updated design
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# Takemi shell design audit — scope
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## Audited artifact
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- Running Persona 5-inspired desktop shell shown in the two supplied 1920×1080 screenshots.
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- Quickshell implementation under `quickshell/`, including the top bar, right rail,
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pop-outs, tray menus, power overlay, notifications/OSD, and lock screen.
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- Shared design tokens and primitives in `quickshell/config/` and
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`quickshell/components/`.
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## User and task
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- Primary user: the workstation owner using the shell throughout the day.
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- Primary task: identify system state and reach common desktop controls quickly,
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without the theme obscuring application content.
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## Constraints
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- Preserve the Persona 5 / Tae Takemi identity.
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- Preserve the crimson, black, and white palette and screen-print character.
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- Stack remains Quickshell, Hyprland, and Fluxo.
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- The result must work at desktop scale, with keyboard and pointer input, and
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remain legible during long sessions.
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## References
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- Persona 5 interface language: asymmetric editorial composition, hard ink,
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decisive silhouettes, halftone texture, and rapid card-like motion.
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- Current implementation and supplied screenshots are the concrete baseline;
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fidelity to the game is subordinate to daily desktop usefulness.
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## Out of scope
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- Application-level themes outside the shell.
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- Replacing the wallpaper or character artwork.
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- Changing the desktop stack.
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