a number over a segmented
// meter; hovering opens the full gauge cluster.
BarPill {
id: root
required property var screenRef
accent: Theme.heat(Math.max(Sys.cpuUsage, Sys.memPercent))
padding: Theme.padS
implicitWidth: layout.implicitWidth + contentPad * 2
onClicked: Actions.openSystemMonitor()
Row {
id: layout
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
spacing: Theme.padM
Metric {
label: "CPU"
value: Sys.cpuUsage
readout: Math.round(Sys.cpuUsage) + "%"
}
Divider {}
Metric {
label: "MEM"
value: Sys.memPercent
readout: Sys.memUsed.toFixed(1) + "G"
}
Divider { visible: Sys.gpuAvailable }
Metric {
visible: Sys.gpuAvailable
label: "GPU"
value: Sys.gpuUsage
readout: Math.round(Sys.gpuUsage) + "%"
}
}
component Divider: Rectangle {
anchors.verticalCenter: parent.verticalCenter
width: 1
height: 18
color: Theme.alpha(Theme.outline, 0.8)
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -Theme.skew, 0, 18 * Theme.skew,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
}
component Metric: Column {
id: metric
property string label: ""
property real value: 0
property string readout: ""
anchors.verticalCenter: parent.verticalCenter
spacing: 1
Row {
spacing: 4
Text {
anchors.verticalCenter: parent.verticalCenter
text: metric.label
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 1.5
renderType: Text.NativeRendering
}
Text {
anchors.verticalCenter: parent.verticalCenter
text: metric.readout
color: Theme.heat(metric.value)
font.family: Theme.fontMono
font.pixelSize: Theme.fsSmall
font.weight: Font.DemiBold
renderType: Text.NativeRendering
Behavior on color {
ColorAnimation { duration: Theme.durBase }
}
}
}
MeterBar {
value: metric.value
segments: 9
segmentWidth: 3
spacing: 2
height: 5
}
}
SysPopout {
id: popout
anchorItem: root
triggerHovered: root.hovered
}
}
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import QtQuick
import Quickshell
import "root:/config"
import "root:/components"
import "root:/services"
// The house mark, far left. Click launches the app menu; right click reloads
// the shell, which is handy while tweaking the config.
BarPill {
id: root
required property var screenRef
accent: Theme.accent
slash: true
padding: Theme.padS
lean: Theme.skew
implicitWidth: Theme.barHeight + contentPad
onClicked: Actions.launch("fuzzel")
onRightClicked: Actions.reloadShell()
Icon {
id: mark
anchors.centerIn: parent
text: "󰋠"
font.pixelSize: Theme.fsTitle
color: root.hovered ? Theme.accent : Theme.primary
}
// Spin the mark on click, then settle.
Connections {
target: root
function onClicked() { spin.restart(); }
}
SequentialAnimation {
id: spin
NumberAnimation {
target: mark; property: "rotation"
from: 0; to: 360; duration: Theme.durSlow
easing.type: Easing.OutExpo
}
}
}
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import QtQuick
import Quickshell
import "root:/config"
import "root:/components"
import "root:/services"
import "root:/popouts"
// Network, bluetooth, audio, mic, backlight and battery, in one slab. Each
// glyph carries its own popout.
BarPill {
id: root
required property var screenRef
accent: Theme.primary
padding: Theme.padS
interactive: false
implicitWidth: layout.implicitWidth + contentPad * 2
Row {
id: layout
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
spacing: Theme.padM
StatusIcon {
id: netIcon
icon: Net.icon
label: Sys.netUp ? Sys.rate(Sys.netRx + Sys.netTx) : ""
labelWidth: 62
tint: Theme.primary
dim: !Sys.netUp
onClicked: netPopout.pinned = !netPopout.pinned
onRightClicked: Net.toggleWifi()
onMiddleClicked: Actions.openNetworkSettings()
}
StatusIcon {
id: btIcon
icon: Bt.icon
tint: Bt.connected.length > 0 ? Theme.blue : Theme.primary
dim: !Bt.enabled
onClicked: btPopout.pinned = !btPopout.pinned
onRightClicked: Bt.toggle()
}
StatusIcon {
id: volIcon
icon: Audio.icon
label: Audio.muted ? "" : Audio.volumePercent + "%"
labelWidth: Audio.muted ? 0 : 34
alert: Audio.muted
onClicked: Audio.toggleMute()
onRightClicked: audioPopout.pinned = !audioPopout.pinned
onMiddleClicked: Actions.openAudioSettings()
onScrolled: delta => Audio.changeVolume(delta > 0 ? 0.05 : -0.05)
}
StatusIcon {
id: micIcon
icon: Audio.micIcon
alert: Audio.micMuted
onClicked: Audio.toggleMicMute()
onRightClicked: audioPopout.pinned = !audioPopout.pinned
onScrolled: delta => Audio.setMicVolume(Audio.micVolume + (delta > 0 ? 0.05 : -0.05))
}
StatusIcon {
id: brightIcon
visible: Brightness.available
icon: Brightness.icon
label: Math.round(Brightness.percent) + "%"
labelWidth: 34
tint: Theme.warn
onScrolled: delta => Brightness.change(delta > 0 ? 5 : -5)
}
StatusIcon {
id: battIcon
visible: Battery.available
icon: Battery.icon
label: Math.round(Battery.percent) + "%"
labelWidth: 34
tint: Battery.tint
alert: Battery.critical
pulsing: Battery.critical
onClicked: battPopout.pinned = !battPopout.pinned
}
}
NetPopout {
id: netPopout
anchorItem: netIcon
triggerHovered: netIcon.hovered
}
BtPopout {
id: btPopout
anchorItem: btIcon
triggerHovered: btIcon.hovered
}
AudioPopout {
id: audioPopout
anchorItem: volIcon
triggerHovered: volIcon.hovered || micIcon.hovered
}
BatteryPopout {
id: battPopout
anchorItem: battIcon
triggerHovered: battIcon.hovered
visible: Battery.available && shown
}
}
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import QtQuick
import "root:/config"
import "root:/components"
// One indicator inside the status cluster: a glyph, an optional readout, and a
// crimson underline that wipes in on hover.
Item {
id: root
property string icon: ""
property string label: ""
property color tint: Theme.primary
property bool alert: false
property bool dim: false
property bool pulsing: false
// Fixed label width. Readouts that change width constantly (throughput,
// percentages) would otherwise shove the whole cluster around.
property real labelWidth: 0
readonly property bool hovered: hover.hovered
signal clicked()
signal rightClicked()
signal middleClicked()
signal scrolled(real delta)
implicitWidth: layout.implicitWidth
implicitHeight: Theme.barHeight - Theme.padS * 2
Row {
id: layout
anchors.centerIn: parent
spacing: 5
Icon {
id: glyph
anchors.verticalCenter: parent.verticalCenter
text: root.icon
pulsing: root.pulsing
color: {
if (root.alert) return Theme.accent;
if (root.dim) return Theme.muted;
if (root.hovered) return Theme.glow;
return root.tint;
}
}
Text {
anchors.verticalCenter: parent.verticalCenter
visible: root.label !== ""
text: root.label
width: root.labelWidth > 0 ? root.labelWidth : implicitWidth
horizontalAlignment: Text.AlignRight
elide: Text.ElideRight
color: root.dim ? Theme.muted : Theme.subtext
font.family: Theme.fontMono
font.pixelSize: Theme.fsSmall
font.weight: Font.DemiBold
renderType: Text.NativeRendering
Behavior on color {
ColorAnimation { duration: Theme.durBase }
}
}
}
Rectangle {
anchors.bottom: parent.bottom
anchors.horizontalCenter: parent.horizontalCenter
height: 2
width: root.hovered ? layout.implicitWidth : 0
color: root.alert ? Theme.accent : root.tint
Behavior on width {
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutExpo }
}
}
scale: root.hovered ? 1.06 : 1.0
Behavior on scale {
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutBack }
}
onAlertChanged: if (alert) glyph.bump()
HoverHandler {
id: hover
cursorShape: Qt.PointingHandCursor
}
TapHandler {
acceptedButtons: Qt.LeftButton
onTapped: root.clicked()
}
TapHandler {
acceptedButtons: Qt.RightButton
onTapped: root.rightClicked()
}
TapHandler {
acceptedButtons: Qt.MiddleButton
onTapped: root.middleClicked()
}
WheelHandler {
acceptedDevices: PointerDevice.Mouse | PointerDevice.TouchPad
onWheel: event => root.scrolled(event.angleDelta.y)
}
}
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import QtQuick
import Quickshell
import Quickshell.Services.SystemTray
import Quickshell.Widgets
import "root:/config"
import "root:/components"
// StatusNotifier tray. Left click activates, right click opens the app's own
// menu, middle click is the secondary action.
BarPill {
id: root
required property var screenRef
accent: Theme.blue
padding: Theme.padS
interactive: false
visible: SystemTray.items.values.length > 0
implicitWidth: visible ? layout.implicitWidth + contentPad * 2 : 0
Row {
id: layout
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
spacing: Theme.padM
Repeater {
model: SystemTray.items
Item {
id: entry
required property SystemTrayItem modelData
width: 18
height: 18
anchors.verticalCenter: parent.verticalCenter
IconImage {
id: img
anchors.fill: parent
source: entry.modelData.icon
asynchronous: true
opacity: itemHover.hovered ? 1.0 : 0.82
Behavior on opacity {
NumberAnimation { duration: Theme.durFast }
}
}
scale: itemHover.hovered ? 1.18 : 1.0
Behavior on scale {
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutBack }
}
HoverHandler {
id: itemHover
cursorShape: Qt.PointingHandCursor
}
TapHandler {
acceptedButtons: Qt.LeftButton
onTapped: {
if (entry.modelData.onlyMenu) {
menuAnchor.open();
} else {
entry.modelData.activate();
}
}
}
TapHandler {
acceptedButtons: Qt.RightButton
onTapped: menuAnchor.open()
}
TapHandler {
acceptedButtons: Qt.MiddleButton
onTapped: entry.modelData.secondaryActivate()
}
QsMenuAnchor {
id: menuAnchor
menu: entry.modelData.menu
anchor.item: entry
anchor.edges: Edges.Bottom
anchor.gravity: Edges.Bottom
anchor.margins.top: Theme.popoutGap
}
}
}
}
}
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import QtQuick
import Quickshell
import Quickshell.Hyprland
import "root:/config"
import "root:/components"
// Workspace indicator: leaning ticks that stretch open when focused. Occupied
// workspaces glow teal, urgent ones snap to crimson.
Item {
id: root
required property var screenRef
readonly property HyprlandMonitor monitor: Hyprland.monitorFor(screenRef)
readonly property int focusedId: monitor?.activeWorkspace?.id ?? -1
// Live workspaces on this monitor, keyed by id, ignoring special workspaces.
readonly property var occupancy: {
const map = {};
for (const w of (Hyprland.workspaces?.values ?? [])) {
if (w.id < 1) continue;
if (root.monitor && w.monitor && w.monitor.id !== root.monitor.id) continue;
map[w.id] = {
count: w.toplevels?.values?.length ?? 0,
urgent: w.urgent,
fullscreen: w.hasFullscreen
};
}
return map;
}
// Always show 1..5, plus anything beyond that which is actually in use.
readonly property var slots: {
const ids = [1, 2, 3, 4, 5];
for (const key in root.occupancy) {
const id = parseInt(key);
if (ids.indexOf(id) === -1) ids.push(id);
}
return ids.sort((a, b) => a - b);
}
implicitWidth: row.implicitWidth
implicitHeight: 20
Row {
id: row
anchors.verticalCenter: parent.verticalCenter
spacing: 6
Repeater {
model: root.slots
Item {
id: pip
required property var modelData
readonly property int wsId: modelData
readonly property var info: root.occupancy[wsId]
readonly property bool occupied: info !== undefined && info.count > 0
readonly property bool urgent: info !== undefined && info.urgent
readonly property bool focused: root.focusedId === wsId
readonly property bool hovered: pipHover.hovered
width: focused ? 34 : (occupied ? 16 : 10)
height: 18
Behavior on width {
NumberAnimation {
duration: Theme.durSlow
easing.type: Easing.OutBack
easing.overshoot: 1.6
}
}
Rectangle {
id: tick
anchors.fill: parent
color: {
if (pip.urgent) return Theme.accent;
if (pip.focused) return Theme.primary;
if (pip.hovered) return Theme.glow;
if (pip.occupied) return Theme.alpha(Theme.primary, 0.55);
return Theme.alpha(Theme.outline, 0.75);
}
transform: Matrix4x4 {
matrix: Qt.matrix4x4(
1, -Theme.skew, 0, pip.height * Theme.skew,
0, 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1)
}
Behavior on color {
ColorAnimation { duration: Theme.durBase }
}
}
// The focused workspace wears its number.
Text {
anchors.centerIn: parent
opacity: pip.focused ? 1 : 0
visible: opacity > 0.01
text: pip.wsId
color: Theme.base
font.family: Theme.fontDisplay
font.pixelSize: Theme.fsSmall
font.weight: Theme.weightDisplay
font.italic: true
renderType: Text.NativeRendering
Behavior on opacity {
NumberAnimation { duration: Theme.durBase }
}
}
// Fullscreen marker.
Rectangle {
visible: pip.info !== undefined && pip.info.fullscreen && !pip.focused
width: 4; height: 4
color: Theme.accent
anchors.horizontalCenter: parent.horizontalCenter
anchors.top: parent.bottom
anchors.topMargin: 1
}
HoverHandler {
id: pipHover
cursorShape: Qt.PointingHandCursor
}
TapHandler {
onTapped: Hyprland.dispatch("workspace " + pip.wsId)
}
}
}
}
}
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import QtQuick
import QtQuick.Shapes
import "root:/config"
// Radial gauge used across the resource popout. Sweeps a 270° arc with a
// tick-marked rail behind it and the reading set in the middle.
Item {
id: root
property real value: 0 // 0..100
property string label: ""
property string readout: Math.round(value) + "%"
property string sub: ""
property color arcColor: Theme.heat(value)
property real thickness: 7
property real startAngle: 135
property real sweep: 270
property int ticks: 24
implicitWidth: 96
implicitHeight: 96
readonly property real _r: Math.min(width, height) / 2 - thickness / 2 - 4
readonly property real _cx: width / 2
readonly property real _cy: height / 2
// Rail
Shape {
anchors.fill: parent
preferredRendererType: Shape.CurveRenderer
ShapePath {
fillColor: "transparent"
strokeColor: Theme.alpha(Theme.outline, 0.5)
strokeWidth: root.thickness
capStyle: ShapePath.FlatCap
PathAngleArc {
centerX: root._cx; centerY: root._cy
radiusX: root._r; radiusY: root._r
startAngle: root.startAngle
sweepAngle: root.sweep
}
}
}
// Tick marks around the rail.
Repeater {
model: root.ticks
Rectangle {
required property int index
readonly property real a: (root.startAngle + root.sweep * (index / (root.ticks - 1))) * Math.PI / 180
readonly property real rr: root._r + root.thickness / 2 + 3
width: 2
height: index % 4 === 0 ? 6 : 3
color: Theme.alpha(Theme.primary, index % 4 === 0 ? 0.55 : 0.25)
x: root._cx + Math.cos(a) * rr - width / 2
y: root._cy + Math.sin(a) * rr - height / 2
rotation: (root.startAngle + root.sweep * (index / (root.ticks - 1))) + 90
}
}
// Value arc
Shape {
anchors.fill: parent
preferredRendererType: Shape.CurveRenderer
ShapePath {
fillColor: "transparent"
strokeColor: root.arcColor
strokeWidth: root.thickness
capStyle: ShapePath.FlatCap
PathAngleArc {
id: valueArc
centerX: root._cx; centerY: root._cy
radiusX: root._r; radiusY: root._r
startAngle: root.startAngle
sweepAngle: root.sweep * Math.max(0, Math.min(100, root.value)) / 100
Behavior on sweepAngle {
NumberAnimation {
duration: Theme.durSlow
easing.type: Easing.OutExpo
}
}
}
}
}
Column {
anchors.centerIn: parent
spacing: -2
SplitText {
anchors.horizontalCenter: parent.horizontalCenter
text: root.readout
pixelSize: Theme.fsLarge
color: Theme.text
split: 1.2
splitOpacity: 0.6
}
Text {
anchors.horizontalCenter: parent.horizontalCenter
text: root.label
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 2
renderType: Text.NativeRendering
}
Text {
anchors.horizontalCenter: parent.horizontalCenter
visible: root.sub !== ""
text: root.sub
color: Theme.subtext
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
renderType: Text.NativeRendering
}
}
}
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pragma Singleton
import QtQuick
import Quickshell
// Polygon maths for the Persona 5 panel language: everything leans, and corners
// get chopped rather than rounded.
