feat(quickshell): replace fuzzel with an in-process launcher

fuzzel could only answer "which app", so launching Brave at a URL meant
picking the app, waiting for it, then typing the address somewhere else.
The launcher now takes a verb and an object in one line: type
`gitlab.enqs.de` and every app that can open it sorts to the top, default
browser first, ready for Enter — or arrow/hjkl down to Brave's New
Incognito Window, which is offered as a peer of Brave itself rather than
hidden behind a submenu.

services/Apps.qml is the brain and holds no UI: it flattens desktop
entries and their actions into one index, classifies the typed argument
(url / mail / path), ranks by fuzzy match plus handler affinity plus
frecency, and launches. Launching through `uwsm app` keeps each app in its
own scope; entries whose Exec declares no field code (Brave's
`--incognito` action, among others) are launched by tokenising Exec per
the Desktop Entry spec and appending the argument, never via `sh -c`.

Four prefixes reuse the same window, so there is one picker and one set of
keys: `>` runs a command, `=` evaluates arithmetic, `:` is clipboard
history (cliphist, which had been a second fuzzel invocation), and a
dmenu mode is driven over IPC.

quickshell/scripts/takemi-dmenu is the bridge for that last one — a
`fuzzel --dmenu` drop-in for scripts that want a picker, symlinked into
~/.local/bin. fluxo's bt menu now goes through it.

Living in the Quickshell process means the window is on screen on the
frame the bind fires, with no process to spawn.

Removes fuzzel entirely: its config, its theme submodule, the package,
and the last consumers (the bar sigil, fluxo's menu_command). Also drops
hypr/scripts/powermenu.sh, which was fuzzel-based and bound to nothing.
This commit is contained in:
nvrl committed 2026-09-16 15:46:51 +02:00
1 parent 9e73c1338f
commit 35048ae283
18 files changed
+1287 -91

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-1
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@@ -12,7 +12,6 @@
!waybar/ !waybar/
!zathura/ !zathura/
!mimeapps.list !mimeapps.list
!fuzzel/
!fish/ !fish/
!packages !packages
!brave-flags.conf !brave-flags.conf
-3
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@@ -19,9 +19,6 @@
[submodule "btop/catppuccin-btop"] [submodule "btop/catppuccin-btop"]
path = btop/catppuccin-btop path = btop/catppuccin-btop
url = https://github.com/catppuccin/btop.git url = https://github.com/catppuccin/btop.git
[submodule "fuzzel/catppuccin-fuzzel"]
path = fuzzel/catppuccin-fuzzel
url = https://github.com/catppuccin/fuzzel.git
[submodule "nvim"] [submodule "nvim"]
path = nvim path = nvim
url = https://git.narl.io/nvrl/nvim-config.git url = https://git.narl.io/nvrl/nvim-config.git
+1 -1
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@@ -14,7 +14,7 @@
# marquee ticker firing twice a second, all feeding a bar that does not exist. # marquee ticker firing twice a second, all feeding a bar that does not exist.
[general] [general]
menu_command = "fuzzel --dmenu --prompt \"$FLUXO_PROMPT\"" menu_command = "takemi-dmenu --prompt \"$FLUXO_PROMPT\""
[signals] [signals]
network = 1 network = 1
-19
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@@ -1,19 +0,0 @@
include=~/.config/fuzzel/takemi.ini
[main]
# JetBrainsMono to match Theme.fontMono, so the launcher and the bar are
# visibly the same typeface.
font=JetBrainsMono Nerd Font:size=14
terminal=alacritty
dpi-aware=no
width=45
lines=8
horizontal-pad=20
vertical-pad=20
inner-pad=10
prompt=" "
show-actions=no
layer=overlay
-37
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@@ -1,37 +0,0 @@
# Takemi — matched to ~/.config/quickshell/config/Theme.qml,
# ~/.config/alacritty/takemi.toml and ~/.config/nvim/lua/takemi.lua.
#
# Near-black ground, white text, crimson as the only saturated colour. The
# selection is a solid crimson block with the text punched out of it in black,
# which is the same "active" signal the bar and the terminal use.
[colors]
# Flat and fully opaque. The Persona surfaces are ink on ground — translucency
# and blur read as a different design language, so the alpha stays at ff.
background=0a0a0cff
text=c8c8ceff
input=ffffffff
placeholder=6b6b70ff
prompt=ff2d40ff
# Fuzzy-match characters in an unselected row: crimson, since they are the
# reason the row is on screen at all.
match=ff2d40ff
selection=ff2d40ff
selection-text=000000ff
# White rather than black, so the matched characters still read as marked once
# the row is already crimson.
selection-match=ffffffff
# Deliberately the same as the background — hides the match counter.
counter=0a0a0cff
border=ff2d40ff
[border]
# Square. Every corner in this style is either a right angle or a hard chamfer;
# nothing in the shell is rounded.
radius=0
# Theme.stroke.
width=2
+13 -5
View File
@@ -3,13 +3,21 @@
return { return {
terminal = "alacritty", terminal = "alacritty",
fileManager = "nautilus", fileManager = "nautilus",
menu = "fuzzel", -- The launcher lives in the Quickshell process (quickshell/launcher/), so
-- the bind toggles it over IPC instead of spawning anything. Nothing to
-- start up means it is on screen on the same frame as the keypress.
menu = "qs ipc call shell launcher",
-- clipboard history picker -- Clipboard history. Opens the launcher already in its ":" mode, which
clipboard = "cliphist list | fuzzel --dmenu | cliphist decode | wl-copy", -- reads cliphist itself and copies the chosen entry back — so the picker is
-- the same window, with the same keys, as everything else.
clipboard = "qs ipc call shell prompt :",
-- pdf picker -- Proton Drive search. --fzf re-queries the daemon on every keystroke, so
pdfs = "pdfs-prompt --dmenu --menu 'fuzzel --dmenu --width 60'", -- results appear as you type; a dmenu could only filter a list it was
-- handed once, which made searching a two-step. It spawns its own terminal
-- (class pdfs-prompt, floated in lua/rules/windows.lua).
