updated waybar + hypr rules
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-2
@@ -1,5 +1,5 @@
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wallpaper {
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monitor =
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path = ~/Pictures/mandelbrot.png
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fit_mode = fill
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path = ~/Pictures/reze/reze.png
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fit_mode = cover
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}
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@@ -0,0 +1 @@
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@@ -13,7 +13,7 @@ general {
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# https://wiki.hyprland.org/Configuring/Variables/#variable-types for info about colors
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# col.active_border = rgba(cba6f7ee) rgba(f38ba8ee) 45deg
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col.active_border = rgb($mauveAlpha) rgb($blueAlpha) 30deg
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col.active_border = $red $blue 30deg
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col.inactive_border = rgb($surface2Alpha)
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# Set to true enable resizing windows by clicking and dragging on borders and gaps
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@@ -27,8 +27,8 @@ general {
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# https://wiki.hyprland.org/Configuring/Variables/#decoration
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decoration {
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rounding = 4
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rounding_power = 1
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rounding = 12
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rounding_power = 3
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# Change transparency of focused and unfocused windows
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active_opacity = 1.0
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@@ -75,3 +75,15 @@ windowrule = no_blur 1, match:class $steam, match:title negative:^(Steam)$
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# Allow tearing for games started with Gamescope
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windowrule = immediate 1, match:class $gamescope
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# Layer rules
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# waybar blur
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layerrule = blur on, match:namespace bottom
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layerrule = blur on, match:namespace top
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layerrule = ignore_alpha 0.5, match:namespace bottom
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layerrule = ignore_alpha 0.5, match:namespace top
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# launcher blur
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layerrule = blur on, match:namespace launcher
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layerrule = ignore_alpha 0.5, match:namespace launcher
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