Singleton {
id: root
// A right-leaning parallelogram filling w x h. `lean` is the horizontal
// offset applied to the top edge, as a fraction of height.
function parallelogram(w: real, h: real, lean: real): var {
const off = h * lean;
return [
Qt.point(off, 0),
Qt.point(w, 0),
Qt.point(w - off, h),
Qt.point(0, h)
];
}
// Same, leaning the other way.
function parallelogramL(w: real, h: real, lean: real): var {
const off = h * lean;
return [
Qt.point(0, 0),
Qt.point(w - off, 0),
Qt.point(w, h),
Qt.point(off, h)
];
}
function rect(w: real, h: real): var {
return [Qt.point(0, 0), Qt.point(w, 0), Qt.point(w, h), Qt.point(0, h)];
}
// Move `dist` px from `p` toward `q`.
function toward(p: point, q: point, dist: real): point {
const dx = q.x - p.x;
const dy = q.y - p.y;
const len = Math.hypot(dx, dy);
if (len < 0.0001) return p;
const t = Math.min(dist, len / 2) / len;
return Qt.point(p.x + dx * t, p.y + dy * t);
}
// Chop the listed corners of a polygon. `corners` is an array of indices;
// pass null to chop every corner.
function chamfer(pts: var, size: real, corners: var): var {
if (size <= 0) return root.closed(pts);
const n = pts.length;
const out = [];
for (let i = 0; i < n; i++) {
const p = pts[i];
if (corners !== null && corners.indexOf(i) === -1) {
out.push(p);
continue;
}
out.push(root.toward(p, pts[(i - 1 + n) % n], size));
out.push(root.toward(p, pts[(i + 1) % n], size));
}
return root.closed(out);
}
function closed(pts: var): var {
if (pts.length === 0) return pts;
const out = pts.slice();
out.push(pts[0]);
return out;
}
// Shrink a polygon toward its centroid — used for inner strokes.
function inset(pts: var, amount: real): var {
let cx = 0, cy = 0;
for (const p of pts) { cx += p.x; cy += p.y; }
cx /= pts.length; cy /= pts.length;
return pts.map(p => {
const dx = cx - p.x, dy = cy - p.y;
const len = Math.hypot(dx, dy);
if (len < 0.0001) return p;
const t = amount / len;
return Qt.point(p.x + dx * t, p.y + dy * t);
});
}
// A jagged "torn paper" edge, the Persona 5 speech-bubble signature.
// Returns a polygon `w` x `h` whose bottom edge is serrated.
function torn(w: real, h: real, teeth: int, depth: real): var {
const out = [Qt.point(0, 0), Qt.point(w, 0)];
const step = w / teeth;
for (let i = 0; i < teeth; i++) {
const x1 = w - i * step - step / 2;
const x2 = w - (i + 1) * step;
out.push(Qt.point(x1, h));
out.push(Qt.point(x2, h - depth));
}
return out;
}
}
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import QtQuick
import "root:/config"
// Nerd Font glyph with an optional pulse, used for every status indicator.
Text {
id: root
property bool pulsing: false
property real pulseScale: 1.18
font.family: Theme.fontIcon
font.pixelSize: Theme.fsLarge
color: Theme.primary
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
renderType: Text.NativeRendering
Behavior on color {
ColorAnimation { duration: Theme.durBase }
}
SequentialAnimation on scale {
running: root.pulsing
loops: Animation.Infinite
alwaysRunToEnd: true
NumberAnimation { to: root.pulseScale; duration: 620; easing.type: Easing.OutExpo }
NumberAnimation { to: 1.0; duration: 620; easing.type: Easing.InOutQuad }
}
function bump() {
bumpAnim.restart();
}
SequentialAnimation {
id: bumpAnim
NumberAnimation {
target: root; property: "scale"
to: 1.35; duration: Theme.durFast; easing.type: Easing.OutExpo
}
NumberAnimation {
target: root; property: "scale"
to: 1.0; duration: Theme.durSlow; easing.type: Easing.OutBack
}
}
}
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import QtQuick
import "root:/config"
// Horizontally scrolling text that only moves when it actually overflows, and
// pauses at each end so titles stay readable.
Item {
id: root
property string text: ""
property int pixelSize: Theme.fsSmall
property string family: Theme.fontDisplay
property int weight: Theme.weightBody
property bool italic: false
property color color: Theme.text
property real speed: 26 // px per second
property int pause: 1400 // ms held at each end
property bool running: true
readonly property bool overflowing: label.implicitWidth > width + 1
clip: true
implicitHeight: label.implicitHeight
implicitWidth: label.implicitWidth
Text {
id: label
y: 0
height: root.height
text: root.text
color: root.color
verticalAlignment: Text.AlignVCenter
font.family: root.family
font.pixelSize: root.pixelSize
font.weight: root.weight
font.italic: root.italic
renderType: Text.NativeRendering
}
SequentialAnimation {
id: scroll
running: root.running && root.overflowing && root.visible
loops: Animation.Infinite
PauseAnimation { duration: root.pause }
NumberAnimation {
target: label; property: "x"
from: 0; to: Math.min(0, root.width - label.implicitWidth)
duration: Math.max(1, Math.abs(root.width - label.implicitWidth) / root.speed * 1000)
easing.type: Easing.Linear
}
PauseAnimation { duration: root.pause }
NumberAnimation {
target: label; property: "x"
to: 0
duration: Theme.durSlow
easing.type: Easing.OutExpo
}
}
onOverflowingChanged: if (!overflowing) label.x = 0
onTextChanged: { label.x = 0; scroll.restart(); }
}
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import QtQuick
import QtQuick.Effects
// Layer effect that clips whatever it is applied to into the silhouette of
// `maskItem` — used to chop album art into the shell's panel shape.
MultiEffect {
property Item maskItem
maskEnabled: maskItem !== null
maskSource: maskItem
// Hard edge — the chopped corners should read as cuts, not fades.
maskThresholdMin: 0.5
maskSpreadAtMin: 0.0
}
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import QtQuick
import "root:/config"
// A segmented load meter — slanted ticks that light up left to right. Reads as
// a gauge at a glance and keeps the panel language consistent.
Item {
id: root
property real value: 0 // 0..100
property int segments: 14
property real segmentWidth: 4
property real spacing: 3
property color activeColor: Theme.heat(value)
property color idleColor: Theme.alpha(Theme.outline, 0.55)
property real lean: Theme.skew
readonly property int litCount: Math.round(Math.max(0, Math.min(100, value)) / 100 * segments)
implicitWidth: segments * segmentWidth + (segments - 1) * spacing
implicitHeight: 14
Row {
anchors.fill: parent
spacing: root.spacing
Repeater {
model: root.segments
Item {
required property int index
width: root.segmentWidth
height: root.height
Rectangle {
width: root.segmentWidth
height: root.height
color: parent.index < root.litCount ? root.activeColor : root.idleColor
// Peak segments glow, so a pegged CPU is visible peripherally.
opacity: parent.index < root.litCount
? (parent.index >= root.segments - 2 ? 1.0 : 0.9)
: 1.0
transform: Matrix4x4 {
matrix: Qt.matrix4x4(
1, -root.lean, 0, root.height * root.lean,
0, 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1)
}
Behavior on color {
ColorAnimation { duration: Theme.durBase }
}
}
}
}
}
}
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import QtQuick
import Quickshell
import Quickshell.Services.Notifications
import "root:/config"
import "root:/services"
// One notification, used both in the history list and as a floating toast.
Item {
id: root
required property var notif
property bool showActions: true
readonly property color tone: root.notif
? Notifs.urgencyColor(root.notif.urgency)
: Theme.primary
signal dismissed()
implicitHeight: panel.height
P5Panel {
id: panel
width: parent.width
height: layout.implicitHeight + Theme.padM * 2
lean: 0.05
chop: 12
fill: Theme.surface
fillOpacity: 0.97
border: Theme.alpha(root.tone, hover.hovered ? 0.95 : 0.5)
slash: true
slashColor: root.tone
slashWidth: 4
halftone: root.notif?.urgency === NotificationUrgency.Critical
halftoneColor: Theme.accent
halftoneOpacity: 0.12
padding: Theme.padM
Column {
id: layout
anchors.left: parent.left
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
spacing: 3
// App line
Row {
spacing: Theme.padS
Icon {
anchors.verticalCenter: parent.verticalCenter
text: Notifs.appIconFor(root.notif)
color: root.tone
font.pixelSize: Theme.fsBody
}
Text {
anchors.verticalCenter: parent.verticalCenter
text: (root.notif?.appName || "System").toUpperCase()
color: root.tone
font.family: Theme.fontMono
font.pixelSize: 8
font.letterSpacing: 2
renderType: Text.NativeRendering
}
}
Text {
width: parent.width
text: root.notif?.summary || ""
color: Theme.text
elide: Text.ElideRight
maximumLineCount: 2
wrapMode: Text.WordWrap
font.family: Theme.fontDisplay
font.pixelSize: Theme.fsBody
font.weight: Font.Black
font.italic: true
renderType: Text.NativeRendering
}
Text {
width: parent.width
visible: text !== ""
text: root.notif?.body || ""
color: Theme.subtext
elide: Text.ElideRight
maximumLineCount: 4
wrapMode: Text.WordWrap
textFormat: Text.StyledText
font.family: Theme.fontDisplay
font.pixelSize: Theme.fsSmall
renderType: Text.NativeRendering
}
// Inline image, when the sender supplied one.
Image {
visible: source != "" && status === Image.Ready
source: root.notif?.image || ""
sourceSize.height: 90
fillMode: Image.PreserveAspectFit
asynchronous: true
}
Row {
visible: root.showActions && (root.notif?.actions?.length ?? 0) > 0
spacing: Theme.padS
topPadding: Theme.padS
Repeater {
model: root.notif?.actions ?? []
Item {
id: actionChip
required property var modelData
implicitWidth: actionLabel.implicitWidth + Theme.padM
implicitHeight: 22
Rectangle {
anchors.fill: parent
color: actionHover.hovered
? Theme.alpha(root.tone, 0.3)
: Theme.alpha(root.tone, 0.1)
border.width: 1
border.color: Theme.alpha(root.tone, 0.6)
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -Theme.skew, 0, 22 * Theme.skew,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
}
Text {
id: actionLabel
anchors.centerIn: parent
text: actionChip.modelData.text
color: Theme.text
font.family: Theme.fontDisplay
font.pixelSize: Theme.fsMicro
font.italic: true
font.weight: Font.DemiBold
renderType: Text.NativeRendering
}
HoverHandler {
id: actionHover
cursorShape: Qt.PointingHandCursor
}
TapHandler {
onTapped: {
actionChip.modelData.invoke();
root.dismissed();
}
}
}
}
}
}
// Close affordance.
Icon {
anchors.right: parent.right
anchors.top: parent.top
visible: hover.hovered
text: "󰅖"
color: closeHover.hovered ? Theme.accent : Theme.muted
font.pixelSize: Theme.fsBody
HoverHandler {
id: closeHover
cursorShape: Qt.PointingHandCursor
}
TapHandler {
onTapped: root.dismissed()
}
}
}
HoverHandler {
id: hover
}
// Middle click dismisses, matching the old dunst muscle memory.
TapHandler {
acceptedButtons: Qt.MiddleButton
onTapped: root.dismissed()
}
}
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import QtQuick
import "root:/config"
// Chopped, leaning button. On hover it lunges toward the pointer and flips to
// crimson-on-white; on press it snaps flat.
Item {
id: root
property string text: ""
property string icon: ""
property color accent: Theme.primary
property color hoverFill: Theme.accent
property bool destructive: false
property real lean: Theme.skew
property real lunge: 6
property bool wide: false
signal clicked()
readonly property bool hovered: hover.hovered
readonly property bool pressed: tap.pressed
implicitWidth: wide ? 260 : (row.implicitWidth + panel.contentPad * 2)
implicitHeight: 44
P5Panel {
id: panel
anchors.fill: parent
lean: root.lean
padding: Theme.padS
fill: root.hovered ? (root.destructive ? root.hoverFill : Theme.text) : Theme.surface
fillOpacity: root.hovered ? 1.0 : 0.9
border: root.hovered ? "transparent" : Theme.alpha(root.accent, 0.55)
slash: !root.hovered
slashColor: root.destructive ? Theme.accent : root.accent
halftone: root.hovered
halftoneColor: root.destructive ? Theme.text : Theme.base
halftoneOpacity: 0.14
Behavior on fillOpacity {
NumberAnimation { duration: Theme.durFast }
}
Row {
id: row
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
spacing: Theme.padM
Icon {
anchors.verticalCenter: parent.verticalCenter
visible: root.icon !== ""
text: root.icon
font.pixelSize: Theme.fsTitle
color: root.hovered
? (root.destructive ? Theme.text : Theme.base)
: root.accent
}
Text {
anchors.verticalCenter: parent.verticalCenter
text: root.text
color: root.hovered
? (root.destructive ? Theme.text : Theme.base)
: Theme.text
font.family: Theme.fontDisplay
font.pixelSize: Theme.fsBody
font.weight: Theme.weightDisplay
font.italic: true
font.letterSpacing: 1.5
font.capitalization: Font.AllUppercase
renderType: Text.NativeRendering
Behavior on color {
ColorAnimation { duration: Theme.durFast }
}
}
}
}
transform: Translate {
x: root.pressed ? 0 : (root.hovered ? root.lunge : 0)
Behavior on x {
NumberAnimation {
duration: Theme.durBase
easing.type: Easing.OutBack
}
}
}
scale: root.pressed ? 0.97 : 1.0
Behavior on scale {
NumberAnimation { duration: Theme.durFast; easing.type: Easing.OutExpo }
}
HoverHandler {
id: hover
cursorShape: Qt.PointingHandCursor
}
TapHandler {
id: tap
onTapped: root.clicked()
}
}
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import QtQuick
import QtQuick.Shapes
import QtQuick.Effects
import "root:/config"
import "root:/components"
// The base surface for everything in this shell: a leaning, corner-chopped slab
// with an optional halftone wash and a crimson slash along its leading edge.
Item {
id: root
property color fill: Theme.surface
property real fillOpacity: 0.94
property color border: Theme.outline
property real borderWidth: Theme.stroke
// Lean of the vertical edges, as a fraction of height. 0 = upright.
property real lean: Theme.skew
property bool leanLeft: false
// Corner chop size, and which corners get chopped (indices into the
// polygon, clockwise from the top-left). Default chops the two corners that
// read as "cut" against the lean.
property real chop: Theme.cut
property var chopCorners: [1, 3]
// Crimson slash down the leading edge — the Persona 5 tell.
property bool slash: false
property color slashColor: Theme.accent
property real slashWidth: 4
// Screen-printed dot wash.
property bool halftone: false
property color halftoneColor: Theme.primary
property real halftoneOpacity: 0.07
// Inner glow along the top edge, for panels that should feel backlit.
property bool sheen: false
readonly property real leanInset: height * Math.abs(lean)
readonly property var polygon: leanLeft
? Geom.parallelogramL(width, height, lean)
: Geom.parallelogram(width, height, lean)
// Child content lives inside `contentItem`, inset on both sides far enough
// to clear the slanted edges. Panels do not auto-size: callers set implicit
// sizes from their own layout (`row.implicitWidth + contentPad * 2`), which
// keeps the shape maths out of every binding loop.
default property alias content: contentHolder.data
readonly property alias contentItem: contentHolder
property real padding: Theme.padM
readonly property real contentPad: padding + leanInset
Shape {
id: body
anchors.fill: parent
preferredRendererType: Shape.CurveRenderer
asynchronous: false
ShapePath {
fillColor: Theme.alpha(root.fill, root.fillOpacity)
strokeColor: root.borderWidth > 0 ? root.border : "transparent"
strokeWidth: root.borderWidth
joinStyle: ShapePath.MiterJoin
capStyle: ShapePath.FlatCap
PathPolyline {
path: Geom.chamfer(root.polygon, root.chop, root.chopCorners)
}
}
}
// Halftone wash, masked to the panel silhouette.
Loader {
anchors.fill: parent
active: root.halftone
asynchronous: true
sourceComponent: Item {
Shape {
id: maskShape
anchors.fill: parent
visible: false
layer.enabled: true
layer.smooth: true
preferredRendererType: Shape.CurveRenderer
ShapePath {
fillColor: "white"
strokeColor: "transparent"
PathPolyline {
path: Geom.chamfer(root.polygon, root.chop, root.chopCorners)
}
}
}
Image {
anchors.fill: parent
source: Theme.texHalftone
fillMode: Image.Tile
opacity: root.halftoneOpacity
smooth: false
layer.enabled: true
layer.effect: MultiEffect {
colorization: 1.0
colorizationColor: root.halftoneColor
maskEnabled: true
maskSource: maskShape
}
}
}
}
// Backlit top edge.
Loader {
anchors.fill: parent
active: root.sheen
sourceComponent: Shape {
preferredRendererType: Shape.CurveRenderer
ShapePath {
strokeColor: "transparent"
fillGradient: LinearGradient {
x1: 0; y1: 0; x2: 0; y2: root.height
GradientStop { position: 0.0; color: Theme.alpha(Theme.primary, 0.16) }
GradientStop { position: 0.55; color: "transparent" }
}
PathPolyline {
path: Geom.chamfer(root.polygon, root.chop, root.chopCorners)
}
}
}
}
// Leading-edge slash.