pdfs = "pdfs-prompt --fzf",
-- bluetooth menu -- bluetooth menu
bluetooth = "fluxo bt menu", bluetooth = "fluxo bt menu",
+2 -2
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@@ -1,10 +1,10 @@
-- https://wiki.hypr.land/Configuring/Basics/Window-Rules/#layer-rules -- https://wiki.hypr.land/Configuring/Basics/Window-Rules/#layer-rules
-- --
-- Quickshell surfaces (bar, popouts, OSD) and the fuzzel launcher. Note -- Quickshell surfaces: the bar, popouts, the OSD and the launcher. Note
-- decoration.blur is off in lua/look.lua, so these only take effect if blur is -- decoration.blur is off in lua/look.lua, so these only take effect if blur is
-- switched back on. -- switched back on.
for _, namespace in ipairs({ "bottom", "top", "launcher" }) do for _, namespace in ipairs({ "bottom", "top", "takemi-launcher" }) do
hl.layer_rule({ hl.layer_rule({
match = { namespace = namespace }, match = { namespace = namespace },
blur = true, blur = true,
-18
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@@ -1,18 +0,0 @@
#!/bin/bash
options="Shutdown\nReboot\nLock\nLogout"
selected=$(echo -e $options | fuzzel --dmenu --prompt='Power:')
case $selected in
"Shutdown")
systemctl poweroff
;;
"Reboot")
systemctl reboot
;;
"Lock")
hyprlock
;;
"Logout")
hyprctl dispatch exit
;;
esac
-1
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@@ -178,7 +178,6 @@ fribidi
fuse-common fuse-common
fuse2 fuse2
fuse3 fuse3
fuzzel
fzf fzf
gawk gawk
gc gc
+3 -2
View File
@@ -199,8 +199,9 @@ Persona 3's blue and nothing else needs touching.
`fish_frozen_theme.fish` that fish 4.3 generated on upgrade. The prompt arrow `fish_frozen_theme.fish` that fish 4.3 generated on upgrade. The prompt arrow
is white and turns crimson on a non-zero exit — the shell's one "wrong" is white and turns crimson on a non-zero exit — the shell's one "wrong"
signal, and so the one place that earns the accent. signal, and so the one place that earns the accent.
- **Fuzzel** — `fuzzel/takemi.ini`, selected by the `include` in `fuzzel.ini`. - **The launcher** — no external theming to keep in step, because it is part of
Square corners rather than the stock radius, and a fully opaque ground. this shell (`launcher/`). Fuzzel is gone; `takemi-dmenu` stands in for
`fuzzel --dmenu` where a script needs a picker.
- **No glass anywhere.** Alacritty is `opacity = 1.0, blur = false`, and - **No glass anywhere.** Alacritty is `opacity = 1.0, blur = false`, and
Hyprland's `decoration:blur` is disabled with both opacities at `1.0`. Blur is Hyprland's `decoration:blur` is disabled with both opacities at `1.0`. Blur is
the signature of the frosted-glass look, which is the opposite of flat ink on the signature of the frosted-glass look, which is the opposite of flat ink on
+1 -1
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@@ -17,7 +17,7 @@ BarPill {
lean: Theme.skew lean: Theme.skew
implicitWidth: Theme.barHeight + contentPad implicitWidth: Theme.barHeight + contentPad
onClicked: Actions.launch("fuzzel") onClicked: Actions.toggleLauncher()
onRightClicked: Actions.reloadShell() onRightClicked: Actions.reloadShell()
// The wordmark. Was the Death arcana skull (nf-md-skull, U+F068C) — a // The wordmark. Was the Death arcana skull (nf-md-skull, U+F068C) — a
+526
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@@ -0,0 +1,526 @@
import QtQuick
import Quickshell
import Quickshell.Wayland
import Quickshell.Widgets
import "root:/config"
import "root:/components"
import "root:/popouts"
import "root:/services"
// The launcher. One input, one list, and a small amount of grammar.
//
// TYPING is always typing. Navigation lives on the arrows and on Ctrl+J/K so
// that nothing you can type is ever stolen from you — except in select mode,
// which you enter deliberately (the first arrow press does it) and which hands
// h/j/k/l over to navigation until you press Escape or Backspace. That is the
// compromise the vim keys need: a launcher whose input eats `j` is a launcher
// you cannot use to find Jellyfin.
//
// The other half of the grammar is the argument. Type a URL and the list turns
// into "open this with…", already sorted so the system default is row zero —
// so the fast path is type, Enter, done, and the slow path is one arrow key.
// Tab pins whatever is selected, which does the same thing for arguments that
// do not announce themselves as arguments.
PanelWindow {
id: root
required property var modelData
screen: modelData
readonly property bool open: Actions.launcherOpen
visible: root.open || closeAnim.running
WlrLayershell.layer: WlrLayer.Overlay
WlrLayershell.namespace: "takemi-launcher"
WlrLayershell.keyboardFocus: root.open
? WlrKeyboardFocus.Exclusive
: WlrKeyboardFocus.None
anchors { top: true; bottom: true; left: true; right: true }
color: "transparent"
exclusionMode: ExclusionMode.Ignore
// ----------------------------------------------------------------- state
property string query: ""
property var pinned: null // an index item, frozen as the verb
property bool selectMode: false
property int selected: 0
readonly property int maxRows: 8
readonly property int rowHeight: 46
// --------------------------------------------------------------- grammar
readonly property string prefix: root.pinned ? "" : root.query.slice(0, 1)
// A dmenu request owns the window outright — there is no app search to
// fall back to, because the caller is waiting on a choice from its own
// list.
readonly property string mode: Apps.dmenuActive ? "dmenu"
: root.prefix === ">" ? "shell"
: root.prefix === "=" ? "calc"
: root.prefix === ":" ? "clip"
: "app"
readonly property bool prefixed: root.mode === "shell"
|| root.mode === "calc" || root.mode === "clip"
readonly property string body: root.prefixed
? root.query.slice(1)
: root.query
// With an app pinned, everything you type is the argument. Without one, an
// argument only exists if what you typed is self-evidently an object.
readonly property string argKind: root.pinned
? (Apps.classify(root.body) || "text")
: Apps.classify(root.body)
readonly property string arg: root.mode !== "app" || root.body.trim() === ""
? ""
: (root.pinned || root.argKind !== "")
? Apps.normalizeArg(root.body, root.argKind)
: ""
// What is left to match app names against. When the whole query has been
// claimed as an argument there is nothing left, and the list falls back to
// "every app, best handler first".
