use quench_core::{Engine, Monitor, Settings}; use std::{ alloc::{GlobalAlloc, Layout, System}, cell::Cell, }; struct CheckedAllocator; thread_local! { static CHECK:Cell=const {Cell::new(false)}; static OPERATIONS:Cell=const {Cell::new(0)}; } fn record() { if CHECK.try_with(Cell::get).unwrap_or(false) { let _ = OPERATIONS.try_with(|n| n.set(n.get() + 1)); } } unsafe impl GlobalAlloc for CheckedAllocator { unsafe fn alloc(&self, layout: Layout) -> *mut u8 { record(); unsafe { System.alloc(layout) } } unsafe fn dealloc(&self, pointer: *mut u8, layout: Layout) { record(); unsafe { System.dealloc(pointer, layout) } } unsafe fn realloc(&self, pointer: *mut u8, layout: Layout, size: usize) -> *mut u8 { record(); unsafe { System.realloc(pointer, layout, size) } } } #[global_allocator] static ALLOCATOR: CheckedAllocator = CheckedAllocator; #[test] fn processing_settings_monitors_and_analysis_do_not_allocate_or_free() { let mut engine = Engine::new(48000., 2).unwrap(); let mut settings = Settings { drive: 12., ..Settings::default() }; engine.set_settings(settings).unwrap(); let monitors = [Monitor::Quench, Monitor::Plain, Monitor::Delta]; CHECK.with(|v| v.set(true)); for i in 0..96000 { if i % 4800 == 0 { let step = i / 4800; settings.split = 60. + 20. * (step % 6) as f32; settings.hold = 20. + 40. * (step % 3) as f32; settings.soft = 25. * (step % 5) as f32; settings.ceiling = -3. * (step % 3) as f32; settings.bypass = step % 7 == 6; engine.set_settings(settings).unwrap(); } let t = i as f32 / 48000.; let x = (std::f32::consts::TAU * 45. * t).sin() * 0.5 + (std::f32::consts::TAU * 733. * t).sin() * 0.5; std::hint::black_box(engine.process_sample([x, -x], monitors[(i / 9600) % 3])); if i % 1600 == 0 { std::hint::black_box(engine.take_analyzer()); } } engine.reset(); CHECK.with(|v| v.set(false)); assert_eq!(OPERATIONS.with(Cell::get), 0); }