Loader {
anchors.fill: parent
active: root.slash
sourceComponent: Shape {
preferredRendererType: Shape.CurveRenderer
ShapePath {
fillColor: root.slashColor
strokeColor: "transparent"
PathPolyline {
path: {
const off = root.height * root.lean;
const w = root.slashWidth;
return root.leanLeft
? Geom.closed([Qt.point(0, 0), Qt.point(w, 0),
Qt.point(off + w, root.height), Qt.point(off, root.height)])
: Geom.closed([Qt.point(off, 0), Qt.point(off + w, 0),
Qt.point(w, root.height), Qt.point(0, root.height)]);
}
}
}
}
}
Item {
id: contentHolder
anchors.fill: parent
anchors.leftMargin: root.contentPad
anchors.rightMargin: root.contentPad
anchors.topMargin: root.padding
anchors.bottomMargin: root.padding
}
}
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import QtQuick
import "root:/config"
// Leaning slider with a chopped handle. Drag or click anywhere on the rail.
Item {
id: root
property real value: 0 // 0..1
property color accent: Theme.primary
property bool enabledControl: true
signal moved(real value)
implicitHeight: 18
implicitWidth: 200
readonly property real _lean: Theme.skew * height
// Rail
Rectangle {
id: rail
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
anchors.right: parent.right
height: 6
color: Theme.alpha(Theme.outline, 0.7)
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -Theme.skew, 0, 6 * Theme.skew,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
}
// Fill
Rectangle {
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
width: Math.max(0, Math.min(1, root.value)) * root.width
height: 6
color: root.enabledControl ? root.accent : Theme.muted
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -Theme.skew, 0, 6 * Theme.skew,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
Behavior on width {
enabled: !drag.active
NumberAnimation { duration: Theme.durFast }
}
Behavior on color {
ColorAnimation { duration: Theme.durBase }
}
}
// Handle
Rectangle {
id: handle
width: 6
height: hover.hovered || drag.active ? 18 : 14
color: root.enabledControl ? Theme.text : Theme.muted
anchors.verticalCenter: parent.verticalCenter
x: Math.max(0, Math.min(1, root.value)) * root.width - width / 2
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -Theme.skew, 0, height * Theme.skew,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
Behavior on height {
NumberAnimation { duration: Theme.durFast; easing.type: Easing.OutBack }
}
Behavior on x {
enabled: !drag.active
NumberAnimation { duration: Theme.durFast }
}
}
HoverHandler {
id: hover
cursorShape: Qt.PointingHandCursor
}
TapHandler {
onTapped: event => root.moved(Math.max(0, Math.min(1, event.position.x / root.width)))
}
DragHandler {
id: drag
target: null
xAxis.enabled: true
yAxis.enabled: false
onCentroidChanged: {
if (!active) return;
root.moved(Math.max(0, Math.min(1, centroid.position.x / root.width)));
}
}
}
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import QtQuick
import Quickshell
import "root:/config"
// Hover-driven panel that hangs off a bar item. Opens on a short dwell, stays
// open while the pointer is over either the trigger or the panel itself, and
// can be pinned with a click. Slides in from behind the bar with an overshoot.
PopupWindow {
id: root
required property Item anchorItem
property bool triggerHovered: false
property bool pinned: false
property int showDelay: 140
property int hideDelay: 200
property int fromEdge: Edges.Bottom
property real contentWidth: Theme.popoutWidth
property real contentHeight: 200
// Extra surface around the content so the entry overshoot and glow are not
// clipped by the window edge.
readonly property int bleed: 24
default property alias body: contentHolder.data
readonly property bool wantsOpen: triggerHovered || panelHover.hovered || pinned
signal dismissedFully()
anchor.item: anchorItem
anchor.edges: fromEdge
anchor.gravity: fromEdge
anchor.adjustment: PopupAdjustment.SlideX
anchor.margins.top: Theme.popoutGap
anchor.margins.bottom: Theme.popoutGap
implicitWidth: contentWidth + bleed * 2
implicitHeight: contentHeight + bleed * 2
color: "transparent"
visible: shown
property bool shown: false
onWantsOpenChanged: {
if (wantsOpen) {
hideTimer.stop();
showTimer.restart();
} else {
showTimer.stop();
hideTimer.restart();
}
}
Timer {
id: showTimer
interval: root.showDelay
onTriggered: root.open()
}
Timer {
id: hideTimer
interval: root.hideDelay
onTriggered: root.dismiss()
}
function open() {
exitAnim.stop();
shown = true;
enterAnim.restart();
}
function dismiss() {
if (!shown) return;
enterAnim.stop();
exitAnim.restart();
}
Item {
id: contentHolder
x: root.bleed
y: root.bleed
width: root.contentWidth
height: root.contentHeight
opacity: 0
transformOrigin: Item.Top
scale: 0.94
// The handler has to live on the content item, not the window: a
// HoverHandler parented to the PopupWindow itself latches on and the
// panel never learns the pointer left.
HoverHandler {
id: panelHover
}
}
ParallelAnimation {
id: enterAnim
NumberAnimation {
target: contentHolder; property: "opacity"
to: 1.0; duration: Theme.durBase; easing.type: Easing.OutExpo
}
NumberAnimation {
target: contentHolder; property: "scale"
to: 1.0; duration: Theme.durSlow; easing.type: Easing.OutBack
}
NumberAnimation {
target: contentHolder; property: "y"
from: root.bleed - 14; to: root.bleed
duration: Theme.durSlow; easing.type: Easing.OutBack
}
}
ParallelAnimation {
id: exitAnim
NumberAnimation {
target: contentHolder; property: "opacity"
to: 0.0; duration: Theme.durFast; easing.type: Easing.InQuad
}
NumberAnimation {
target: contentHolder; property: "scale"
to: 0.96; duration: Theme.durFast; easing.type: Easing.InQuad
}
NumberAnimation {
target: contentHolder; property: "y"
to: root.bleed - 8; duration: Theme.durFast; easing.type: Easing.InQuad
}
onFinished: {
root.shown = false;
root.pinned = false;
contentHolder.y = root.bleed;
root.dismissedFully();
}
}
}
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import QtQuick
import "root:/config"
// Display text with the wallpaper's RGB split baked in: a crimson and a cyan
// ghost sitting a pixel off the white body. Drives most headings in the shell.
Item {
id: root
property string text: ""
property int pixelSize: Theme.fsLarge
property int weight: Theme.weightDisplay
property string family: Theme.fontDisplay
property bool italic: true
property color color: Theme.text
property real split: 1.6
property real splitOpacity: 0.85
property int elide: Text.ElideNone
property int horizontalAlignment: Text.AlignLeft
property real letterSpacing: 0.5
implicitWidth: body.implicitWidth
implicitHeight: body.implicitHeight
Text {
id: ghostRed
anchors.fill: parent
anchors.leftMargin: -root.split
anchors.topMargin: root.split * 0.4
text: root.text
color: Theme.splitRed
opacity: root.splitOpacity
elide: root.elide
horizontalAlignment: root.horizontalAlignment
verticalAlignment: Text.AlignVCenter
font.family: root.family
font.pixelSize: root.pixelSize
font.weight: root.weight
font.italic: root.italic
font.letterSpacing: root.letterSpacing
renderType: Text.NativeRendering
}
Text {
id: ghostCyan
anchors.fill: parent
anchors.leftMargin: root.split
anchors.topMargin: -root.split * 0.4
text: root.text
color: Theme.splitCyan
opacity: root.splitOpacity
elide: root.elide
horizontalAlignment: root.horizontalAlignment
verticalAlignment: Text.AlignVCenter
font.family: root.family
font.pixelSize: root.pixelSize
font.weight: root.weight
font.italic: root.italic
font.letterSpacing: root.letterSpacing
renderType: Text.NativeRendering
}
Text {
id: body
anchors.fill: parent
text: root.text
color: root.color
elide: root.elide
horizontalAlignment: root.horizontalAlignment
verticalAlignment: Text.AlignVCenter
font.family: root.family
font.pixelSize: root.pixelSize
font.weight: root.weight
font.italic: root.italic
font.letterSpacing: root.letterSpacing
renderType: Text.NativeRendering
}
// Kick the ghosts outward briefly — used on track changes, mode flips, etc.
function glitch() {
glitchAnim.restart();
}
SequentialAnimation {
id: glitchAnim
NumberAnimation {
target: root; property: "split"
to: 5.5; duration: Theme.durFast
easing.type: Easing.OutExpo
}
NumberAnimation {
target: root; property: "split"
to: 1.6; duration: Theme.durSlow
easing.type: Easing.OutBack
}
}
}
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import QtQuick
import QtQuick.Effects
// Layer effect that recolours whatever it is applied to — used to tint the
// white texture tiles without shipping a copy per colour.
MultiEffect {
property color tintColor: "white"
colorization: 1.0
colorizationColor: tintColor
}
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pragma Singleton
import QtQuick
import Quickshell
// Takemi palette: cold teal/cyan over near-black, with Persona 5 crimson as the
// alert/accent voice. Derived from ~/.wallpapers/takemi_2.jpg.
Singleton {
id: root
// ---------------------------------------------------------------- colors
readonly property color base: "#04070a"
readonly property color mantle: "#080e14"
readonly property color surface: "#0d1922"
readonly property color surfaceAlt: "#14262f"
readonly property color overlay: "#1d3a47"
readonly property color outline: "#2b5567"
readonly property color text: "#e2f4f8"
readonly property color subtext: "#93b8c4"
readonly property color muted: "#587c8a"
readonly property color primary: "#34d3e6" // electric teal — the house colour
readonly property color primaryDim: "#17879b"
readonly property color glow: "#8ef2ff"
readonly property color blue: "#3b8fd6"
readonly property color deep: "#0d4b5e"
readonly property color accent: "#ff2d40" // P5 crimson
readonly property color accentDim: "#a8121f"
readonly property color warn: "#ffb03a"
readonly property color ok: "#35e08f"
// Chromatic aberration pair, straight off the wallpaper's RGB split.
readonly property color splitRed: "#ff2b4d"
readonly property color splitCyan: "#25e8ff"
function alpha(c: color, a: real): color {
return Qt.rgba(c.r, c.g, c.b, a);
}
// Heat ramp for load/usage readouts.
function heat(pct: real): color {
if (pct >= 90) return root.accent;
if (pct >= 75) return root.warn;
if (pct >= 45) return root.glow;
return root.primary;
}
// ----------------------------------------------------------------- fonts
readonly property string fontDisplay: "Archivo Black"
readonly property string fontMono: "JetBrainsMono Nerd Font"
readonly property string fontIcon: "JetBrainsMono Nerd Font"
readonly property int weightDisplay: Font.Black
readonly property int weightBody: Font.Medium
readonly property int fsMicro: 9
readonly property int fsSmall: 11
readonly property int fsBody: 12
readonly property int fsLarge: 15
readonly property int fsTitle: 20
readonly property int fsHuge: 34
readonly property int fsMega: 92
// -------------------------------------------------------------- geometry
readonly property int barHeight: 40
readonly property int barMargin: 8
readonly property int barGap: 8
// Horizontal offset per unit of height. tan(14deg) — every panel leans.
readonly property real skew: 0.249
readonly property int cut: 9 // corner chamfer, in px
readonly property int stroke: 2
readonly property int padS: 6
readonly property int padM: 12
readonly property int padL: 20
readonly property int padXL: 32
readonly property int popoutWidth: 380
readonly property int popoutGap: 10
// ------------------------------------------------------------ animation
// P5 motion is snappy and slightly overshooting — never soft.
readonly property int durFast: 110
readonly property int durBase: 190
readonly property int durSlow: 340
readonly property int durLazy: 620
readonly property var easeSnap: [0.16, 1.0, 0.3, 1.0, 1, 1] // outExpo-ish
readonly property var easeBack: [0.34, 1.56, 0.64, 1.0, 1, 1] // overshoot
readonly property var easeIn: [0.55, 0.0, 0.9, 0.35, 1, 1]
// -------------------------------------------------------------- textures
readonly property url texHalftone: "root:/assets/halftone.png"
readonly property url texStripes: "root:/assets/stripes.png"
readonly property url texScanline: "root:/assets/scanline.png"
readonly property url wallpaper: "file:///home/narl/.wallpapers/takemi_2.jpg"
}
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import QtQuick
import Quickshell
import Quickshell.Wayland
import "root:/services"
import "root:/lock"
// Session lock. Replaces hyprlock; authenticates through the existing
// /etc/pam.d/hyprlock stack, which is just `auth include login`.
//
// The visuals live in LockFace so they can be exercised in an ordinary window
// (see lockpreview.qml) without locking the session to test a colour.
WlSessionLock {
id: lock
locked: Actions.lockRequested
WlSessionLockSurface {
color: "black"
LockFace {
anchors.fill: parent
onUnlocked: Actions.lockRequested = false
}
}
}
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import QtQuick
import QtQuick.Effects
import Quickshell
import Quickshell.Services.Pam
import "root:/config"
import "root:/components"
import "root:/services"
import "root:/lock"
// The lock screen's whole face, kept separate from WlSessionLockSurface so it
// can be instantiated in an ordinary window for development without actually
// locking the session.
Item {
id: surface
// Emitted once PAM has accepted the password.
signal unlocked()
property string entry: ""
property string status: ""
property bool failed: false
property bool busy: pam.active
Rectangle {
anchors.fill: parent
color: Theme.base
}
// ------------------------------------------------------- background
Image {
id: wall
anchors.fill: parent
source: Theme.wallpaper
fillMode: Image.PreserveAspectCrop
asynchronous: false
cache: true
layer.enabled: true
layer.effect: MultiEffect {
blurEnabled: true
blur: 0.55
blurMax: 48
saturation: -0.15
brightness: -0.35
}
}
// Teal wash, pulling the photo toward the shell's palette.
Rectangle {
anchors.fill: parent
gradient: Gradient {
GradientStop { position: 0.0; color: Theme.alpha(Theme.deep, 0.55) }
GradientStop { position: 0.6; color: Theme.alpha(Theme.base, 0.75) }
GradientStop { position: 1.0; color: Theme.alpha(Theme.base, 0.92) }
}
}
Image {
anchors.fill: parent
source: Theme.texHalftone
fillMode: Image.Tile
opacity: 0.05
smooth: false
layer.enabled: true
layer.effect: TintEffect { tintColor: Theme.primary }
}
// Crimson stripe band running behind the prompt — the Persona 5 title
// treatment. Declared before the auth block so it stays underneath it.
Item {
anchors.left: parent.left
anchors.right: parent.right
anchors.top: authBlock.top
anchors.topMargin: -6
height: 42
clip: true
opacity: 0.5
Image {
anchors.fill: parent
source: Theme.texStripes
fillMode: Image.Tile
smooth: false
layer.enabled: true
layer.effect: TintEffect { tintColor: Theme.accent }
}
}
// ------------------------------------------------------------ clock
SystemClock {
id: clock
precision: SystemClock.Minutes
}
Column {
id: timeBlock
anchors.left: parent.left
anchors.leftMargin: parent.width * 0.1
anchors.top: parent.top
anchors.topMargin: parent.height * 0.18
spacing: -18
SplitText {
text: Qt.formatDateTime(clock.date, "HH")
pixelSize: Theme.fsMega * 1.7
split: 5
splitOpacity: 0.85
}
SplitText {
text: Qt.formatDateTime(clock.date, "mm")
pixelSize: Theme.fsMega * 1.7
color: Theme.primary
split: 5
splitOpacity: 0.6
}
Text {
text: Qt.formatDateTime(clock.date, "dddd, dd MMMM").toUpperCase()
color: Theme.subtext
font.family: Theme.fontMono
font.pixelSize: Theme.fsBody
font.letterSpacing: 6
topPadding: 34
renderType: Text.NativeRendering
}
}
// ------------------------------------------------------ status rail
Column {
anchors.right: parent.right
anchors.rightMargin: parent.width * 0.1
anchors.top: parent.top
anchors.topMargin: parent.height * 0.2
spacing: Theme.padM
width: 300
RailRow {
width: parent.width
visible: Battery.available
glyph: Battery.icon
label: Math.round(Battery.percent) + "%"
detail: Battery.timeLabel
tone: Battery.tint
}
RailRow {
width: parent.width
glyph: Net.icon
label: Net.label
detail: Sys.netUp ? Sys.netIp : "no link"
tone: Sys.netUp ? Theme.primary : Theme.muted
}
RailRow {
width: parent.width
visible: Media.hasPlayer
glyph: Media.playing ? "󰝚" : "󰏤"
label: Media.title
detail: Media.artist
tone: Theme.primary
}
RailRow {
width: parent.width
visible: Notifs.count > 0
glyph: "󱅫"
label: Notifs.count + " notification" + (Notifs.count === 1 ? "" : "s")
detail: Notifs.history.length > 0 ? Notifs.history[0].summary : ""
tone: Theme.accent
}
}
// ------------------------------------------------------- auth panel
Item {
id: authBlock
anchors.horizontalCenter: parent.horizontalCenter
anchors.bottom: parent.bottom
anchors.bottomMargin: parent.height * 0.14
width: 460
height: 150
transform: Translate { id: shakeShift }
SplitText {
id: prompt
anchors.horizontalCenter: parent.horizontalCenter
anchors.top: parent.top
text: surface.failed
? (surface.status || "WRONG").toUpperCase()
: (surface.busy ? "CHECKING…" : "WHO GOES THERE")
color: surface.failed ? Theme.accent : Theme.text
pixelSize: Theme.fsTitle
letterSpacing: 4
horizontalAlignment: Text.AlignHCenter
split: surface.failed ? 4 : 1.6
}
// Password field: one chopped block per character.