readonly property string term: root.mode !== "app" || root.pinned || root.arg !== ""
? ""
: root.body
readonly property var results: {
if (!root.open) return [];
if (root.mode === "calc") {
const v = Apps.calc(root.body);
if (v === "") return [];
return [{ kind: "calc", name: v, sub: "copy to clipboard",
icon: "accessories-calculator", value: v }];
}
if (root.mode === "dmenu") return Apps.searchDmenu(root.body);
if (root.mode === "clip") return Apps.searchClips(root.body);
if (root.mode === "shell") {
if (root.body.trim() === "") return [];
return [
{ kind: "shell", name: root.body, sub: "run", icon: "utilities-terminal" },
{ kind: "shellterm", name: root.body, sub: "run in a terminal",
icon: "utilities-terminal" }
];
}
// Pinned: the verb is decided, so the list narrows to that app and the
// things it can do — which is where "Brave, but a private window"
// lives. Same list, one step further in.
if (root.pinned) {
const id = root.pinned.id;
return Apps.index.filter(e => e.id === id)
.sort((a, b) => (a.kind === "app" ? 0 : 1) - (b.kind === "app" ? 0 : 1));
}
return Apps.search(root.term, root.arg, root.argKind);
}
onResultsChanged: root.selected = 0
// Typing the ":" prefix is the other way into the clipboard, and the
// history may have moved on since the window opened.
onModeChanged: if (root.mode === "clip") Apps.refreshClips()
onOpenChanged: {
if (root.open) {
PopupCoordinator.dismissAll();
root.reset();
openAnim.restart();
input.forceActiveFocus();
input.cursorPosition = input.text.length;
Apps.refreshClips();
} else {
// Dismissing a dmenu is a valid answer — an empty one. Without this
// the caller blocks until its own timeout.
Apps.finishDmenu("");
closeAnim.restart();
}
}
function reset(): void {
root.query = Actions.launcherSeed;
root.pinned = null;
root.selectMode = false;
root.selected = 0;
}
function move(delta: int): void {
const n = root.results.length;
if (n === 0) return;
root.selected = (root.selected + delta + n) % n;
list.positionViewAtIndex(root.selected, ListView.Contain);
}
function pin(): void {
const item = root.results[root.selected];
if (!item || (item.kind !== "app" && item.kind !== "action")) return;
root.pinned = item;
root.query = "";
root.selectMode = false;
input.forceActiveFocus();
}
function unpin(): void {
if (!root.pinned) return;
root.query = root.pinned.name.split(" · ")[0];
root.pinned = null;
input.forceActiveFocus();
}
function activate(): void {
const item = root.results[root.selected];
if (!item) return;
switch (item.kind) {
case "dmenu": Apps.finishDmenu(item.name); break;
case "clip": Apps.pasteClip(item); break;
case "calc": Apps.copy(item.value); break;
case "shell": Apps.runShell(root.body, false); break;
case "shellterm": Apps.runShell(root.body, true); break;
default: Apps.launch(item, root.arg); break;
}
Actions.closeLauncher();
}
// -------------------------------------------------------------- backdrop
Rectangle {
id: backdrop
anchors.fill: parent
color: Theme.alpha(Theme.base, 0.72)
opacity: 0
TapHandler { onTapped: Actions.closeLauncher() }
}
// ----------------------------------------------------------------- panel
Item {
id: shell
width: 680
height: header.height + divider.height + listBox.height + hint.height
anchors.horizontalCenter: parent.horizontalCenter
// Sits above centre. A launcher pinned to the exact middle of a 1440p
// screen puts the list below the eyeline and the input above it; the
// input is the thing you are looking at.
y: parent.height * 0.22
opacity: 0
transform: Translate { id: rise; y: 24 }
PopoutSurface {
anchors.fill: parent
tone: root.arg !== "" ? Theme.accent : Theme.primary
padding: 0
slashWidth: root.arg !== "" ? 8 : 5
// ------------------------------------------------------- header
Item {
id: header
width: parent.width
height: 66
anchors.top: parent.top
Row {
anchors.fill: parent
anchors.leftMargin: Theme.padL
anchors.rightMargin: Theme.padL
spacing: Theme.padM
Icon {
anchors.verticalCenter: parent.verticalCenter
text: root.mode === "shell" ? "" : root.mode === "calc" ? "󰃬"
: root.mode === "clip" ? "󰅇"
: root.mode === "dmenu" ? "󰘳"
: root.arg !== "" ? "󰏌" : "󰍉"
color: root.arg !== "" ? Theme.accent : Theme.primary
font.pixelSize: Theme.fsTitle
}
// The pin chip. Once this is on screen the input means
// "argument", and the chip is the only thing saying so.
Item {
anchors.verticalCenter: parent.verticalCenter
visible: root.pinned !== null
width: visible ? chipText.width + Theme.padM * 2 : 0
height: 26
Skew {
anchors.fill: parent
color: Theme.accent
}
Text {
id: chipText
anchors.centerIn: parent
text: root.pinned ? root.pinned.name.toUpperCase() : ""
color: Theme.treatmentDestructiveText
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.weight: Font.Bold
font.letterSpacing: 2
renderType: Text.NativeRendering
}
}
TextInput {
id: input
anchors.verticalCenter: parent.verticalCenter
width: parent.width - x
text: root.query
onTextChanged: root.query = text
color: root.selectMode ? Theme.muted : Theme.text
font.family: Theme.fontMono
font.pixelSize: Theme.fsLarge
selectionColor: Theme.accent
selectedTextColor: Theme.ink
clip: true
focus: true
renderType: Text.NativeRendering
// Ours must run before TextInput's, or select mode's
// h/j/k/l would be typed into the field before we ever
// saw them.
Keys.priority: Keys.BeforeItem
Keys.onPressed: event => root.handleKey(event)
Text {
anchors.verticalCenter: parent.verticalCenter
visible: input.text === ""
text: root.pinned ? "argument…"
: root.mode === "shell" ? "command…"
: root.mode === "calc" ? "expression…"
: root.mode === "clip" ? "clipboard history…"
: root.mode === "dmenu"
? (Apps.dmenuPrompt || "choose…")
: "search, or paste a link"
color: Theme.muted
font: input.font
renderType: Text.NativeRendering
}
}
}
// Count, right-aligned over the input's tail.
