# Temper changelog ## 0.3.0 - Add **NOTE** as a pitch source: Temper follows a note you set, and the audio only starts and stops it. Add Key lock and Follow bends for AUDIO detection. - Detection holds its notes: a new note needs a steady pitch for 40 ms, octave jumps need 80 ms down and 200 ms up. Growls, wobbles and formant basses no longer flicker between notes. Follow bends brings back the old fast behaviour. - When detection is unsure, Temper keeps the tuning of the last sure note, and the readout shows **?**. - The editor opens on a MAIN page. **ADVANCED** in the header adds Push at, Floor, Bright, Normalize and Gate. ## 0.2.0 - Change the CLAP ID to `io.narl.bass-foundry.temper`. Hosts see this as a new plugin: delete the old `.clap` file, rescan, and add the plugin again in existing projects. ## 0.1.0 - Introduce Temper, a note-tracked distortion for bass sound design. - Normalises each note's level before the shaper, so quiet and loud patches are driven the same. - Floor (highpass), Push (one harmonic boosted or cut) and Bright (lowpass) sit at multiples of the played note, so every note keeps the same character. - Curves: Soft, Hard, Fold and Tube, with Bias for even harmonics. The shaper runs at 4× oversampling. - Auto gain keeps the output at the input loudness while Drive changes. - Detect pitch and note starts from the audio with 67 ms lookahead, or follow MIDI notes sent to the effect.