P5Panel {
id: field
anchors.horizontalCenter: parent.horizontalCenter
anchors.top: prompt.bottom
anchors.topMargin: Theme.padL
width: 380
height: 56
lean: 0.12
chop: 16
fill: Theme.mantle
fillOpacity: 0.94
border: surface.failed
? Theme.accent
: (input.activeFocus ? Theme.primary : Theme.outline)
borderWidth: 2
slash: true
slashColor: surface.failed ? Theme.accent : Theme.primary
slashWidth: 6
halftone: true
halftoneColor: surface.failed ? Theme.accent : Theme.primary
halftoneOpacity: 0.08
Row {
anchors.centerIn: parent
spacing: 6
visible: surface.entry.length > 0
Repeater {
model: Math.min(surface.entry.length, 22)
Rectangle {
required property int index
width: 10
height: 20
color: surface.failed ? Theme.accent : Theme.primary
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -Theme.skew, 0, 20 * Theme.skew,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
// Each new block snaps in.
Component.onCompleted: pop.start()
NumberAnimation {
id: pop
target: parent
property: "scale"
from: 0.2; to: 1
duration: Theme.durBase
easing.type: Easing.OutBack
}
}
}
}
Text {
anchors.centerIn: parent
visible: surface.entry.length === 0 && !surface.busy
text: "PASSWORD"
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsSmall
font.letterSpacing: 5
renderType: Text.NativeRendering
}
// Busy sweep.
Rectangle {
anchors.bottom: parent.bottom
anchors.bottomMargin: 6
width: 60
height: 3
color: Theme.primary
visible: surface.busy
XAnimator on x {
running: surface.busy
loops: Animation.Infinite
from: 20
to: field.width - 80
duration: 700
easing.type: Easing.InOutQuad
}
}
// The real input, invisible but focused.
TextInput {
id: input
anchors.fill: parent
opacity: 0
focus: true
echoMode: TextInput.Password
enabled: !surface.busy
activeFocusOnTab: true
onTextChanged: {
surface.entry = text;
if (surface.failed && text.length === 0) surface.failed = false;
}
onAccepted: surface.submit()
Keys.onEscapePressed: {
input.text = "";
surface.failed = false;
}
}
}
Row {
anchors.horizontalCenter: parent.horizontalCenter
anchors.top: field.bottom
anchors.topMargin: Theme.padM
spacing: Theme.padS
Icon {
anchors.verticalCenter: parent.verticalCenter
text: "󰌾"
color: Theme.muted
font.pixelSize: Theme.fsBody
}
Text {
anchors.verticalCenter: parent.verticalCenter
text: Quickshell.env("USER") || "narl"
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsSmall
font.letterSpacing: 3
renderType: Text.NativeRendering
}
}
}
// Keep focus on the field no matter what.
Timer {
interval: 250
running: true
repeat: true
onTriggered: if (!input.activeFocus && !surface.busy) input.forceActiveFocus()
}
function submit() {
if (surface.busy || surface.entry.length === 0) return;
surface.failed = false;
surface.status = "";
pam.start();
}
PamContext {
id: pam
config: "hyprlock"
user: Quickshell.env("USER") || "narl"
onPamMessage: {
if (pam.responseRequired) pam.respond(surface.entry);
else if (pam.message) surface.status = pam.message;
}
onCompleted: result => {
if (result === PamResult.Success) {
surface.unlocked();
input.text = "";
surface.entry = "";
surface.failed = false;
} else {
surface.failed = true;
if (surface.status === "") surface.status = "Access denied";
input.text = "";
surface.entry = "";
shake.restart();
}
}
onError: err => {
surface.failed = true;
surface.status = "PAM error";
input.text = "";
surface.entry = "";
shake.restart();
}
}
SequentialAnimation {
id: shake
loops: 2
NumberAnimation {
target: shakeShift; property: "x"
to: -16; duration: 55; easing.type: Easing.OutQuad
}
NumberAnimation {
target: shakeShift; property: "x"
to: 16; duration: 55; easing.type: Easing.OutQuad
}
NumberAnimation {
target: shakeShift; property: "x"
to: 0; duration: 90; easing.type: Easing.OutBack
}
}
// Entry flourish when the lock comes up.
Component.onCompleted: intro.start()
ParallelAnimation {
id: intro
NumberAnimation {
target: timeBlock; property: "opacity"
from: 0; to: 1; duration: Theme.durLazy; easing.type: Easing.OutExpo
}
NumberAnimation {
target: authBlock; property: "opacity"
from: 0; to: 1; duration: Theme.durLazy; easing.type: Easing.OutExpo
}
NumberAnimation {
target: shakeShift; property: "y"
from: 40; to: 0; duration: Theme.durLazy; easing.type: Easing.OutBack
}
}
}
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import QtQuick
import "root:/config"
import "root:/components"
// One line of the lock screen's status rail.
Item {
id: rail
property string glyph: ""
property string label: ""
property string detail: ""
property color tone: Theme.primary
implicitHeight: visible ? 38 : 0
Rectangle {
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
width: 3
height: 26
color: rail.tone
}
Row {
anchors.left: parent.left
anchors.leftMargin: Theme.padM
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
spacing: Theme.padS
Icon {
anchors.verticalCenter: parent.verticalCenter
text: rail.glyph
color: rail.tone
font.pixelSize: Theme.fsLarge
}
Column {
anchors.verticalCenter: parent.verticalCenter
spacing: -2
Text {
text: rail.label
color: Theme.text
elide: Text.ElideRight
font.family: Theme.fontDisplay
font.pixelSize: Theme.fsSmall
font.italic: true
font.weight: Font.DemiBold
renderType: Text.NativeRendering
}
Text {
visible: rail.detail !== ""
text: rail.detail
color: Theme.muted
elide: Text.ElideRight
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
renderType: Text.NativeRendering
}
}
}
}
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import QtQuick
import Quickshell
import "root:/config"
import "root:/lock"
// Development harness: renders the lock screen in an ordinary window so it can
// be styled and screenshotted without locking the session.
//
// qs -p lockpreview.qml
//
// PAM still runs for real here, so a correct password simply closes the window.
ShellRoot {
FloatingWindow {
implicitWidth: 1600
implicitHeight: 900
color: Theme.base
LockFace {
anchors.fill: parent
onUnlocked: console.log("PAM accepted — the real lock would release here")
}
}
}
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import QtQuick
import Quickshell
import Quickshell.Wayland
import "root:/config"
import "root:/components"
import "root:/services"
// Volume / mic / brightness heads-up, bottom centre. Appears on change and
// fades out on its own.
PanelWindow {
id: root
required property var modelData
screen: modelData
readonly property bool primaryScreen: Quickshell.screens.length === 0
|| Quickshell.screens[0] === modelData
WlrLayershell.layer: WlrLayer.Overlay
WlrLayershell.namespace: "takemi-osd"
WlrLayershell.keyboardFocus: WlrKeyboardFocus.None
anchors { bottom: true }
margins.bottom: 90
implicitWidth: 300
implicitHeight: 78
color: "transparent"
exclusionMode: ExclusionMode.Ignore
visible: primaryScreen && (shown || fade.running)
property bool shown: false
property string kind: "volume"
// Suppress the burst of change signals that fires while services warm up.
property bool armed: false
Timer {
interval: 1500
running: true
onTriggered: root.armed = true
}
readonly property string glyph: {
switch (root.kind) {
case "mic": return Audio.micIcon;
case "brightness": return Brightness.icon;
default: return Audio.icon;
}
}
readonly property string title: {
switch (root.kind) {
case "mic": return Audio.micMuted ? "Mic muted" : "Microphone";
case "brightness": return "Brightness";
default: return Audio.muted ? "Muted" : "Volume";
}
}
readonly property real level: {
switch (root.kind) {
case "mic": return Audio.micMuted ? 0 : Audio.micVolume;
case "brightness": return Brightness.percent / 100;
default: return Audio.muted ? 0 : Audio.volume;
}
}
readonly property color tone: {
switch (root.kind) {
case "mic": return Audio.micMuted ? Theme.accent : Theme.blue;
case "brightness": return Theme.warn;
default: return Audio.muted ? Theme.accent : Theme.primary;
}
}
function flash(k: string) {
if (!root.armed) return;
root.kind = k;
root.shown = true;
glyphIcon.bump();
hold.restart();
}
Timer {
id: hold
interval: 1600
onTriggered: root.shown = false
}
Connections {
target: Audio
function onVolumeBumped() { root.flash("volume"); }
function onMicBumped() { root.flash("mic"); }
}
Connections {
target: Brightness
function onBumped() { root.flash("brightness"); }
}
P5Panel {
id: panel
anchors.fill: parent
anchors.margins: 4
fill: Theme.mantle
fillOpacity: 0.97
border: Theme.alpha(root.tone, 0.85)
borderWidth: Theme.stroke
slash: true
slashColor: root.tone
slashWidth: 5
halftone: true
halftoneColor: root.tone
halftoneOpacity: 0.08
sheen: true
lean: 0.09
chop: 14
padding: Theme.padM
opacity: root.shown ? 1 : 0
scale: root.shown ? 1 : 0.9
Behavior on opacity {
NumberAnimation { id: fade; duration: Theme.durBase }
}
Behavior on scale {
NumberAnimation { duration: Theme.durSlow; easing.type: Easing.OutBack }
}
Icon {
id: glyphIcon
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
text: root.glyph
color: root.tone
font.pixelSize: 30
width: 36
}
Column {
anchors.left: glyphIcon.right
anchors.leftMargin: Theme.padM
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
spacing: 4
Row {
width: parent.width
Text {
text: root.title.toUpperCase()
color: Theme.subtext
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 2
renderType: Text.NativeRendering
}
Item {
width: parent.width - 90
height: 1
}
SplitText {
text: Math.round(root.level * 100) + "%"
pixelSize: Theme.fsBody
split: 1
splitOpacity: 0.5
}
}
MeterBar {
width: parent.width
height: 10
segments: 20
segmentWidth: (width - 19 * 3) / 20
spacing: 3
value: root.level * 100
activeColor: root.tone
}
}
}
}
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import QtQuick
import QtQuick.Shapes
import Quickshell
import Quickshell.Wayland
import "root:/config"
import "root:/components"
import "root:/services"
// Full-screen power menu. Crimson stripes sweep in behind a stack of leaning
// buttons; Escape or a click on the backdrop dismisses it.
PanelWindow {
id: root
required property var modelData
screen: modelData
visible: Actions.powerMenuOpen || closeAnim.running
WlrLayershell.layer: WlrLayer.Overlay
WlrLayershell.namespace: "takemi-power"
WlrLayershell.keyboardFocus: Actions.powerMenuOpen
? WlrKeyboardFocus.Exclusive
: WlrKeyboardFocus.None
anchors { top: true; bottom: true; left: true; right: true }
color: "transparent"
exclusionMode: ExclusionMode.Ignore
readonly property bool open: Actions.powerMenuOpen
onOpenChanged: {
if (open) {
openAnim.restart();
} else {
closeAnim.restart();
}
}
// ------------------------------------------------------------- backdrop
Rectangle {
id: backdrop
anchors.fill: parent
color: Theme.alpha(Theme.base, 0.82)
opacity: 0
TapHandler {
onTapped: Actions.closePowerMenu()
}
}
// Diagonal stripe field sweeping in from the left.
Image {
id: stripes
anchors.fill: parent
source: Theme.texStripes
fillMode: Image.Tile
opacity: 0
smooth: false
layer.enabled: true
layer.effect: TintEffect {
tintColor: Theme.accent
}
transform: Translate {
id: stripeShift
x: -root.width
}
}
// A crimson wedge behind the buttons.
Shape {
id: wedge
anchors.fill: parent
opacity: 0
preferredRendererType: Shape.CurveRenderer
ShapePath {
fillColor: Theme.alpha(Theme.accentDim, 0.35)
strokeColor: "transparent"
PathPolyline {
path: [
Qt.point(root.width * 0.18, 0),
Qt.point(root.width * 0.52, 0),
Qt.point(root.width * 0.34, root.height),
Qt.point(0, root.height),
Qt.point(root.width * 0.18, 0)
]
}
}
}
// ---------------------------------------------------------------- title
Column {
id: title
anchors.left: parent.left
anchors.leftMargin: root.width * 0.12
anchors.verticalCenter: parent.verticalCenter
anchors.verticalCenterOffset: -60
spacing: -14
opacity: 0
SplitText {
text: "TAKE"
pixelSize: Theme.fsMega
split: 4
splitOpacity: 0.9
}
SplitText {
text: "YOUR"
pixelSize: Theme.fsMega
color: Theme.accent
split: 4
splitOpacity: 0.5
}
SplitText {
text: "TIME."
pixelSize: Theme.fsMega
split: 4
splitOpacity: 0.9
}
Text {
text: "— TAE TAKEMI"
color: Theme.primary
font.family: Theme.fontMono
font.pixelSize: Theme.fsSmall
font.letterSpacing: 5
topPadding: 24
renderType: Text.NativeRendering
}
}
// -------------------------------------------------------------- actions
Column {
id: actions
anchors.right: parent.right
anchors.rightMargin: root.width * 0.12
anchors.verticalCenter: parent.verticalCenter
spacing: Theme.padM
Repeater {
id: buttonRepeater
model: [
{ label: "Lock", icon: "󰌾", danger: false, act: "lock" },
{ label: "Suspend", icon: "󰤄", danger: false, act: "suspend" },
{ label: "Hibernate", icon: "󰒲", danger: false, act: "hibernate" },
{ label: "Log Out", icon: "󰗽", danger: true, act: "logout" },
{ label: "Reboot", icon: "󰜉", danger: true, act: "reboot" },
{ label: "Shut Down", icon: "󰐥", danger: true, act: "shutdown" }
]
// A carrier item owns the staggered slide so the button keeps its
// own hover transform.
Item {
id: entry
required property var modelData
required property int index
width: 280
height: 52
opacity: 0
transform: Translate { id: slide; x: 90 }
P5Button {
anchors.fill: parent
text: entry.modelData.label
icon: entry.modelData.icon
destructive: entry.modelData.danger
accent: entry.modelData.danger ? Theme.accent : Theme.primary
lunge: -10
onClicked: root.invoke(entry.modelData.act)
}
// Staggered entry, one button after another.
Connections {
target: root
function onOpenChanged() {
if (root.open) entryAnim.restart();
else entry.opacity = 0;
}
}
SequentialAnimation {
id: entryAnim
PauseAnimation { duration: 40 + entry.index * 55 }
ParallelAnimation {
NumberAnimation {
target: entry; property: "opacity"
to: 1; duration: Theme.durBase
}
NumberAnimation {
target: slide; property: "x"
from: 90; to: 0
duration: Theme.durSlow
easing.type: Easing.OutBack
}
}
}
}
}
}
// Hint line.
Text {
anchors.bottom: parent.bottom
anchors.bottomMargin: 40
anchors.horizontalCenter: parent.horizontalCenter
text: "ESC TO CANCEL"
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 4
opacity: backdrop.opacity
renderType: Text.NativeRendering
}
function invoke(what: string) {
Actions.closePowerMenu();
switch (what) {
case "lock": Actions.lock(); break;
case "suspend": Actions.suspend(); break;
case "hibernate": Actions.hibernate(); break;
case "logout": Actions.logout(); break;
case "reboot": Actions.reboot(); break;
case "shutdown": Actions.shutdown(); break;
}
}
// Escape closes. The layer takes exclusive focus while open.
Item {
anchors.fill: parent
focus: root.open
Keys.onEscapePressed: Actions.closePowerMenu()
}
ParallelAnimation {
id: openAnim
NumberAnimation {
target: backdrop; property: "opacity"
to: 1; duration: Theme.durBase; easing.type: Easing.OutQuad
}
NumberAnimation {
target: stripes; property: "opacity"
to: 0.1; duration: Theme.durSlow
}
NumberAnimation {
target: stripeShift; property: "x"
from: -root.width; to: 0
duration: Theme.durLazy; easing.type: Easing.OutExpo
}
NumberAnimation {
target: wedge; property: "opacity"
to: 1; duration: Theme.durSlow; easing.type: Easing.OutExpo
}
NumberAnimation {
target: title; property: "opacity"
to: 1; duration: Theme.durSlow
}
}
ParallelAnimation {
id: closeAnim
NumberAnimation {
target: backdrop; property: "opacity"
to: 0; duration: Theme.durFast
}
NumberAnimation {
target: stripes; property: "opacity"
to: 0; duration: Theme.durFast
}
NumberAnimation {
target: wedge; property: "opacity"
to: 0; duration: Theme.durFast
}
NumberAnimation {
target: title; property: "opacity"
to: 0; duration: Theme.durFast
}
}
}
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import QtQuick
import Quickshell
import Quickshell.Wayland
import Quickshell.Services.Notifications
import "root:/config"
import "root:/components"
import "root:/services"
// Floating notification stack under the bar, top right. Replaces dunst.