Text {
anchors.right: parent.right
anchors.rightMargin: Theme.padL
anchors.verticalCenter: parent.verticalCenter
text: root.results.length > 0
? (root.selected + 1) + "/" + root.results.length
: ""
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 1
renderType: Text.NativeRendering
}
}
Skew {
id: divider
anchors.top: header.bottom
width: parent.width
height: Theme.stroke
color: Theme.alpha(Theme.outline, 0.8)
lean: 0
}
// -------------------------------------------------------- list
Item {
id: listBox
anchors.top: divider.bottom
width: parent.width
height: Math.min(root.results.length, root.maxRows) * root.rowHeight
+ (root.results.length > 0 ? Theme.padS * 2 : 0)
clip: true
Behavior on height {
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutExpo }
}
ListView {
id: list
anchors.fill: parent
anchors.topMargin: Theme.padS
anchors.bottomMargin: Theme.padS
anchors.leftMargin: Theme.padM
anchors.rightMargin: Theme.padM
model: root.results
currentIndex: root.selected
boundsBehavior: Flickable.StopAtBounds
reuseItems: true
delegate: ResultRow {
required property var modelData
required property int index
width: list.width
entry: modelData
selected: index === root.selected
badge: root.arg !== "" ? "OPEN ⏎" : "⏎"
onActivated: {
root.selected = index;
root.activate();
}
onPinRequested: {
root.selected = index;
root.pin();
}
}
}
// Empty state. Says which of the two ways to be empty it is,
// because "no results" and "nothing typed" want different
// things from you.
Text {
anchors.centerIn: parent
visible: root.results.length === 0 && root.query !== ""
text: root.mode === "calc" ? "NOT AN EXPRESSION" : "NO MATCH"
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsSmall
font.letterSpacing: 4
renderType: Text.NativeRendering
}
}
// -------------------------------------------------------- hints
Item {
id: hint
anchors.top: listBox.bottom
width: parent.width
height: 30
Text {
anchors.centerIn: parent
color: Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 3
renderType: Text.NativeRendering
text: root.selectMode
? "H J K L MOVE L PIN ESC TYPE"
: root.mode === "dmenu"
? "⏎ CHOOSE ESC CANCEL ↑↓ SELECT"
: root.mode === "clip"
? "⏎ COPY ESC BACK ↑↓ SELECT"
: root.pinned
? "⏎ OPEN ESC UNPIN ↑↓ PICK"
: "TAB PIN > SHELL = CALC : CLIPBOARD"
}
}
}
}
// ------------------------------------------------------------------ keys
function handleKey(event: var): void {
if (!root.open) return;
const ctrl = (event.modifiers & Qt.ControlModifier) !== 0;
// Escape peels one layer at a time: select mode, then the pin, then
// the launcher. Nothing about it is ever a surprise.
if (event.key === Qt.Key_Escape) {
if (root.selectMode) root.selectMode = false;
else if (root.pinned) root.unpin();
else Actions.closeLauncher();
event.accepted = true;
return;
}
if (event.key === Qt.Key_Return || event.key === Qt.Key_Enter) {
root.activate();
event.accepted = true;
return;
}
if (event.key === Qt.Key_Tab) {
root.pin();
event.accepted = true;
return;
}
if (event.key === Qt.Key_Down || (ctrl && event.key === Qt.Key_J)
|| (ctrl && event.key === Qt.Key_N)) {
root.selectMode = true;
root.move(1);
event.accepted = true;
return;
}
if (event.key === Qt.Key_Up || (ctrl && event.key === Qt.Key_K)
|| (ctrl && event.key === Qt.Key_P)) {
root.selectMode = true;
root.move(-1);
event.accepted = true;
return;
}
if (ctrl && event.key === Qt.Key_U) {
root.query = "";
event.accepted = true;
return;
}
if (!root.selectMode) return;
// Select mode. The letters navigate; anything else drops you back into
// the input, having typed nothing, so a mistyped `d` costs one press
// rather than a mangled query.
switch (event.key) {
case Qt.Key_J: root.move(1); event.accepted = true; return;
case Qt.Key_K: root.move(-1); event.accepted = true; return;
case Qt.Key_L: root.pin(); event.accepted = true; return;
case Qt.Key_H: root.unpin(); event.accepted = true; return;
case Qt.Key_G:
root.selected = (event.modifiers & Qt.ShiftModifier)
? root.results.length - 1 : 0;
list.positionViewAtIndex(root.selected, ListView.Contain);
event.accepted = true;
return;
case Qt.Key_Backspace:
root.selectMode = false;
event.accepted = true;
return;
}
if (event.text !== "") root.selectMode = false;
}
// ------------------------------------------------------------- animation
ParallelAnimation {
id: openAnim
NumberAnimation {
target: backdrop; property: "opacity"
to: 1; duration: Theme.durBase; easing.type: Easing.OutQuad
}
NumberAnimation {
target: shell; property: "opacity"
to: 1; duration: Theme.durBase
}
NumberAnimation {
target: rise; property: "y"
from: 24; to: 0; duration: Theme.durSlow; easing.type: Easing.OutBack
}
}
ParallelAnimation {
id: closeAnim
NumberAnimation {
target: backdrop; property: "opacity"
to: 0; duration: Theme.durFast
}
NumberAnimation {
target: shell; property: "opacity"
to: 0; duration: Theme.durFast
}
NumberAnimation {
target: rise; property: "y"
to: 16; duration: Theme.durFast; easing.type: Easing.InQuad
}
}
}
+132
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@@ -0,0 +1,132 @@
import QtQuick
import Quickshell
import Quickshell.Widgets
import "root:/config"
import "root:/components"
// One line in the result list. Rest is bare — no fill, no border — so a list of
// forty apps reads as a column of text rather than forty boxes. Only the
// selected row gets a slab, and it takes the full inverted treatment: white
// fill, black text. That is the strongest contrast the palette has, which is
// what the row you are about to launch should be wearing.
Item {
id: root
required property var entry
required property bool selected
property bool hovered: false
property string badge: ""
signal activated
signal pinRequested
implicitHeight: 46
// Selection slab. Leans like everything else; drawn as a Skew so the
// diagonals get analytic antialiasing instead of a pixel staircase.
Skew {
anchors.fill: parent
anchors.leftMargin: -Theme.padS
anchors.rightMargin: -Theme.padS
color: root.selected ? Theme.treatmentSelectedFill : "transparent"
opacity: root.selected ? 1 : 0
Behavior on opacity {
NumberAnimation { duration: Theme.durFast; easing.type: Easing.OutQuad }
}
}
// Hover is a crimson tick in the gutter rather than a second slab, so
// pointing at a row cannot be mistaken for selecting it.
