theme: YoRHa dark — NieR:Automata interface on the space-1 wallpaper

Replaces the Persona x Mocha rice. NieR's menu language is kept whole —
plain rectangles, hairline rules, letter-spaced upright capitals, a square
marker on the current row, corner ticks round panels, and selection shown
by inverting the row — but the colours come from ~/.wallpapers/space-1.jpg
rather than from the game's beige: the grey-green void as the ground, the
suit's sage grey as text, the planet's white as the one accent, and the
hull's red indicator lights as the alarm.

The Persona geometry is switched off rather than ripped out: Theme.skew
and Theme.cut are 0, so P5Panel, Skew and Geom collapse to rectangles.
Overshoot easing, italics and black weights are gone shell-wide.

New, borrowed from caelestia's screen border: bar/Frame.qml draws the bar,
the rail and a thin left/bottom band as one hull on the bottom layer, with
the desktop as a rounded opening cut out of it. Frame also owns all four
exclusive zones, so the bar and rail are placed from the screen edge.

Hyprland moves to 1px borders lit from the planet white into grey, a soft
wide shadow and gaps measured from the opening. Alacritty, fish and dunst
get matching YoRHa palettes. Neovim, GTK/Qt and btop are still Mocha.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
nvrlandClaude Opus 5.5 committed 2026-10-04 20:10:53 +02:00
1 parent 5be22d86a9
commit 18091a7109
56 files changed
+796 -605

No files matched your search

+8 -13
View File
@@ -75,14 +75,12 @@ PanelWindow {
}
}
// Stripes and wedge, shared with the lock screen. The wedge used to lean at
// 0.32 here, which was its own angle and nothing else's; P5Backdrop leans
// it at Theme.skew like every other edge in the shell.
// Grid and column, shared with the lock screen.
P5Backdrop {
id: ground
anchors.fill: parent
reveal: 0
stripeOpacity: 0.10
stripeOpacity: 0.05
wedgeOpacity: 0.35
wedgeSpan: 0.34
// The live desktop is still visible behind this, so a dot wash would be
@@ -102,29 +100,26 @@ PanelWindow {
opacity: 0
SplitText {
text: "TAKE"
text: "GLORY"
pixelSize: Theme.fsMega
split: 4
splitOpacity: 0.9
}
SplitText {
text: "YOUR"
text: "TO"
pixelSize: Theme.fsMega
color: Theme.accent
split: 4
splitOpacity: 0.5
}
SplitText {
text: "TIME."
text: "MANKIND."
pixelSize: Theme.fsMega
split: 4
splitOpacity: 0.9
}
Text {
text: "— TAE TAKEMI"
text: "— YORHA"
color: Theme.primary
font.family: Theme.fontMono
font.pixelSize: Theme.fsSmall
@@ -212,7 +207,7 @@ PanelWindow {
target: slide; property: "x"
from: 90; to: 0
duration: Theme.durSlow
easing.type: Easing.OutBack
easing.type: Easing.OutCubic
}
// Slabs land out of true and snap square. Sliding alone
// reads like a slide deck; the tilt is what makes it
@@ -223,7 +218,7 @@ PanelWindow {
target: tilt; property: "angle"
from: -3; to: 0
duration: Theme.durSlow
easing.type: Easing.OutBack
easing.type: Easing.OutCubic
easing.overshoot: 2.2
}
}