PanelWindow {
id: root
required property var modelData
screen: modelData
// Only the primary bar screen shows toasts, to avoid duplicates.
readonly property bool primaryScreen: Quickshell.screens.length === 0
|| Quickshell.screens[0] === modelData
WlrLayershell.layer: WlrLayer.Overlay
WlrLayershell.namespace: "takemi-toasts"
WlrLayershell.keyboardFocus: WlrKeyboardFocus.None
anchors { top: true; right: true }
margins {
top: Theme.barHeight + Theme.barMargin * 2
right: Theme.barMargin
}
implicitWidth: 400
implicitHeight: Math.max(1, stack.implicitHeight)
color: "transparent"
exclusionMode: ExclusionMode.Ignore
visible: primaryScreen && stack.children.length > 0
// Toasts currently on screen, newest first.
property list<Notification> live: []
property int maxLive: 5
Connections {
target: Notifs
enabled: root.primaryScreen
function onPopupRequested(notif) {
root.live = [notif, ...root.live].slice(0, root.maxLive);
}
}
function retire(notif) {
const idx = root.live.indexOf(notif);
if (idx === -1) return;
const next = root.live.slice();
next.splice(idx, 1);
root.live = next;
}
Column {
id: stack
anchors.right: parent.right
anchors.top: parent.top
width: parent.width
spacing: Theme.padS
Repeater {
model: root.live
Item {
id: toast
required property var modelData
width: stack.width
height: card.implicitHeight
NotifCard {
id: card
width: parent.width
notif: toast.modelData
onDismissed: {
Notifs.dismiss(toast.modelData);
root.retire(toast.modelData);
}
}
// Countdown rule that drains along the bottom edge.
Rectangle {
id: fuse
anchors.bottom: parent.bottom
anchors.left: parent.left
height: 2
width: parent.width
color: Theme.alpha(card.tone, 0.7)
visible: life.running
}
NumberAnimation {
id: life
target: fuse
property: "width"
from: toast.width
to: 0
running: false
duration: Notifs.timeoutFor(toast.modelData)
easing.type: Easing.Linear
onFinished: root.retire(toast.modelData)
}
// Slide in from the right, Persona-style.
opacity: 0
transform: Translate { id: shove; x: 60 }
Component.onCompleted: {
enter.start();
const ms = Notifs.timeoutFor(toast.modelData);
if (ms > 0) life.start();
}
ParallelAnimation {
id: enter
NumberAnimation {
target: toast; property: "opacity"
to: 1; duration: Theme.durBase
}
NumberAnimation {
target: shove; property: "x"
from: 60; to: 0
duration: Theme.durSlow
easing.type: Easing.OutBack
}
}
// Hovering a toast pauses its fuse.
HoverHandler {
id: toastHover
onHoveredChanged: {
if (!life.duration) return;
if (hovered) life.pause();
else if (life.paused) life.resume();
}
}
TapHandler {
acceptedButtons: Qt.LeftButton
onTapped: root.retire(toast.modelData)
}
}
}
}
}
+275
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import QtQuick
import Quickshell
import Quickshell.Services.Pipewire
import "root:/config"
import "root:/components"
import "root:/services"
// Output and input levels, the sink picker, and a per-app mixer.
Popout {
id: root
contentWidth: 360
contentHeight: surface.implicitContentHeight + Theme.padM * 2
PopoutSurface {
id: surface
anchors.fill: parent
tone: Theme.primary
readonly property real implicitContentHeight: header.height + column.implicitHeight + Theme.padM * 2
PopoutHeader {
id: header
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
title: "Audio"
icon: Audio.icon
accent: Theme.primary
subtitle: Audio.sinkName
}
Column {
id: column
anchors.top: header.bottom
anchors.topMargin: Theme.padM
anchors.left: parent.left
anchors.right: parent.right
spacing: Theme.padM
// ------------------------------------------------------- output
LevelRow {
width: parent.width
icon: Audio.icon
label: "Output"
readout: Audio.muted ? "MUTED" : Audio.volumePercent + "%"
value: Audio.volume
muted: Audio.muted
accent: Theme.primary
onMoved: v => Audio.setVolume(v)
onToggled: Audio.toggleMute()
}
// -------------------------------------------------------- input
LevelRow {
width: parent.width
icon: Audio.micIcon
label: "Input"
readout: Audio.micMuted ? "MUTED" : Audio.micPercent + "%"
value: Audio.micVolume
muted: Audio.micMuted
accent: Theme.blue
onMoved: v => Audio.setMicVolume(v)
onToggled: Audio.toggleMicMute()
}
SectionRule {
width: parent.width
text: "Outputs"
visible: Audio.sinks.length > 1
}
Repeater {
model: Audio.sinks.length > 1 ? Audio.sinks : []
PickRow {
required property var modelData
width: column.width
label: modelData.nickname || modelData.description || modelData.name
icon: "󰓃"
selected: Audio.sink === modelData
onClicked: Audio.setSink(modelData)
}
}
SectionRule {
width: parent.width
text: "Applications"
visible: Audio.streams.length > 0
}
Repeater {
model: Audio.streams
LevelRow {
required property var modelData
width: column.width
icon: "󰝚"
label: Audio.streamName(modelData)
readout: modelData.audio ? Math.round(modelData.audio.volume * 100) + "%" : ""
value: modelData.audio?.volume ?? 0
muted: modelData.audio?.muted ?? false
accent: Theme.glow
onMoved: v => { if (modelData.audio) modelData.audio.volume = v; }
onToggled: { if (modelData.audio) modelData.audio.muted = !modelData.audio.muted; }
}
}
P5Button {
text: "Mixer"
icon: "󰕾"
onClicked: Actions.openAudioSettings()
}
}
}
// ------------------------------------------------------------- pieces
component LevelRow: Item {
id: levelRow
property string icon: ""
property string label: ""
property string readout: ""
property real value: 0
property bool muted: false
property color accent: Theme.primary
signal moved(real value)
signal toggled()
implicitHeight: 42
Row {
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
spacing: Theme.padS
Icon {
id: levelIcon
anchors.verticalCenter: parent.verticalCenter
text: levelRow.icon
color: levelRow.muted ? Theme.accent : levelRow.accent
font.pixelSize: Theme.fsLarge
TapHandler { onTapped: levelRow.toggled() }
HoverHandler { cursorShape: Qt.PointingHandCursor }
}
Text {
anchors.verticalCenter: parent.verticalCenter
width: levelRow.width - levelIcon.width - readoutText.width - Theme.padS * 3
text: levelRow.label
elide: Text.ElideRight
color: Theme.text
font.family: Theme.fontDisplay
font.pixelSize: Theme.fsSmall
font.weight: Font.DemiBold
font.italic: true
renderType: Text.NativeRendering
}
Text {
id: readoutText
anchors.verticalCenter: parent.verticalCenter
text: levelRow.readout
color: levelRow.muted ? Theme.accent : Theme.subtext
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.weight: Font.Bold
renderType: Text.NativeRendering
}
}
P5Slider {
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
value: levelRow.value
accent: levelRow.accent
enabledControl: !levelRow.muted
onMoved: v => levelRow.moved(v)
}
}
component SectionRule: Item {
property string text: ""
implicitHeight: visible ? 18 : 0
Text {
id: sectionLabel
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
text: parent.text.toUpperCase()
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 2
renderType: Text.NativeRendering
}
Rectangle {
anchors.left: sectionLabel.right
anchors.leftMargin: Theme.padS
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
height: 1
color: Theme.alpha(Theme.outline, 0.6)
}
}
component PickRow: Item {
id: pickRow
property string label: ""
property string icon: ""
property bool selected: false
signal clicked()
implicitHeight: 26
Rectangle {
anchors.fill: parent
color: pickHover.hovered
? Theme.alpha(Theme.primary, 0.14)
: (pickRow.selected ? Theme.alpha(Theme.primary, 0.07) : "transparent")
}
Rectangle {
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
width: 3
height: pickRow.selected ? 18 : 0
color: Theme.accent
Behavior on height {
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutBack }
}
}
Row {
anchors.left: parent.left
anchors.leftMargin: Theme.padM
anchors.verticalCenter: parent.verticalCenter
spacing: Theme.padS
Icon {
anchors.verticalCenter: parent.verticalCenter
text: pickRow.icon
color: pickRow.selected ? Theme.primary : Theme.muted
font.pixelSize: Theme.fsBody
}
Text {
anchors.verticalCenter: parent.verticalCenter
text: pickRow.label
color: pickRow.selected ? Theme.text : Theme.subtext
font.family: Theme.fontDisplay
font.pixelSize: Theme.fsSmall
font.italic: true
renderType: Text.NativeRendering
}
}
HoverHandler {
id: pickHover
cursorShape: Qt.PointingHandCursor
}
TapHandler {
onTapped: pickRow.clicked()
}
}
}
+119
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import QtQuick
import Quickshell
import "root:/config"
import "root:/components"
import "root:/services"
// Charge level, time estimate, draw rate and health.
Popout {
id: root
contentWidth: 310
contentHeight: 296
PopoutSurface {
anchors.fill: parent
tone: Battery.tint
PopoutHeader {
id: header
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
title: "Power"
icon: Battery.icon
accent: Battery.tint
subtitle: Battery.charging ? "CHARGING" : (Battery.onBattery ? "ON BATTERY" : "AC")
}
Row {
id: readout
anchors.top: header.bottom
anchors.topMargin: Theme.padM
anchors.left: parent.left
anchors.right: parent.right
spacing: Theme.padM
Gauge {
width: 92; height: 92
value: Battery.percent
label: "CHARGE"
arcColor: Battery.tint
readout: Math.round(Battery.percent) + "%"
}
Column {
anchors.verticalCenter: parent.verticalCenter
spacing: Theme.padS
SplitText {
text: Battery.timeLabel
pixelSize: Theme.fsBody
split: 1.1
splitOpacity: 0.55
}
Text {
text: Battery.changeRate > 0
? Battery.changeRate.toFixed(1) + " W " + (Battery.charging ? "in" : "draw")
: "idle"
color: Theme.subtext
font.family: Theme.fontMono
font.pixelSize: Theme.fsSmall
renderType: Text.NativeRendering
}
Text {
visible: Battery.health > 0
text: "Health " + Math.round(Battery.health) + "%"
color: Battery.health < 70 ? Theme.warn : Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
renderType: Text.NativeRendering
}
}
}
MeterBar {
id: bar
anchors.top: readout.bottom
anchors.topMargin: Theme.padM
anchors.left: parent.left
anchors.right: parent.right
height: 12
segments: 20
segmentWidth: (width - 19 * 3) / 20
spacing: 3
value: Battery.percent
activeColor: Battery.tint
}
P5Button {
id: suspendButton
anchors.bottom: parent.bottom
anchors.left: parent.left
text: "Suspend"
icon: "󰤄"
onClicked: {
root.pinned = false;
Actions.suspend();
}
}
Text {
anchors.top: bar.bottom
anchors.topMargin: Theme.padS
anchors.bottom: suspendButton.top
anchors.bottomMargin: Theme.padS
anchors.left: parent.left
anchors.right: parent.right
text: Battery.detail
wrapMode: Text.WordWrap
verticalAlignment: Text.AlignTop
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
renderType: Text.NativeRendering
}
}
}
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import QtQuick
import Quickshell
import Quickshell.Bluetooth
import "root:/config"
import "root:/components"
import "root:/services"
// Adapter toggle, scan, and the device list with battery levels where BlueZ
// reports them.
Popout {
id: root
contentWidth: 340
contentHeight: 280
// Discovery is expensive; run it only while the panel is open.
onShownChanged: {
if (!shown && Bt.discovering && Bt.adapter) Bt.adapter.discovering = false;
}
PopoutSurface {
anchors.fill: parent
tone: Bt.enabled ? Theme.blue : Theme.muted
PopoutHeader {
id: header
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
title: "Bluetooth"
icon: Bt.icon
accent: Theme.blue
subtitle: Bt.adapter ? Bt.adapter.name : "NO ADAPTER"
}
Row {
id: controls
anchors.top: header.bottom
anchors.topMargin: Theme.padM
anchors.left: parent.left
spacing: Theme.padS
P5Button {
text: Bt.enabled ? "On" : "Off"
icon: Bt.enabled ? "󰂯" : "󰂲"
accent: Bt.enabled ? Theme.blue : Theme.muted
onClicked: Bt.toggle()
}
P5Button {
text: Bt.discovering ? "Scanning" : "Scan"
icon: "󰐷"
accent: Bt.discovering ? Theme.accent : Theme.primary
onClicked: Bt.toggleScan()
}
}
Text {
id: listLabel
anchors.top: controls.bottom
anchors.topMargin: Theme.padM
anchors.left: parent.left
text: Bt.devices.length > 0 ? "DEVICES" : "NO DEVICES"
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 2
renderType: Text.NativeRendering
}
ListView {
anchors.top: listLabel.bottom
anchors.topMargin: Theme.padS
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
clip: true
spacing: 2
model: Bt.devices
delegate: Item {
id: devRow
required property BluetoothDevice modelData
width: ListView.view.width
height: 34
Rectangle {
anchors.fill: parent
color: devHover.hovered
? Theme.alpha(Theme.blue, 0.16)
: (devRow.modelData.connected ? Theme.alpha(Theme.blue, 0.08) : "transparent")
}
Rectangle {
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
width: 3
height: devRow.modelData.connected ? 22 : 0
color: Theme.accent
Behavior on height {
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutBack }
}
}
Row {
anchors.left: parent.left
anchors.leftMargin: Theme.padM
anchors.verticalCenter: parent.verticalCenter
spacing: Theme.padS
Icon {
anchors.verticalCenter: parent.verticalCenter
text: Bt.deviceIcon(devRow.modelData)
color: devRow.modelData.connected ? Theme.blue : Theme.subtext
font.pixelSize: Theme.fsLarge
}
Column {
anchors.verticalCenter: parent.verticalCenter
spacing: -2
Text {
text: Bt.deviceLabel(devRow.modelData)
color: devRow.modelData.connected ? Theme.text : Theme.subtext
font.family: Theme.fontDisplay
font.pixelSize: Theme.fsSmall
font.italic: true
font.weight: devRow.modelData.connected ? Font.Black : Font.Medium
renderType: Text.NativeRendering
}
Text {
text: {
if (devRow.modelData.pairing) return "pairing…";
if (devRow.modelData.connected) return "connected";
if (devRow.modelData.paired || devRow.modelData.bonded) return "paired";
return devRow.modelData.address;
}
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: 8
renderType: Text.NativeRendering
}
}
}
// Device battery, where BlueZ exposes it.
Row {
anchors.right: parent.right
anchors.rightMargin: Theme.padS
anchors.verticalCenter: parent.verticalCenter
spacing: 3
visible: devRow.modelData.batteryAvailable
Icon {
anchors.verticalCenter: parent.verticalCenter
text: "󰥉"
color: devRow.modelData.battery > 0.25 ? Theme.ok : Theme.warn
font.pixelSize: Theme.fsSmall
}
Text {
anchors.verticalCenter: parent.verticalCenter
text: Math.round(devRow.modelData.battery * 100) + "%"
color: Theme.subtext
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
renderType: Text.NativeRendering
}
}
HoverHandler {
id: devHover
cursorShape: Qt.PointingHandCursor
}
TapHandler {
acceptedButtons: Qt.LeftButton
onTapped: Bt.toggleDevice(devRow.modelData)
}
TapHandler {
acceptedButtons: Qt.RightButton
onTapped: if (devRow.modelData.paired) devRow.modelData.forget()
}
}
}
}
}
+260
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import QtQuick
import Quickshell
import "root:/config"
import "root:/components"
import "root:/services"
// Month grid with the current day slashed in crimson, plus uptime and a couple
// of world clocks.
Popout {
id: root
property date clockDate: new Date()
contentWidth: 320
contentHeight: 352
// Month currently on display, as an offset from the real one.
property int monthOffset: 0
onShownChanged: if (!shown) monthOffset = 0
readonly property date viewDate: {
const d = new Date(root.clockDate);
d.setDate(1);
d.setMonth(d.getMonth() + root.monthOffset);
return d;
}
readonly property int viewYear: viewDate.getFullYear()
readonly property int viewMonth: viewDate.getMonth()
// Monday-first grid, 6 rows of 7.
readonly property var cells: {
const first = new Date(root.viewYear, root.viewMonth, 1);
const lead = (first.getDay() + 6) % 7;
const start = new Date(root.viewYear, root.viewMonth, 1 - lead);
const out = [];
for (let i = 0; i < 42; i++) {
const d = new Date(start);
d.setDate(start.getDate() + i);
out.push({
day: d.getDate(),
inMonth: d.getMonth() === root.viewMonth,
today: d.toDateString() === root.clockDate.toDateString()
});
}
return out;
}
PopoutSurface {
anchors.fill: parent
tone: Theme.accent
PopoutHeader {
id: header
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
title: Qt.formatDateTime(root.viewDate, "MMMM")
icon: "󰃭"
accent: Theme.accent
subtitle: Qt.formatDateTime(root.viewDate, "yyyy")
}
// Month stepper.