Skew {
anchors.verticalCenter: parent.verticalCenter
x: -Theme.padS
width: 3
height: root.hovered && !root.selected ? parent.height - 10 : 0
color: Theme.accent
Behavior on height {
NumberAnimation { duration: Theme.durFast; easing.type: Easing.OutBack }
}
}
Row {
anchors.fill: parent
anchors.leftMargin: Theme.padM
anchors.rightMargin: Theme.padM
spacing: Theme.padM
IconImage {
anchors.verticalCenter: parent.verticalCenter
implicitSize: 26
asynchronous: true
source: root.entry.icon ? Quickshell.iconPath(root.entry.icon, true) : ""
visible: source !== ""
}
// Entries with no icon still need to occupy the same gutter, or their
// labels wander left and the column stops being a column.
Icon {
anchors.verticalCenter: parent.verticalCenter
width: 26
text: "󰣆"
color: root.selected ? Theme.treatmentSelectedText : Theme.muted
visible: !root.entry.icon && root.entry.kind !== "dmenu"
}
Column {
anchors.verticalCenter: parent.verticalCenter
width: parent.width - 26 - Theme.padM * 2 - trailing.width
spacing: -1
Text {
width: parent.width
text: root.entry.name
elide: Text.ElideRight
color: root.selected ? Theme.treatmentSelectedText : Theme.text
font.family: Theme.fontMono
font.pixelSize: Theme.fsBody
font.weight: root.selected ? Font.Bold : Theme.weightBody
renderType: Text.NativeRendering
}
Text {
width: parent.width
text: root.entry.sub
visible: text !== ""
elide: Text.ElideRight
color: root.selected ? Theme.alpha(Theme.ink, 0.6) : Theme.muted
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
renderType: Text.NativeRendering
}
}
}
// Trailing hint: the key that fires this row. Only the selected row shows
// one, because a column of ⏎ glyphs tells you nothing.
Text {
id: trailing
anchors.verticalCenter: parent.verticalCenter
anchors.right: parent.right
anchors.rightMargin: Theme.padM
text: root.selected ? root.badge : ""
color: Theme.alpha(Theme.ink, 0.55)
font.family: Theme.fontMono
font.pixelSize: Theme.fsMicro
font.letterSpacing: 2
renderType: Text.NativeRendering
}
HoverHandler {
onHoveredChanged: root.hovered = hovered
}
TapHandler {
acceptedButtons: Qt.LeftButton | Qt.RightButton
onTapped: (point, button) => {
if (button === Qt.RightButton) root.pinRequested();
else root.activated();
}
}
}
+39
View File
@@ -0,0 +1,39 @@
#!/bin/sh
# fuzzel --dmenu, backed by the Takemi launcher in Quickshell.
#
# Reads choices on stdin, prints the chosen line on stdout, prints nothing if
# the launcher was dismissed. Accepts the handful of fuzzel flags the callers
# in this config actually pass so they did not have to be rewritten.
#
# The launcher lives in the already-running shell process, so unlike fuzzel
# there is nothing to start; the cost here is the two-file handshake, which
# exists because `qs ipc call` returns immediately and a dmenu has to block.
set -eu
prompt=""
while [ $# -gt 0 ]; do
case "$1" in
--dmenu|-d) ;;
--prompt) prompt="${2-}"; shift ;;
--prompt=*) prompt="${1#--prompt=}" ;;
*) ;;
esac
shift
done
dir=$(mktemp -d)
trap 'rm -rf "$dir"' EXIT INT TERM
cat > "$dir/in"
qs ipc call shell dmenu "$dir/in" "$dir/out" "$prompt" >/dev/null
# Give up after two minutes rather than wedging a caller forever if the shell
# is reloaded out from under us mid-choice.
i=0
while [ ! -e "$dir/out" ]; do
i=$((i + 1))
[ "$i" -gt 2400 ] && exit 1
sleep 0.05
done
cat "$dir/out"
+31
View File
@@ -15,6 +15,12 @@ Singleton {
property bool powerMenuOpen: false property bool powerMenuOpen: false
property bool lockRequested: false property bool lockRequested: false
property bool sidebarOpen: false property bool sidebarOpen: false
property bool launcherOpen: false
// Seed text for the next launcher open. Lets a keybind or a script hand the
// launcher a query it did not have to type — `qs ipc call shell prompt
// "https://…"` is an open-with dialog for anything that can run a command.
property string launcherSeed: ""
signal osdRequested(string kind) signal osdRequested(string kind)
@@ -22,6 +28,26 @@ Singleton {
function closePowerMenu() { root.powerMenuOpen = false; } function closePowerMenu() { root.powerMenuOpen = false; }
function lock() { root.powerMenuOpen = false; root.lockRequested = true; } function lock() { root.powerMenuOpen = false; root.lockRequested = true; }
function toggleLauncher() {
if (!root.launcherOpen) root.launcherSeed = "";
root.launcherOpen = !root.launcherOpen;
}
function closeLauncher() { root.launcherOpen = false; }
// Stand in for `fuzzel --dmenu`. See Apps.beginDmenu for the transport.
function dmenuLauncher(inPath: string, outPath: string, prompt: string) {
Apps.beginDmenu(inPath, outPath, prompt);
root.launcherSeed = "";
root.launcherOpen = false;
root.launcherOpen = true;
}
function promptLauncher(seed: string) {
root.launcherSeed = seed;
root.launcherOpen = false;
root.launcherOpen = true;
}
// ------------------------------------------------------------- commands // ------------------------------------------------------------- commands
// Each slot gets its own Process so a slow one cannot cancel another. // Each slot gets its own Process so a slow one cannot cancel another.
Process { id: slotA } Process { id: slotA }
@@ -62,6 +88,11 @@ Singleton {
function lock(): void { root.lock(); } function lock(): void { root.lock(); }
function power(): void { root.togglePowerMenu(); } function power(): void { root.togglePowerMenu(); }
function launcher(): void { root.toggleLauncher(); }
function prompt(seed: string): void { root.promptLauncher(seed); }
function dmenu(inPath: string, outPath: string, prompt: string): void {
root.dmenuLauncher(inPath, outPath, prompt);
}
function reloadConfig(): void { root.reloadShell(); } function reloadConfig(): void { root.reloadShell(); }
function toggleDnd(): void { Notifs.toggleDnd(); } function toggleDnd(): void { Notifs.toggleDnd(); }
function clearNotifications(): void { Notifs.clearAll(); } function clearNotifications(): void { Notifs.clearAll(); }
+530
View File
@@ -0,0 +1,530 @@
pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Io
// The launcher's brain: the application index, the query language, ranking,
// and the actual spawning. The UI in launcher/ owns no logic beyond keys and
// animation — everything it shows comes out of `results`.
