// TEAM DEATHMATCH // Base mode: gamemode_deathmatch.cfg // // * Killing enemies is worth team victory points // * Killing enemies with the DM bonus weapon awards additional victory points // * The team with the most victory points at the end of the time limit wins. mp_dm_teammode 2 mp_dm_teammode_kill_score 1 mp_dm_teammode_bonus_score 1 // Use casual rules for boosting teammates mp_solid_teammates 2 // first team to 100 points will win mp_fraglimit 100 // Competitive rules for chat -- encourage team communication sv_talk_enemy_living 0 sv_talk_enemy_dead 0 sv_deadtalk 1 // Add warmup to wait for players to connect, since this is a team mode mp_warmuptime 65 sv_gameinstructor_enable 0