Row {
anchors.top: header.bottom
anchors.topMargin: Theme.padS
anchors.right: parent.right
spacing: Theme.padS
z: 2
StepButton {
glyph: "󰅁"
onClicked: root.monthOffset--
}
StepButton {
glyph: "󰅂"
onClicked: root.monthOffset++
}
}
// Weekday header, clear of the month stepper above it.
Row {
id: dayNames
anchors.top: header.bottom
anchors.topMargin: 36
anchors.left: parent.left
anchors.right: parent.right
Repeater {
model: ["MO", "TU", "WE", "TH", "FR", "SA", "SU"]
Text {
required property var modelData
required property int index
width: dayNames.width / 7
horizontalAlignment: Text.AlignHCenter
text: modelData
color: index >= 5 ? Theme.alpha(Theme.accent, 0.8) : Theme.muted
font.family: Theme.fontMono
font.pixelSize: 8
font.letterSpacing: 1
renderType: Text.NativeRendering
}
}
}
Grid {
id: grid
anchors.top: dayNames.bottom
anchors.topMargin: Theme.padS
anchors.left: parent.left
anchors.right: parent.right
columns: 7
Repeater {
model: root.cells
Item {
id: cell
required property var modelData
width: grid.width / 7
height: 30
// Today gets a leaning crimson slab.
Rectangle {
anchors.centerIn: parent
width: 26
height: 24
visible: cell.modelData.today
color: Theme.accent
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -Theme.skew, 0, 24 * Theme.skew,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
}
Text {
anchors.centerIn: parent
text: cell.modelData.day
color: {
if (cell.modelData.today) return Theme.text;
if (!cell.modelData.inMonth) return Theme.alpha(Theme.muted, 0.45);
return Theme.subtext;
}
font.family: Theme.fontDisplay
font.pixelSize: Theme.fsSmall
font.italic: true
font.weight: cell.modelData.today ? Font.Black : Font.Medium
renderType: Text.NativeRendering
}
}
}
}
// Footer: uptime and a second time zone.
Row {
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
Column {
width: parent.width / 2
spacing: -2
Text {
text: "UPTIME"
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: 8
font.letterSpacing: 1.5
renderType: Text.NativeRendering
}
Text {
text: Sys.uptime
color: Theme.text
font.family: Theme.fontMono
font.pixelSize: Theme.fsSmall
font.weight: Font.DemiBold
renderType: Text.NativeRendering
}
}
Column {
width: parent.width / 2
spacing: -2
Text {
anchors.right: parent.right
text: "TOKYO"
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: 8
font.letterSpacing: 1.5
renderType: Text.NativeRendering
}
Text {
anchors.right: parent.right
text: {
// Tokyo is UTC+9 year-round.
const utc = root.clockDate.getTime()
+ root.clockDate.getTimezoneOffset() * 60000;
const tokyo = new Date(utc + 9 * 3600000);
return Qt.formatDateTime(tokyo, "HH:mm");
}
color: Theme.primary
font.family: Theme.fontMono
font.pixelSize: Theme.fsSmall
font.weight: Font.DemiBold
renderType: Text.NativeRendering
}
}
}
}
component StepButton: Item {
id: step
property string glyph: ""
signal clicked()
implicitWidth: 22
implicitHeight: 22
Rectangle {
anchors.fill: parent
color: stepHover.hovered ? Theme.alpha(Theme.accent, 0.25) : "transparent"
border.width: 1
border.color: Theme.alpha(Theme.outline, 0.7)
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -Theme.skew, 0, 22 * Theme.skew,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
}
Icon {
anchors.centerIn: parent
text: step.glyph
color: stepHover.hovered ? Theme.text : Theme.subtext
font.pixelSize: Theme.fsBody
}
HoverHandler {
id: stepHover
cursorShape: Qt.PointingHandCursor
}
TapHandler {
onTapped: step.clicked()
}
}
}
+337
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import QtQuick
import QtQuick.Shapes
import Quickshell
import "root:/config"
import "root:/components"
import "root:/services"
// Full player: cover art, transport, seek bar, and a picker when more than one
// player is running.
Popout {
id: root
contentWidth: 400
contentHeight: 200 + (Media.players.length > 1 ? 34 : 0)
PopoutSurface {
id: surface
anchors.fill: parent
tone: Theme.primary
PopoutHeader {
id: header
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
title: "Now Playing"
icon: Media.sourceIcon
subtitle: Media.identity
}
// Cover art, chopped.
Item {
id: artFrame
anchors.top: header.bottom
anchors.topMargin: Theme.padM
anchors.left: parent.left
width: 108
height: 108
Shape {
id: artMask
anchors.fill: parent
visible: false
layer.enabled: true
preferredRendererType: Shape.CurveRenderer
ShapePath {
fillColor: "white"
strokeColor: "transparent"
PathPolyline {
path: Geom.chamfer(Geom.parallelogram(108, 108, 0.1), 18, [1, 3])
}
}
}
Image {
id: art
anchors.fill: parent
source: Media.artUrl
fillMode: Image.PreserveAspectCrop
asynchronous: true
cache: true
visible: status === Image.Ready
layer.enabled: true
layer.effect: MaskedArt { maskItem: artMask }
}
// Placeholder when the player exposes no artwork.
Shape {
anchors.fill: parent
visible: art.status !== Image.Ready
preferredRendererType: Shape.CurveRenderer
ShapePath {
fillColor: Theme.surface
strokeColor: Theme.alpha(Theme.primary, 0.5)
strokeWidth: 2
PathPolyline {
path: Geom.chamfer(Geom.parallelogram(108, 108, 0.1), 18, [1, 3])
}
}
}
Icon {
anchors.centerIn: parent
visible: art.status !== Image.Ready
text: Media.sourceIcon
font.pixelSize: 42
color: Theme.alpha(Theme.primary, 0.7)
}
// Spinning rule around the art while playing.
Rectangle {
anchors.right: parent.right
anchors.bottom: parent.bottom
width: 30
height: 3
color: Theme.accent
visible: Media.playing
}
}
Column {
id: info
anchors.top: header.bottom
anchors.topMargin: Theme.padM
anchors.left: artFrame.right
anchors.leftMargin: Theme.padM
anchors.right: parent.right
spacing: 2
Marquee {
width: parent.width
height: 24
text: Media.title || "Nothing playing"
color: Theme.text
pixelSize: Theme.fsLarge
family: Theme.fontDisplay
weight: Font.Black
italic: true
}
Marquee {
width: parent.width
height: 16
text: Media.artist
color: Theme.primary
pixelSize: Theme.fsSmall
family: Theme.fontDisplay
italic: true
weight: Font.DemiBold
}
Marquee {
width: parent.width
height: 14
text: Media.album
color: Theme.muted
pixelSize: Theme.fsMicro
family: Theme.fontMono
}
Item { width: 1; height: Theme.padS }
// Transport
Row {
spacing: Theme.padM
TransportButton {
glyph: "󰒮"
enabledControl: Media.canGoPrevious
onClicked: Media.previous()
}
TransportButton {
glyph: Media.playing ? "󰏤" : "󰐊"
primary: true
enabledControl: Media.hasPlayer
onClicked: Media.playPause()
}
TransportButton {
glyph: "󰒭"
enabledControl: Media.canGoNext
onClicked: Media.next()
}
TransportButton {
glyph: "󰐒"
enabledControl: Media.hasPlayer
onClicked: Media.raise()
}
}
}
// Seek bar across the bottom.
Item {
id: seekArea
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: picker.visible ? picker.top : parent.bottom
anchors.bottomMargin: Theme.padS
height: 26
visible: Media.hasPlayer
Text {
id: elapsed
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
text: Media.timeString(Media.position)
color: Theme.subtext
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
renderType: Text.NativeRendering
}
Text {
id: total
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
text: Media.timeString(Media.length)
color: Theme.subtext
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
renderType: Text.NativeRendering
}
P5Slider {
anchors.left: elapsed.right
anchors.right: total.left
anchors.leftMargin: Theme.padS
anchors.rightMargin: Theme.padS
anchors.verticalCenter: parent.verticalCenter
value: Media.progress
accent: Theme.accent
enabledControl: Media.canSeek
onMoved: v => Media.seekTo(v)
}
}
// Player picker, only when it matters.
Row {
id: picker
anchors.left: parent.left
anchors.bottom: parent.bottom
spacing: Theme.padS
visible: Media.players.length > 1
Repeater {
model: Media.players
Item {
id: chip
required property var modelData
readonly property bool current: Media.active === modelData
implicitWidth: chipLabel.implicitWidth + Theme.padM
implicitHeight: 22
Rectangle {
anchors.fill: parent
color: chip.current
? Theme.alpha(Theme.primary, 0.22)
: (chipHover.hovered ? Theme.alpha(Theme.primary, 0.1) : "transparent")
border.width: 1
border.color: chip.current ? Theme.primary : Theme.alpha(Theme.outline, 0.7)
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -Theme.skew, 0, 22 * Theme.skew,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
}
Text {
id: chipLabel
anchors.centerIn: parent
text: chip.modelData.identity
color: chip.current ? Theme.text : Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
renderType: Text.NativeRendering
}
HoverHandler {
id: chipHover
cursorShape: Qt.PointingHandCursor
}
TapHandler {
onTapped: Media.select(chip.modelData)
}
}
}
}
}
component TransportButton: Item {
id: tb
property string glyph: ""
property bool primary: false
property bool enabledControl: true
signal clicked()
implicitWidth: primary ? 38 : 30
implicitHeight: primary ? 38 : 30
Rectangle {
anchors.fill: parent
color: {
if (!tb.enabledControl) return "transparent";
if (tbHover.hovered) return tb.primary ? Theme.accent : Theme.alpha(Theme.primary, 0.22);
return tb.primary ? Theme.alpha(Theme.primary, 0.18) : "transparent";
}
border.width: tb.primary ? 2 : 1
border.color: tb.enabledControl
? (tbHover.hovered ? Theme.text : Theme.alpha(Theme.primary, 0.6))
: Theme.alpha(Theme.outline, 0.4)
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -Theme.skew, 0, tb.height * Theme.skew,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
Behavior on color {
ColorAnimation { duration: Theme.durFast }
}
}
Icon {
anchors.centerIn: parent
text: tb.glyph
font.pixelSize: tb.primary ? Theme.fsTitle : Theme.fsLarge
color: {
if (!tb.enabledControl) return Theme.alpha(Theme.muted, 0.5);
if (tbHover.hovered && tb.primary) return Theme.text;
return Theme.primary;
}
}
scale: tbHover.hovered && tb.enabledControl ? 1.12 : 1.0
Behavior on scale {
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutBack }
}
HoverHandler {
id: tbHover
enabled: tb.enabledControl
cursorShape: Qt.PointingHandCursor
}
TapHandler {
enabled: tb.enabledControl
onTapped: tb.clicked()
}
}
}
+252
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import QtQuick
import Quickshell
import Quickshell.Networking
import "root:/config"
import "root:/components"
import "root:/services"
// Link state, throughput, and the Wi-Fi picker.
Popout {
id: root
contentWidth: 360
contentHeight: 300
// Scan only while the popout is actually on screen.
onShownChanged: Net.setScanning(shown)
PopoutSurface {
anchors.fill: parent
tone: Sys.netUp ? Theme.primary : Theme.muted
PopoutHeader {
id: header
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
title: "Network"
icon: Net.icon
subtitle: Sys.netUp ? Sys.netIp : "OFFLINE"
}
// Throughput
Row {
id: rates
anchors.top: header.bottom
anchors.topMargin: Theme.padM
anchors.left: parent.left
anchors.right: parent.right
spacing: Theme.padM
RateBlock {
width: (parent.width - Theme.padM) / 2
glyph: "󰇚"
label: "Down"
value: Sys.rate(Sys.netRx)
tone: Theme.primary
}
RateBlock {
width: (parent.width - Theme.padM) / 2
glyph: "󰕒"
label: "Up"
value: Sys.rate(Sys.netTx)
tone: Theme.accent
}
}
Row {
id: controls
anchors.top: rates.bottom
anchors.topMargin: Theme.padM
anchors.left: parent.left
spacing: Theme.padS
P5Button {
text: Net.wifiEnabled ? "Wi-Fi On" : "Wi-Fi Off"
icon: Net.wifiEnabled ? "󰖩" : "󰖪"
accent: Net.wifiEnabled ? Theme.primary : Theme.muted
onClicked: Net.toggleWifi()
}
P5Button {
text: "Settings"
icon: "󰒓"
onClicked: Actions.openNetworkSettings()
}
}
Text {
id: apsLabel
anchors.top: controls.bottom
anchors.topMargin: Theme.padM
anchors.left: parent.left
text: Net.scanning ? "SCANNING…" : "NETWORKS"
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 2
renderType: Text.NativeRendering
}
ListView {
anchors.top: apsLabel.bottom
anchors.topMargin: Theme.padS
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
clip: true
spacing: 2
model: Net.wifiNetworks
delegate: Item {
id: apRow
required property var modelData
width: ListView.view.width
height: 30
Rectangle {
anchors.fill: parent
color: apHover.hovered
? Theme.alpha(Theme.primary, 0.14)
: (apRow.modelData.connected ? Theme.alpha(Theme.primary, 0.07) : "transparent")
}
Rectangle {
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
width: 3
height: apRow.modelData.connected ? 20 : 0
color: Theme.accent
Behavior on height {
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutBack }
}
}
Row {
anchors.left: parent.left
anchors.leftMargin: Theme.padM
anchors.verticalCenter: parent.verticalCenter
spacing: Theme.padS
Icon {
anchors.verticalCenter: parent.verticalCenter
text: Net.signalIcon(apRow.modelData.signalStrength ?? 0)
color: apRow.modelData.connected ? Theme.primary : Theme.subtext
font.pixelSize: Theme.fsBody
}
Text {
anchors.verticalCenter: parent.verticalCenter
text: apRow.modelData.name
color: apRow.modelData.connected ? Theme.text : Theme.subtext
font.family: Theme.fontDisplay
font.pixelSize: Theme.fsSmall
font.italic: true
font.weight: apRow.modelData.connected ? Font.Black : Font.Medium
renderType: Text.NativeRendering
}
Icon {
anchors.verticalCenter: parent.verticalCenter
visible: Net.secured(apRow.modelData)
text: "󰌾"
color: Theme.muted
font.pixelSize: Theme.fsMicro
}
}
Text {
anchors.right: parent.right
anchors.rightMargin: Theme.padS
anchors.verticalCenter: parent.verticalCenter
text: apRow.modelData.known ? "SAVED" : ""
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: 8
font.letterSpacing: 1
renderType: Text.NativeRendering
}
HoverHandler {
id: apHover
cursorShape: Qt.PointingHandCursor
}
TapHandler {
onTapped: {
if (apRow.modelData.connected) {
apRow.modelData.disconnect();
} else {
// Saved networks connect directly; new secured ones
// need a passphrase, which NetworkManager's own
// agent will prompt for.
apRow.modelData.connect();
}
}
}
}
}
}
component RateBlock: Item {
id: rateBlock
property string glyph: ""
property string label: ""
property string value: ""
property color tone: Theme.primary
implicitHeight: 40
Rectangle {
anchors.fill: parent
color: Theme.alpha(rateBlock.tone, 0.08)
border.width: 1
border.color: Theme.alpha(rateBlock.tone, 0.35)
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -Theme.skew, 0, rateBlock.height * Theme.skew,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
}
Row {
anchors.centerIn: parent
spacing: Theme.padS
Icon {
anchors.verticalCenter: parent.verticalCenter
text: rateBlock.glyph
color: rateBlock.tone
font.pixelSize: Theme.fsLarge
}
Column {
anchors.verticalCenter: parent.verticalCenter
spacing: -1
Text {
text: rateBlock.label.toUpperCase()
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: 8
font.letterSpacing: 1.5
renderType: Text.NativeRendering
}
Text {
text: rateBlock.value
color: Theme.text
font.family: Theme.fontMono
font.pixelSize: Theme.fsSmall
font.weight: Font.DemiBold
renderType: Text.NativeRendering
}
}
}
}
}
+113
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import QtQuick
import Quickshell
import Quickshell.Services.Notifications
import "root:/config"
import "root:/components"
import "root:/services"
// Notification history and the do-not-disturb switch.