//
// The one idea the launcher is built around is that a query is a *verb plus an
// object*. Fuzzel only ever had the verb: you typed a name and it ran the app
// with no arguments. Here the object is first class, so `gitlab.enqs.de` is a
// complete thought — the object is the URL, and the list becomes the set of
// verbs that can act on it, with the system default already selected. Hitting
// Enter the moment you stop typing is the fast path; arrowing down to a
// different verb is the slow one.
Singleton {
id: root
// ------------------------------------------------------------- the index
// Every launchable thing, flattened. A desktop entry with actions
// contributes one item per action as well as itself, so "Brave (Private)"
// is a peer of "Brave" in the list rather than something you have to drill
// into. That is the whole reason fuzzel's `show-actions` was off: nested
// disclosure in a launcher is a step too many.
readonly property var index: {
const out = [];
const apps = DesktopEntries.applications.values;
for (let i = 0; i < apps.length; i++) {
const e = apps[i];
if (e.noDisplay) continue;
out.push({
key: root._entryKey(e.id),
id: e.id,
actionId: "",
name: e.name,
sub: e.genericName || e.comment || "",
icon: e.icon,
exec: e.execString,
categories: root._bag(e.categories),
keywords: root._bag(e.keywords),
terminal: e.runInTerminal,
kind: "app"
});
const actions = e.actions;
for (let j = 0; j < actions.length; j++) {
const a = actions[j];
out.push({
key: root._entryKey(e.id) + ":" + a.id,
id: e.id,
actionId: a.id,
name: e.name + " · " + a.name,
sub: a.name,
icon: a.icon || e.icon,
exec: a.execString,
categories: root._bag(e.categories),
keywords: root._bag(e.keywords),
terminal: e.runInTerminal,
kind: "action"
});
}
}
return out;
}
function _entryKey(id: string): string {
return id.endsWith(".desktop") ? id : id + ".desktop";
}
// Categories and Keywords come across as string *lists*, not strings, and
// an absent one is undefined rather than empty. Both get flattened to one
// lowercase haystack so the scoring below can just call `includes`.
function _bag(v: var): string {
if (!v) return "";
return (Array.isArray(v) ? v.join(" ") : String(v)).toLowerCase();
}
// --------------------------------------------------------- query parsing
// A query resolves to a mode and, in app mode, an optional argument. There
// are two ways to end up with an argument:
//
// pinned you pressed Tab on a result, which froze that app as the verb
// and handed the rest of the input to it. Unambiguous, works
// for arguments that look like nothing in particular.
// implicit what you typed is *obviously* an object — a URL, a path, an
// email. Nothing is pinned, so every app is a candidate verb
// and the ranking decides who goes first.
//
// Implicit detection is deliberately conservative. A false positive turns
// an app search into an open-with list, which is jarring; a false negative
// just means you press Tab.
readonly property var urlRe: /^[a-z][a-z0-9+.-]*:\/\//i
readonly property var hostRe: /^([a-z0-9-]+\.)+[a-z]{2,}(\/\S*)?$/i
readonly property var mailRe: /^[^\s@]+@[^\s@]+\.[a-z]{2,}$/i
readonly property var pathRe: /^(~|\/|\.\/)\S*$/
function classify(text: string): string {
const t = text.trim();
if (t === "") return "";
if (root.urlRe.test(t) || root.hostRe.test(t)) return "url";
if (root.mailRe.test(t)) return "mail";
if (root.pathRe.test(t)) return "path";
return "";
}
// Turn a bare host into something a browser will accept. `gitlab.enqs.de`
// on its own is a relative path as far as xdg-open is concerned.
function normalizeArg(text: string, kind: string): string {
const t = text.trim();
if (kind === "url") return root.urlRe.test(t) ? t : "https://" + t;
if (kind === "mail") return "mailto:" + t;
if (kind === "path" && t.startsWith("~"))
return Quickshell.env("HOME") + t.slice(1);
return t;
}
// ------------------------------------------------------------- defaults
// Which app the system would have picked. This is what puts Brave at row
// zero without the launcher having an opinion about browsers.
property string defaultBrowser: ""
property string defaultMail: ""
Process {
running: true
command: ["xdg-mime", "query", "default", "x-scheme-handler/https"]
stdout: StdioCollector {
onStreamFinished: root.defaultBrowser = this.text.trim()
}
}
Process {
running: true
command: ["xdg-mime", "query", "default", "x-scheme-handler/mailto"]
stdout: StdioCollector {
onStreamFinished: root.defaultMail = this.text.trim()
}
}
// --------------------------------------------------------------- ranking
// Subsequence match with a bias toward matches that start a word. Returns
// -1 for no match. The numbers are only meaningful relative to each other.
function fuzzy(hay: string, needle: string): real {
if (needle === "") return 0;
const h = hay.toLowerCase();
const n = needle.toLowerCase();
if (h === n) return 1000;
if (h.startsWith(n)) return 700 - h.length;
// Start of any word inside the name — "code" hitting "Visual Studio
// Code" should beat "code" scattered through "Chromium Dev Tools".
const word = h.indexOf(" " + n);
if (word !== -1) return 500 - word;
if (h.includes(n)) return 300 - h.indexOf(n);
// Plain subsequence, penalised by how far apart the letters are.
let score = 120;
let at = -1;
for (let i = 0; i < n.length; i++) {
const next = h.indexOf(n[i], at + 1);
if (next === -1) return -1;
score -= (next - at - 1) * 0.5;
at = next;
}
return Math.max(score, 1);
}
function _appScore(item: var, term: string): real {
if (term === "") return 0;
let best = root.fuzzy(item.name, term);
// Secondary fields are worth less than the name on purpose: matching a
// Keywords= line should break a tie, not win outright.
const sub = root.fuzzy(item.sub, term);
if (sub > 0) best = Math.max(best, sub * 0.45);
const id = root.fuzzy(item.id, term);
if (id > 0) best = Math.max(best, id * 0.6);
if (item.keywords.includes(term.toLowerCase()))
best = Math.max(best, 140);
// An action only surfaces on a free-text search once you have typed
// enough to plausibly mean it, otherwise every browser triples the
// length of the list for a one-letter query.