Popout {
id: root
contentWidth: 400
contentHeight: 380
PopoutSurface {
anchors.fill: parent
tone: Notifs.dnd ? Theme.muted : Theme.primary
PopoutHeader {
id: header
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
title: "Notifications"
icon: Notifs.icon
accent: Notifs.dnd ? Theme.muted : Theme.primary
subtitle: Notifs.count + " HELD"
}
Row {
id: controls
anchors.top: header.bottom
anchors.topMargin: Theme.padM
anchors.left: parent.left
spacing: Theme.padS
P5Button {
text: Notifs.dnd ? "Silenced" : "Silence"
icon: Notifs.dnd ? "󰂛" : "󰂚"
accent: Notifs.dnd ? Theme.accent : Theme.primary
onClicked: Notifs.toggleDnd()
}
P5Button {
text: "Clear"
icon: "󰎟"
destructive: true
onClicked: Notifs.clearAll()
}
}
Text {
anchors.centerIn: parent
visible: Notifs.count === 0
text: "NOTHING TO REPORT"
color: Theme.muted
font.family: Theme.fontDisplay
font.pixelSize: Theme.fsBody
font.italic: true
font.weight: Font.Black
font.letterSpacing: 3
renderType: Text.NativeRendering
}
ListView {
anchors.top: controls.bottom
anchors.topMargin: Theme.padM
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
clip: true
spacing: Theme.padS
model: Notifs.history
delegate: NotifCard {
required property var modelData
width: ListView.view.width
notif: modelData
onDismissed: Notifs.dismiss(modelData)
}
add: Transition {
NumberAnimation {
properties: "x"
from: 40
duration: Theme.durSlow
easing.type: Easing.OutBack
}
NumberAnimation {
property: "opacity"
from: 0; to: 1
duration: Theme.durBase
}
}
remove: Transition {
NumberAnimation {
property: "opacity"
to: 0
duration: Theme.durFast
}
}
displaced: Transition {
NumberAnimation {
properties: "y"
duration: Theme.durBase
easing.type: Easing.OutExpo
}
}
}
}
}
+73
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import QtQuick
import "root:/config"
import "root:/components"
// Title bar for a popout: glyph, split-ink heading, right-aligned status text,
// and a crimson rule with a chopped tail.
Item {
id: root
property string title: ""
property string subtitle: ""
property string icon: ""
property color accent: Theme.primary
implicitHeight: 34
Row {
anchors.left: parent.left
anchors.top: parent.top
spacing: Theme.padS
Icon {
anchors.verticalCenter: parent.verticalCenter
visible: root.icon !== ""
text: root.icon
color: root.accent
font.pixelSize: Theme.fsTitle
}
SplitText {
anchors.verticalCenter: parent.verticalCenter
text: root.title.toUpperCase()
pixelSize: Theme.fsLarge
letterSpacing: 1.5
split: 1.3
splitOpacity: 0.7
}
}
Text {
anchors.right: parent.right
anchors.top: parent.top
anchors.topMargin: 6
visible: root.subtitle !== ""
text: root.subtitle
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 1
renderType: Text.NativeRendering
}
Rectangle {
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
anchors.rightMargin: 22
height: 2
color: Theme.alpha(root.accent, 0.8)
}
Rectangle {
anchors.bottom: parent.bottom
anchors.right: parent.right
width: 16
height: 2
color: Theme.accent
transform: Matrix4x4 {
matrix: Qt.matrix4x4(1, -1.4, 0, 2.8,
0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
}
}
}
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import QtQuick
import "root:/config"
import "root:/components"
// The slab every popout sits on. Pure preset — it declares no children of its
// own, so P5Panel's default content property stays usable by callers.
P5Panel {
property color tone: Theme.primary
fill: Theme.mantle
fillOpacity: 0.97
border: Theme.alpha(tone, 0.75)
borderWidth: Theme.stroke
halftone: true
halftoneColor: tone
halftoneOpacity: 0.06
sheen: true
slash: true
slashColor: tone
slashWidth: 5
lean: 0.06
chop: 16
padding: Theme.padM
}
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import QtQuick
import Quickshell
import "root:/config"
import "root:/components"
import "root:/services"
// The resource dashboard: four gauges, then the details that do not fit on one.
Popout {
id: root
contentWidth: 420
contentHeight: 268
PopoutSurface {
anchors.fill: parent
tone: Theme.heat(Math.max(Sys.cpuUsage, Sys.memPercent))
PopoutHeader {
id: header
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
title: "System"
icon: "󰍛"
accent: Theme.primary
subtitle: "UP " + Sys.uptime + " · " + Sys.procs + " PROCS"
}
Row {
id: gauges
anchors.top: header.bottom
anchors.topMargin: Theme.padM
anchors.horizontalCenter: parent.horizontalCenter
spacing: Theme.padM
Gauge {
width: 88; height: 88
value: Sys.cpuUsage
label: "CPU"
sub: Math.round(Sys.cpuTemp) + "°C"
}
Gauge {
width: 88; height: 88
value: Sys.memPercent
label: "MEM"
sub: Sys.gb(Sys.memUsed) + "/" + Sys.gb(Sys.memTotal)
}
Gauge {
width: 88; height: 88
visible: Sys.gpuAvailable
value: Sys.gpuUsage
label: "GPU"
sub: Math.round(Sys.gpuTemp) + "°C"
}
Gauge {
width: 88; height: 88
value: Sys.diskPercent
label: "DISK"
sub: Sys.diskFree + " free"
}
}
Column {
anchors.top: gauges.bottom
anchors.topMargin: Theme.padM
anchors.left: parent.left
anchors.right: parent.right
spacing: 3
InfoRow {
width: parent.width
key: "Processor"
value: Sys.cpuModel
}
InfoRow {
width: parent.width
key: "Load"
value: Sys.load1.toFixed(2) + " " + Sys.load5.toFixed(2) + " " + Sys.load15.toFixed(2)
}
InfoRow {
width: parent.width
visible: Sys.gpuAvailable
key: "VRAM"
value: Sys.gb(Sys.gpuVramUsed) + " / " + Sys.gb(Sys.gpuVramTotal)
}
InfoRow {
width: parent.width
key: "Root"
value: Sys.gb(Sys.diskUsed) + " of " + Sys.gb(Sys.diskTotal) + " used"
}
InfoRow {
width: parent.width
key: "Network"
value: Sys.netUp
? Sys.netInterface + " ↓ " + Sys.rate(Sys.netRx) + " ↑ " + Sys.rate(Sys.netTx)
: "offline"
}
}
}
component InfoRow: Item {
id: infoRow
property string key: ""
property string value: ""
implicitHeight: visible ? 17 : 0
Text {
id: keyLabel
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
text: infoRow.key.toUpperCase()
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 1.5
renderType: Text.NativeRendering
}
Text {
anchors.right: parent.right
anchors.left: keyLabel.right
anchors.leftMargin: Theme.padM
anchors.verticalCenter: parent.verticalCenter
text: infoRow.value
horizontalAlignment: Text.AlignRight
elide: Text.ElideRight
color: Theme.subtext
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
renderType: Text.NativeRendering
}
}
}
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pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Io
import "root:/services"
// Shell-wide UI state and the handful of external commands the shell fires.
// Also exposes an IPC surface so Hyprland keybinds can drive the same actions
// (`qs ipc call shell lock`, `qs ipc call shell power`, ...).
Singleton {
id: root
// ------------------------------------------------------------- UI state
property bool powerMenuOpen: false
property bool lockRequested: false
property bool sidebarOpen: false
signal osdRequested(string kind)
function togglePowerMenu() { root.powerMenuOpen = !root.powerMenuOpen; }
function closePowerMenu() { root.powerMenuOpen = false; }
function lock() { root.powerMenuOpen = false; root.lockRequested = true; }
// ------------------------------------------------------------- commands
// Each slot gets its own Process so a slow one cannot cancel another.
Process { id: slotA }
Process { id: slotB }
Process { id: slotC }
property int _slot: 0
function run(argv: var) {
const slots = [slotA, slotB, slotC];
const p = slots[root._slot % slots.length];
root._slot++;
p.running = false;
p.command = argv;
p.running = true;
}
function launch(app: string) {
root.run(["uwsm", "app", "--", app]);
}
// --------------------------------------------------------------- power
function logout() { root.run(["uwsm", "stop"]); }
function reboot() { root.run(["systemctl", "reboot"]); }
function shutdown() { root.run(["systemctl", "poweroff"]); }
function suspend() { root.lock(); root.run(["systemctl", "suspend"]); }
function hibernate() { root.lock(); root.run(["systemctl", "hibernate"]); }
function reloadShell() { Quickshell.reload(true); }
// ------------------------------------------------------------- helpers
function openAudioSettings() { root.launch("pavucontrol"); }
function openSystemMonitor() { root.run(["alacritty", "-e", "btop"]); }
function openNetworkSettings() { root.run(["nm-connection-editor"]); }
function copyText(s: string) { root.run(["wl-copy", "--", s]); }
IpcHandler {
target: "shell"
function lock(): void { root.lock(); }
function power(): void { root.togglePowerMenu(); }
function reloadConfig(): void { root.reloadShell(); }
function toggleDnd(): void { Notifs.toggleDnd(); }
function clearNotifications(): void { Notifs.clearAll(); }
}
}
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pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Services.Pipewire
// Live audio state straight from PipeWire, so the bar and OSD react the instant
// a volume key is pressed rather than on the next poll.
Singleton {
id: root
readonly property PwNode sink: Pipewire.defaultAudioSink
readonly property PwNode source: Pipewire.defaultAudioSource
// Binding node.audio.* only works while the node is tracked.
PwObjectTracker {
objects: [root.sink, root.source].filter(n => n !== null)
}
readonly property bool ready: sink !== null && sink.audio !== null
readonly property real volume: sink?.audio?.volume ?? 0
readonly property bool muted: sink?.audio?.muted ?? true
readonly property int volumePercent: Math.round(volume * 100)
readonly property string sinkName: sink?.nickname || sink?.description || sink?.name || "No output"
readonly property real micVolume: source?.audio?.volume ?? 0
readonly property bool micMuted: source?.audio?.muted ?? true
readonly property int micPercent: Math.round(micVolume * 100)
readonly property string sourceName: source?.nickname || source?.description || source?.name || "No input"
// Every sink on the box, for the output picker in the audio popout.
readonly property var sinks: Pipewire.nodes.values.filter(n =>
n.isSink && !n.isStream && n.audio !== null)
// Application streams, for the per-app mixer.
readonly property var streams: Pipewire.nodes.values.filter(n =>
n.isStream && n.audio !== null && n.isSink === false)
PwObjectTracker {
objects: root.streams
}
signal volumeBumped()
signal micBumped()
onVolumePercentChanged: volumeBumped()
onMutedChanged: volumeBumped()
onMicPercentChanged: micBumped()
onMicMutedChanged: micBumped()
function setVolume(v: real) {
if (!sink?.audio) return;
sink.audio.volume = Math.max(0, Math.min(1.5, v));
}
function changeVolume(delta: real) {
setVolume(volume + delta);
}
function toggleMute() {
if (!sink?.audio) return;
sink.audio.muted = !sink.audio.muted;
}
function setMicVolume(v: real) {
if (!source?.audio) return;
source.audio.volume = Math.max(0, Math.min(1.5, v));
}
function toggleMicMute() {
if (!source?.audio) return;
source.audio.muted = !source.audio.muted;
}
function setSink(node: PwNode) {
Pipewire.preferredDefaultAudioSink = node;
}
function streamName(node: PwNode): string {
if (!node) return "";
return node.properties?.["application.name"]
|| node.properties?.["media.name"]
|| node.nickname
|| node.description
|| node.name;
}
// Nerd Font glyph for the current output level.
readonly property string icon: {
if (muted) return "󰝟";
if (volumePercent === 0) return "󰕿";
if (volumePercent < 34) return "󰕿";
if (volumePercent < 67) return "󰖀";
return "󰕾";
}
readonly property string micIcon: micMuted ? "󰍭" : "󰍬"
}
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pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Services.UPower
import "root:/config"
import "root:/services"
// Battery and power-profile state. UPower gives live percentage and time
// estimates; Sys.powerDetail adds the TLP/AC line fluxo reports.
Singleton {
id: root
readonly property UPowerDevice device: UPower.displayDevice
readonly property bool available: device !== null && device.isLaptopBattery && device.isPresent
readonly property bool onBattery: UPower.onBattery
readonly property real percent: device?.percentage !== undefined ? device.percentage * 100 : 0
readonly property int state: device?.state ?? UPowerDeviceState.Unknown
readonly property bool charging: state === UPowerDeviceState.Charging
|| state === UPowerDeviceState.PendingCharge
readonly property bool full: state === UPowerDeviceState.FullyCharged
readonly property real changeRate: device?.changeRate ?? 0 // watts
readonly property real health: device?.healthSupported ? (device?.healthPercentage ?? 0) : 0
readonly property bool low: available && !charging && percent <= 20
readonly property bool critical: available && !charging && percent <= 10
readonly property real secondsLeft: charging
? (device?.timeToFull ?? 0)
: (device?.timeToEmpty ?? 0)
readonly property string timeLabel: {
if (root.full) return "Full";
if (!(root.secondsLeft > 0)) return charging ? "Charging" : "Estimating…";
const mins = Math.round(root.secondsLeft / 60);
const h = Math.floor(mins / 60);
const m = mins % 60;
const dur = h > 0 ? h + "h " + m + "m" : m + "m";
return root.charging ? dur + " to full" : dur + " left";
}
readonly property string detail: Sys.powerDetail
// Ten-step battery glyph ramp, plus the charging variants.
readonly property string icon: {
if (!root.available) return "󰚥";
const p = Math.max(0, Math.min(100, root.percent));
const step = Math.min(10, Math.floor(p / 10));
if (root.charging) {
const charge = ["󰢜", "󰂆", "󰂇", "󰂈", "󰢝", "󰂉", "󰢞", "󰂊", "󰂋", "󰂅", "󰂅"];
return charge[step];
}
const drain = ["󰁺", "󰁻", "󰁼", "󰁽", "󰁾", "󰁿", "󰂀", "󰂁", "󰂂", "󰁹", "󰁹"];
return drain[step];
}
readonly property color tint: {
if (root.charging || root.full) return Theme.ok;
if (root.critical) return Theme.accent;
if (root.low) return Theme.warn;
return Theme.primary;
}
// ------------------------------------------------------- power profiles
readonly property bool hasPerformance: PowerProfiles.hasPerformanceProfile
readonly property int profile: PowerProfiles.profile
readonly property string profileLabel: {
switch (root.profile) {
case PowerProfile.PowerSaver: return "Power Saver";
case PowerProfile.Performance: return "Performance";
default: return "Balanced";
}
}
readonly property string profileIcon: {
switch (root.profile) {
case PowerProfile.PowerSaver: return "󰌪";
case PowerProfile.Performance: return "󰓅";
default: return "󰾅";
}
}
function setProfile(p: int) {
PowerProfiles.profile = p;
}
function cycleProfile() {
if (root.profile === PowerProfile.PowerSaver) {
root.setProfile(PowerProfile.Balanced);
} else if (root.profile === PowerProfile.Balanced
&& PowerProfiles.hasPerformanceProfile) {
root.setProfile(PowerProfile.Performance);
} else {
root.setProfile(PowerProfile.PowerSaver);
}
}
}
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pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Io
// Backlight control. Reads the sysfs value directly so the OSD is exact, and
// writes through brightnessctl, which already owns the udev permissions here.
Singleton {
id: root
readonly property string device: "amdgpu_bl1"
property int raw: 0
property int maxRaw: 65535
readonly property real percent: maxRaw > 0 ? raw / maxRaw * 100 : 0
readonly property bool available: maxRaw > 0
signal bumped()
FileView {
id: maxFile
path: "/sys/class/backlight/" + root.device + "/max_brightness"
watchChanges: false
onLoaded: {
const v = parseInt(text().trim());
if (v > 0) root.maxRaw = v;
}
}
FileView {
id: currentFile
path: "/sys/class/backlight/" + root.device + "/brightness"
watchChanges: true
onFileChanged: reload()
onLoaded: {
const v = parseInt(text().trim());
if (!isNaN(v) && v !== root.raw) {
root.raw = v;
root.bumped();
}
}
}
// sysfs writes do not always fire inotify for backlight, so poll gently too.
Timer {
interval: 1000
running: true
repeat: true
onTriggered: currentFile.reload()
}
Process {
id: setter
}
function setPercent(p: real) {
const clamped = Math.max(1, Math.min(100, Math.round(p)));
setter.running = false;
setter.command = ["brightnessctl", "-d", root.device, "-q", "set", clamped + "%"];
setter.running = true;
}
function change(delta: real) {
setPercent(percent + delta);
}
readonly property string icon: {
const p = root.percent;
if (p >= 80) return "󰃠";
if (p >= 55) return "󰃝";
if (p >= 30) return "󰃟";
return "󰃞";
}
}
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pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Bluetooth
// Bluetooth via BlueZ. Connection and pairing are driven directly from the
// popout; `fluxo bt` stays available as a CLI for the existing keybind.