if (item.kind === "action" && term.length < 2) return -1;
return best;
}
// How well an app suits an object it did not ask for. Everything stays in
// the list — the point is that you can open a URL with anything — but the
// system default and then the plausible handlers float up.
function _affinity(item: var, kind: string): real {
let a = 0;
if (kind === "url" || kind === "mail") {
const wanted = kind === "url" ? root.defaultBrowser : root.defaultMail;
if (wanted !== "" && item.key.startsWith(wanted)) a += 4000;
if (item.categories.includes("webbrowser")) a += 2000;
if (kind === "mail" && item.categories.includes("email")) a += 2500;
if (item.categories.includes("network")) a += 400;
} else if (kind === "path") {
if (item.categories.includes("filemanager")) a += 2500;
if (item.categories.includes("texteditor")) a += 1800;
if (item.categories.includes("development")) a += 600;
if (item.terminal) a += 300;
}
// The main entry outranks its own actions for an unasked-for object:
// "open this link in Brave" is the common case, "…in a private window"
// is the deliberate one.
if (item.kind === "action") a -= 250;
return a;
}
// The single entry point the UI binds to.
//
// term what to match apps against ("" means "everything")
// arg the object, if any
// argKind "" | url | mail | path
function search(term: string, arg: string, argKind: string): var {
const scored = [];
const idx = root.index;
const open = arg !== "";
for (let i = 0; i < idx.length; i++) {
const item = idx[i];
let s = root._appScore(item, term);
if (term !== "" && s < 0) continue;
// With nothing typed, actions would double the length of a list
// that is already just "your apps, by how often you use them".
if (term === "" && !open && item.kind === "action") continue;
if (open) s += root._affinity(item, argKind);
s += root.frecency(item.key);
scored.push({ item: item, score: s });
}
scored.sort((a, b) => b.score - a.score || a.item.name.localeCompare(b.item.name));
return scored.slice(0, 60).map(e => e.item);
}
// -------------------------------------------------------------- frecency
// Usage decays: something you opened forty times last year should not
// outrank what you opened twice this morning. Half-life is a week, which
// is long enough to be stable and short enough to follow a change of
// project.
property var usage: ({})
readonly property real halfLife: 7 * 24 * 3600
function frecency(key: string): real {
const u = root.usage[key];
if (!u) return 0;
const age = Date.now() / 1000 - u.t;
return u.n * 240 * Math.pow(0.5, age / root.halfLife);
}
function _remember(key: string): void {
const u = root.usage[key];
const now = Date.now() / 1000;
// Decay the stored count on write rather than letting it grow without
// bound, so `n` stays a decayed weight instead of a lifetime total.
const decayed = u ? u.n * Math.pow(0.5, (now - u.t) / root.halfLife) : 0;
root.usage[key] = { n: decayed + 1, t: now };
root.usageChanged();
store.setText(JSON.stringify(root.usage));
}
FileView {
id: store
path: Quickshell.env("HOME") + "/.local/state/takemi/launcher.json"
preload: true
printErrors: false
atomicWrites: true
onLoaded: {
try {
root.usage = JSON.parse(store.text()) || ({});
} catch (e) {
root.usage = ({});
}
}
}
// ----------------------------------------------------------------- spawn
// Handing uwsm a desktop ID is the good path: it expands the Exec field
// codes around our argument, picks the terminal for Terminal=true entries,
// and drops the process in its own scope.
//
// It refuses one thing, and it is exactly the thing this launcher is for.
// `Exec=brave --incognito` declares no field code, so uwsm rejects
// `brave-browser.desktop:new-private-window <url>` with "does not support
// arguments" — which would make "open this link in a private window", the
// motivating example for the whole feature, the one case that does not
// work. Most Desktop Action entries are written that way.
//
// So when the target declares no placeholder we build the command line
// ourselves and hand uwsm an argv instead of an ID. It is still scoped and
// still supervised; we just did the expansion.
readonly property var fieldRe: /%[fFuU]/
readonly property var anyFieldRe: /^%[a-zA-Z]$/
function launch(item: var, arg: string): void {
root._remember(item.key);
if (arg === "") {
proc.exec(["uwsm", "app", "--", item.key]);
return;
}
if (root.fieldRe.test(item.exec || "")) {
proc.exec(["uwsm", "app", "--", item.key, arg]);
return;
}
const argv = root._tokenize(item.exec || "")
.filter(t => !root.anyFieldRe.test(t));
if (argv.length === 0) {
proc.exec(["uwsm", "app", "--", item.key]);
return;
}
argv.push(arg);
// Without this the unit is named after the bare executable and every
// app launched this way collides in the unit namespace.
const name = item.key.replace(".desktop", "").replace(/[^a-zA-Z0-9_-]/g, "-");
const head = ["uwsm", "app", "-a", name];
if (item.terminal) head.push("-T");
proc.exec(head.concat(["--"]).concat(argv));
}
// Exec lines are shell-ish but not shell: the spec allows double quotes and
// backslash escapes, and nothing else. Splitting on whitespace would break
// every entry with a quoted path, and running it through `sh -c` would make
// a desktop file a code-execution surface.
function _tokenize(line: string): var {
const out = [];
let cur = "";
let quoted = false;
let has = false;
for (let i = 0; i < line.length; i++) {
const c = line[i];
if (c === "\\" && i + 1 < line.length) {
cur += line[++i];
has = true;
} else if (c === '"') {
quoted = !quoted;
has = true;
} else if (!quoted && (c === " " || c === "\t")) {
if (has) { out.push(cur); cur = ""; has = false; }
} else {
cur += c;
has = true;
}
}
if (has) out.push(cur);
return out;
}
function runShell(line: string, inTerminal: bool): void {
if (line.trim() === "") return;
if (inTerminal) proc.exec(["uwsm", "app", "-T", "--", "sh", "-c", line]);
else proc.exec(["uwsm", "app", "--", "sh", "-c", line]);
}
function copy(text: string): void {
proc.exec(["wl-copy", "--", text]);
}
// Fire-and-forget. Each call replaces the last, which is fine because uwsm
// has already handed the app off to systemd by the time it exits.
Process { id: proc }
// ----------------------------------------------------------------- dmenu
// The launcher can stand in for `fuzzel --dmenu`, which is what lets fuzzel
// leave the system entirely: fluxo's bluetooth menu and anything else that
// pipes a list through a picker go through here instead.
//
// The transport is two files, because IPC calls return immediately and a
// dmenu has to block until someone chooses. `takemi-dmenu` writes the
// choices, calls in, then waits for the answer file to appear. If the
// launcher is dismissed the answer file is written empty, so the caller
// sees an empty selection rather than hanging.
property var dmenuItems: []
property string dmenuPrompt: ""
property string dmenuOut: ""
readonly property bool dmenuActive: root.dmenuOut !== ""
function beginDmenu(inPath: string, outPath: string, prompt: string): void {
root.dmenuPrompt = prompt;
root.dmenuOut = outPath;
dmenuIn.path = "";
dmenuIn.path = inPath;
}
// Writing the answer with a FileView does not work: assigning `path` kicks
// off a read of a file that does not exist yet, and the write never lands —
// which leaves the caller blocked until its own timeout. A one-shot
// redirect is both simpler and actually synchronous from the caller's point
// of view, since the file appears complete or not at all.
//
// The choice and the path go in as positional arguments rather than being
// interpolated into the script, so a clipboard entry containing a quote or
// a `$(…)` is data and stays data.
function finishDmenu(choice: string): void {
if (root.dmenuOut === "") return;
// Write beside the target and rename, so the waiting script can treat
// "the file exists" as "the answer is complete".
dmenuWriter.exec(["sh", "-c",
'printf "%s" "$1" > "$2.part" && mv "$2.part" "$2"',
"sh", choice, root.dmenuOut]);
root.dmenuOut = "";
root.dmenuItems = [];
root.dmenuPrompt = "";
}
Process { id: dmenuWriter }
FileView {
id: dmenuIn
onLoaded: {
const out = [];
const lines = dmenuIn.text().split("\n");
for (let i = 0; i < lines.length; i++) {
if (lines[i] === "") continue;
out.push({ kind: "dmenu", name: lines[i], sub: "", icon: "" });
}
root.dmenuItems = out;
}
}
function searchDmenu(term: string): var {
if (term === "") return root.dmenuItems.slice(0, 200);
const scored = [];
for (let i = 0; i < root.dmenuItems.length; i++) {
const c = root.dmenuItems[i];
const s = root.fuzzy(c.name, term);
if (s < 0) continue;
scored.push({ item: c, score: s });
}
scored.sort((a, b) => b.score - a.score);
return scored.slice(0, 200).map(e => e.item);
}
// ------------------------------------------------------------- clipboard
// cliphist keeps the history; this just reads and replays it. `cliphist
// list` emits "<id>\t<preview>" per line, where the preview is already
// single-line and truncated — binary entries come through as a
// "[[ binary data … ]]" placeholder, which is exactly what should be shown
// for them anyway.
property var clips: []
function refreshClips(): void {
clipList.running = false;
clipList.running = true;
}
Process {
id: clipList
command: ["cliphist", "list"]
stdout: StdioCollector {
onStreamFinished: {
const out = [];
const lines = this.text.split("\n");
for (let i = 0; i < lines.length; i++) {
const tab = lines[i].indexOf("\t");
if (tab <= 0) continue;
const id = lines[i].slice(0, tab);
if (!/^[0-9]+$/.test(id)) continue;
out.push({
kind: "clip",
clipId: id,
name: lines[i].slice(tab + 1),
sub: "",
icon: "edit-paste"
});
}
root.clips = out;
}
}
}
// The id is checked against /^[0-9]+$/ on the way in, above, which is what
// makes it safe to put on a shell command line. Decoding needs the pipe:
// entries can be binary, so the bytes must go straight from cliphist into
// wl-copy without being round-tripped through a QML string.
function pasteClip(item: var): void {
if (!/^[0-9]+$/.test(item.clipId)) return;
proc.exec(["sh", "-c", "cliphist decode " + item.clipId + " | wl-copy"]);
}
function searchClips(term: string): var {
if (term === "") return root.clips.slice(0, 60);
const scored = [];
for (let i = 0; i < root.clips.length; i++) {
const c = root.clips[i];
const s = root.fuzzy(c.name, term);
if (s < 0) continue;
scored.push({ item: c, score: s });
}
scored.sort((a, b) => b.score - a.score);
return scored.slice(0, 60).map(e => e.item);
}
// ------------------------------------------------------------ calculator
// Arithmetic only. The expression is checked against a whitelist before it
// goes anywhere near the JS engine — a launcher that evals whatever you
// typed is a launcher that runs whatever a stray paste contained.
readonly property var mathRe: /^[0-9+\-*/%(). ,e]+$/i
function calc(expr: string): string {
const e = expr.trim();
if (e === "" || !root.mathRe.test(e)) return "";
try {
const v = Function('"use strict"; return (' + e + ')')();
if (typeof v !== "number" || !isFinite(v)) return "";
return String(Math.round(v * 1e10) / 1e10);
} catch (err) {
return "";
}
}
}
+9
View File
@@ -3,6 +3,7 @@ import Quickshell
import "root:/config" import "root:/config"
import "root:/services" import "root:/services"
import "root:/bar" import "root:/bar"
import "root:/launcher"
import "root:/overlays" import "root:/overlays"
import "root:/lock" import "root:/lock"
@@ -10,6 +11,7 @@ import "root:/lock"
// //
// bar/ the top bar and its modules // bar/ the top bar and its modules
// popouts/ hover panels hanging off bar modules // popouts/ hover panels hanging off bar modules
// launcher/ the application launcher
// overlays/ power menu, notification toasts, OSD // overlays/ power menu, notification toasts, OSD
// lock/ session lock // lock/ session lock
// services/ data sources (fluxo, pipewire, bluez, upower, mpris, …) // services/ data sources (fluxo, pipewire, bluez, upower, mpris, …)
@@ -28,6 +30,7 @@ ShellRoot {
void Net.wifiEnabled; void Net.wifiEnabled;
void Bt.available; void Bt.available;
void Actions.powerMenuOpen; void Actions.powerMenuOpen;
void Apps.index;
} }
Variants { Variants {
@@ -42,6 +45,12 @@ ShellRoot {
Rail {} Rail {}
} }
Variants {
model: Quickshell.screens
Launcher {}
}
Variants { Variants {
model: Quickshell.screens model: Quickshell.screens