Singleton {
id: root
readonly property BluetoothAdapter adapter: Bluetooth.defaultAdapter
readonly property bool available: adapter !== null
readonly property bool enabled: adapter?.enabled ?? false
readonly property bool discovering: adapter?.discovering ?? false
readonly property var devices: adapter
? adapter.devices.values.slice().sort((a, b) => {
if (a.connected !== b.connected) return a.connected ? -1 : 1;
if (a.paired !== b.paired) return a.paired ? -1 : 1;
return (a.deviceName || a.name || "").localeCompare(b.deviceName || b.name || "");
})
: []
readonly property var connected: devices.filter(d => d.connected)
readonly property BluetoothDevice primary: connected.length > 0 ? connected[0] : null
readonly property string label: {
if (!available) return "No adapter";
if (!enabled) return "Off";
if (connected.length === 0) return "Disconnected";
if (connected.length === 1) return root.deviceLabel(primary);
return connected.length + " devices";
}
readonly property string icon: {
if (!available || !enabled) return "󰂲";
if (connected.length > 0) return "󰂱";
return "󰂯";
}
function deviceLabel(d: BluetoothDevice): string {
if (!d) return "";
return d.deviceName || d.name || d.address;
}
// Nerd Font glyph matching BlueZ's icon hint.
function deviceIcon(d: BluetoothDevice): string {
const i = d?.icon || "";
if (i.includes("headset") || i.includes("headphone")) return "󰋋";
if (i.includes("audio")) return "󰓃";
if (i.includes("phone")) return "󰄜";
if (i.includes("mouse")) return "󰍽";
if (i.includes("keyboard")) return "󰌌";
if (i.includes("computer")) return "󰟀";
if (i.includes("watch")) return "󰖉";
if (i.includes("input-gaming")) return "󰊗";
if (i.includes("printer")) return "󰐪";
return "󰂯";
}
function toggle() {
if (adapter) adapter.enabled = !adapter.enabled;
}
function toggleScan() {
if (adapter) adapter.discovering = !adapter.discovering;
}
function toggleDevice(d: BluetoothDevice) {
if (!d) return;
if (d.connected) {
d.disconnect();
} else if (d.paired || d.bonded) {
d.connect();
} else {
d.pair();
}
}
}
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pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Services.Mpris
// MPRIS. Prefers whichever player is actually playing, falling back to the last
// one that was, so the bar does not flip between Spotify and a stray browser tab.
Singleton {
id: root
property string preferredId: ""
readonly property var players: Mpris.players?.values ?? []
readonly property bool hasPlayer: active !== null
readonly property MprisPlayer active: {
if (players.length === 0) return null;
// An explicit pick wins, while it still exists.
if (root.preferredId !== "") {
for (const p of players) if (p.dbusName === root.preferredId) return p;
}
for (const p of players) if (p.isPlaying) return p;
return players[0];
}
readonly property string title: active?.trackTitle || ""
readonly property string artist: active?.trackArtist || ""
readonly property string album: active?.trackAlbum || ""
readonly property string artUrl: active?.trackArtUrl || ""
readonly property string identity: active?.identity || ""
readonly property bool playing: active?.isPlaying ?? false
readonly property bool canGoNext: active?.canGoNext ?? false
readonly property bool canGoPrevious: active?.canGoPrevious ?? false
readonly property bool canSeek: (active?.canSeek ?? false) && (active?.lengthSupported ?? false)
readonly property real length: active?.lengthSupported ? (active?.length ?? 0) : 0
readonly property real position: active?.positionSupported ? (active?.position ?? 0) : 0
readonly property real progress: length > 0 ? Math.min(1, position / length) : 0
readonly property string label: {
if (!hasPlayer) return "Nothing playing";
if (title === "") return identity || "Unknown track";
if (artist === "") return title;
return artist + " — " + title;
}
signal trackChanged()
onTitleChanged: trackChanged()
// MPRIS position is pull-only; tick it so the seek bar moves.
Timer {
interval: 500
running: root.playing && root.canSeek
repeat: true
onTriggered: if (root.active) root.active.positionChanged()
}
function playPause() { if (active?.canTogglePlaying) active.togglePlaying(); }
function next() { if (canGoNext) active.next(); }
function previous() { if (canGoPrevious) active.previous(); }
function seekTo(fraction: real) {
if (!canSeek || length <= 0) return;
active.position = Math.max(0, Math.min(length, fraction * length));
}
function raise() { if (active?.canRaise) active.raise(); }
function select(player: MprisPlayer) {
root.preferredId = player ? player.dbusName : "";
}
// Nerd Font glyph for the source app, so the bar reads at a glance.
readonly property string sourceIcon: {
const id = (identity || "").toLowerCase();
if (id.includes("spotify")) return "";
if (id.includes("firefox")) return "";
if (id.includes("chrom") || id.includes("brave")) return "";
if (id.includes("mpv")) return "";
if (id.includes("vlc")) return "󰕼";
if (id.includes("jellyfin")) return "󰋩";
if (id.includes("youtube")) return "";
return "󰝚";
}
function timeString(micros: real): string {
if (!(micros > 0)) return "0:00";
const total = Math.floor(micros / 1000000);
const m = Math.floor(total / 60);
const s = total % 60;
if (m >= 60) {
const h = Math.floor(m / 60);
return h + ":" + String(m % 60).padStart(2, "0") + ":" + String(s).padStart(2, "0");
}
return m + ":" + String(s).padStart(2, "0");
}
}
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pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Networking
// NetworkManager state for the network popout. Throughput and the active IP
// come from Sys (fluxo); this covers device topology and the Wi-Fi picker.
Singleton {
id: root
readonly property bool wifiEnabled: Networking.wifiEnabled
readonly property bool wifiHardwareEnabled: Networking.wifiHardwareEnabled
readonly property int connectivity: Networking.connectivity
readonly property var devices: Networking.devices?.values ?? []
readonly property var wifiDevices: devices.filter(d => d.type === DeviceType.Wifi)
readonly property var wiredDevices: devices.filter(d => d.type === DeviceType.Wired)
readonly property WifiDevice wifi: wifiDevices.length > 0 ? wifiDevices[0] : null
readonly property WiredDevice wired: wiredDevices.length > 0 ? wiredDevices[0] : null
readonly property bool wiredUp: wired?.connected ?? false
readonly property Network activeWifi: {
if (!wifi) return null;
const nets = wifi.networks?.values ?? [];
for (const n of nets) if (n.connected) return n;
return null;
}
// Strongest-first, one entry per SSID, current network pinned to the top.
readonly property var wifiNetworks: {
if (!wifi) return [];
const seen = {};
const out = [];
const nets = (wifi.networks?.values ?? []).slice().sort((a, b) =>
(b.signalStrength ?? 0) - (a.signalStrength ?? 0));
for (const n of nets) {
if (!n.name || seen[n.name]) continue;
seen[n.name] = true;
out.push(n);
}
return out.sort((a, b) => {
if (a.connected !== b.connected) return a.connected ? -1 : 1;
return (b.signalStrength ?? 0) - (a.signalStrength ?? 0);
});
}
readonly property bool scanning: wifi?.scannerEnabled ?? false
readonly property string icon: {
if (root.wiredUp) return "󰈀";
if (!root.wifiEnabled) return "󰤭";
if (!root.activeWifi) return "󰤯";
const s = root.activeWifi.signalStrength ?? 0;
// Strength is only sampled while a scan is running, which the shell
// does on demand. Connected-but-unsampled should read as full, not dead.
if (s <= 0) return "󰤨";
if (s >= 80) return "󰤨";
if (s >= 60) return "󰤥";
if (s >= 40) return "󰤢";
if (s >= 20) return "󰤟";
return "󰤯";
}
readonly property string label: {
if (root.wiredUp) return "Ethernet";
if (!root.wifiEnabled) return "Wi-Fi off";
if (root.activeWifi) return root.activeWifi.name;
return "Offline";
}
function signalIcon(strength: int): string {
if (strength >= 80) return "󰤨";
if (strength >= 60) return "󰤥";
if (strength >= 40) return "󰤢";
if (strength >= 20) return "󰤟";
return "󰤯";
}
function secured(n): bool {
return n && n.security !== undefined
&& n.security !== WifiSecurityType.Open
&& n.security !== WifiSecurityType.Unknown;
}
function toggleWifi() {
Networking.wifiEnabled = !Networking.wifiEnabled;
}
function setScanning(on: bool) {
if (wifi) wifi.scannerEnabled = on;
}
}
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pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Services.Notifications
import "root:/config"
// Notification server. Replaces dunst: the shell owns the org.freedesktop
// .Notifications name and renders popups and the history list itself.
Singleton {
id: root
property bool dnd: false
// Newest first. Popups read the head of this list.
property list<Notification> history: []
property int maxHistory: 60
readonly property int count: history.length
readonly property bool hasUnread: unread > 0
property int unread: 0
NotificationServer {
id: server
keepOnReload: true
bodySupported: true
bodyMarkupSupported: true
bodyImagesSupported: true
actionsSupported: true
actionIconsSupported: true
imageSupported: true
inlineReplySupported: true
persistenceSupported: true
onNotification: notif => {
// Hold the notification open until we drop it ourselves.
notif.tracked = true;
root.history = [notif, ...root.history].slice(0, root.maxHistory);
root.unread++;
if (!root.dnd) root.popupRequested(notif);
}
}
signal popupRequested(Notification notif)
function dismiss(notif: Notification) {
if (!notif) return;
const idx = root.history.indexOf(notif);
if (idx !== -1) {
const next = root.history.slice();
next.splice(idx, 1);
root.history = next;
}
notif.dismiss();
}
function clearAll() {
const all = root.history.slice();
root.history = [];
root.unread = 0;
for (const n of all) n.dismiss();
}
function markRead() {
root.unread = 0;
}
function toggleDnd() {
root.dnd = !root.dnd;
}
readonly property string icon: {
if (root.dnd) return "󰂛";
if (root.hasUnread) return "󱅫";
return "󰂚";
}
// Urgency-driven accents for the popup chrome.
function urgencyColor(u: int): color {
switch (u) {
case NotificationUrgency.Critical: return Theme.accent;
case NotificationUrgency.Low: return Theme.muted;
default: return Theme.primary;
}
}
function appIconFor(notif: Notification): string {
if (!notif) return "󰂚";
const app = (notif.appName || "").toLowerCase();
if (app.includes("spotify")) return "";
if (app.includes("discord")) return "󰙯";
if (app.includes("slack")) return "󰒱";
if (app.includes("thunderbird") || app.includes("mail")) return "󰇮";
if (app.includes("firefox")) return "";
if (app.includes("volume") || app.includes("audio")) return "󰕾";
if (app.includes("screenshot") || app.includes("grim")) return "󰄄";
return "󰂚";
}
// How long a popup stays up, in ms.
function timeoutFor(notif: Notification): int {
if (!notif) return 5000;
if (notif.urgency === NotificationUrgency.Critical) return 0; // sticky
if (notif.expireTimeout > 0) return notif.expireTimeout;
if (notif.urgency === NotificationUrgency.Low) return 3500;
return 6000;
}
}
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pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Io
// Hardware telemetry, sourced from the user's `fluxo` daemon. fluxo's hardware
// modules are configured to emit raw pipe-delimited values (see
// ~/.config/fluxo/config.toml); everything here is parsing and formatting.
Singleton {
id: root
// Poll interval. The bar reads these continuously, so keep it modest.
property int interval: 2000
// ------------------------------------------------------------------ cpu
property real cpuUsage: 0
property real cpuTemp: 0
property string cpuModel: ""
// ------------------------------------------------------------------ mem
property real memUsed: 0 // GB
property real memTotal: 0 // GB
readonly property real memPercent: memTotal > 0 ? memUsed / memTotal * 100 : 0
// ------------------------------------------------------------------ gpu
property bool gpuAvailable: false
property real gpuUsage: 0
property real gpuVramUsed: 0
property real gpuVramTotal: 0
property real gpuTemp: 0
property string gpuModel: ""
// ----------------------------------------------------------------- disk
property real diskUsed: 0 // GB
property real diskTotal: 0 // GB
property real diskPercent: 0
property string diskFree: ""
// ------------------------------------------------------------------ sys
property string uptime: ""
property real load1: 0
property real load5: 0
property real load15: 0
property int procs: 0
// ------------------------------------------------------------------ net
property string netInterface: ""
property string netIp: ""
property real netRx: 0 // MB/s
property real netTx: 0 // MB/s
readonly property bool netUp: netInterface !== "" && netInterface !== "none"
readonly property bool netWireless: netInterface.startsWith("wl")
// -------------------------------------------------------------- battery
// UPower drives the battery UI; fluxo supplies the TLP/AC detail line.
property string powerDetail: ""
// fluxo wraps values in zero-width spaces for Waybar's benefit.
function _clean(s: string): string {
return (s || "").replace(//g, "").trim();
}
function _fields(json: string): var {
try {
const o = JSON.parse(json);
return { parts: root._clean(o.text).split("|"), obj: o };
} catch (e) {
return null;
}
}
function _num(v): real {
const n = parseFloat(v);
return isNaN(n) ? 0 : n;
}
Timer {
interval: root.interval
running: true
repeat: true
triggeredOnStart: true
onTriggered: {
cpuReader.running = true;
memReader.running = true;
gpuReader.running = true;
netReader.running = true;
sysReader.running = true;
}
}
// Disk and battery move slowly; poll them a tenth as often.
Timer {
interval: root.interval * 10
running: true
repeat: true
triggeredOnStart: true
onTriggered: {
diskReader.running = true;
powerReader.running = true;
}
}
Process {
id: cpuReader
command: ["fluxo", "cpu"]
stdout: StdioCollector {
onStreamFinished: {
const f = root._fields(text);
if (!f) return;
root.cpuUsage = root._num(f.parts[0]);
root.cpuTemp = root._num(f.parts[1]);
root.cpuModel = f.obj.tooltip || "";
}
}
}
Process {
id: memReader
command: ["fluxo", "mem"]
stdout: StdioCollector {
onStreamFinished: {
const f = root._fields(text);
if (!f) return;
root.memUsed = root._num(f.parts[0]);
root.memTotal = root._num(f.parts[1]);
}
}
}
Process {
id: gpuReader
command: ["fluxo", "gpu"]
stdout: StdioCollector {
onStreamFinished: {
const f = root._fields(text);
if (!f || f.parts.length < 4) {
root.gpuAvailable = false;
return;
}
root.gpuAvailable = true;
root.gpuUsage = root._num(f.parts[0]);
root.gpuVramUsed = root._num(f.parts[1]);
root.gpuVramTotal = root._num(f.parts[2]);
root.gpuTemp = root._num(f.parts[3]);
const m = /Model:\s*(.+)/.exec(f.obj.tooltip || "");
if (m) root.gpuModel = m[1];
}
}
}
Process {
id: diskReader
command: ["fluxo", "disk", "/"]
stdout: StdioCollector {
onStreamFinished: {
const f = root._fields(text);
if (!f) return;
root.diskUsed = root._num(f.parts[1]);
root.diskTotal = root._num(f.parts[2]);
root.diskPercent = f.obj.percentage || 0;
const m = /Free:\s*(\S+)/.exec(f.obj.tooltip || "");
root.diskFree = m ? m[1] : "";
}
}
}
Process {
id: netReader
command: ["fluxo", "net"]
stdout: StdioCollector {
onStreamFinished: {
const f = root._fields(text);
if (!f) return;
root.netInterface = f.parts[0] || "";
root.netIp = f.parts[1] || "";
root.netRx = root._num(f.parts[2]);
root.netTx = root._num(f.parts[3]);
}
}
}
Process {
id: sysReader
command: ["fluxo", "sys"]
stdout: StdioCollector {
onStreamFinished: {
const f = root._fields(text);
if (!f) return;
root.uptime = f.parts[0] || "";
root.load1 = root._num(f.parts[1]);
root.load5 = root._num(f.parts[2]);
root.load15 = root._num(f.parts[3]);
const m = /Processes:\s*(\d+)/.exec(f.obj.tooltip || "");
if (m) root.procs = parseInt(m[1]);
}
}
}
Process {
id: powerReader
command: ["fluxo", "power"]
stdout: StdioCollector {
onStreamFinished: {
try {
root.powerDetail = JSON.parse(text).tooltip || "";
} catch (e) {}
}
}
}
// ------------------------------------------------------------ formatting
function rate(mbps: real): string {
if (mbps >= 1) return mbps.toFixed(1) + " MB/s";
const kb = mbps * 1024;
if (kb >= 1) return Math.round(kb) + " KB/s";
return "idle";
}
function gb(v: real): string {
return v >= 100 ? Math.round(v) + "G" : v.toFixed(1) + "G";
}
}
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import QtQuick
import Quickshell
import "root:/config"
import "root:/services"
import "root:/bar"
import "root:/overlays"
import "root:/lock"
// Takemi — a Persona 5 flavoured Quickshell desktop.
//
// bar/ the top bar and its modules
// popouts/ hover panels hanging off bar modules
// overlays/ power menu, notification toasts, OSD
// lock/ session lock
// services/ data sources (fluxo, pipewire, bluez, upower, mpris, …)
// config/ palette, type, geometry, motion
ShellRoot {
// Services are lazily constructed on first use. The shell wants several of
// them warm from the start — polling, the notification server, the audio
// OSD — so touch them here rather than waiting for a hover.
Component.onCompleted: {
void Sys.cpuUsage;
void Audio.ready;
void Battery.available;
void Brightness.percent;
void Notifs.count;
void Media.hasPlayer;
void Net.wifiEnabled;
void Bt.available;
void Actions.powerMenuOpen;
}
Variants {
model: Quickshell.screens
Bar {}
}
Variants {
model: Quickshell.screens
PowerMenu {}
}
Variants {
model: Quickshell.screens
Toasts {}
}
Variants {
model: Quickshell.screens
Osd {}
}
Lock {}
}
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/dev/null
@@ -1 +0,0 @@
/usr/lib/systemd/user/waybar.service